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authorGravatar ReinUsesLisp2021-02-20 03:30:13 -0300
committerGravatar ameerj2021-07-22 21:51:22 -0400
commite2bc05b17d91854cbb9c0ce3647141bf7d33143e (patch)
tree96769db006b6015cd536483db98ee0697aee4992 /src/shader_recompiler/profile.h
parentspirv: Add lower fp16 to fp32 pass (diff)
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shader: Add denorm flush support
Diffstat (limited to 'src/shader_recompiler/profile.h')
-rw-r--r--src/shader_recompiler/profile.h9
1 files changed, 8 insertions, 1 deletions
diff --git a/src/shader_recompiler/profile.h b/src/shader_recompiler/profile.h
index c96d783b7..9881bebab 100644
--- a/src/shader_recompiler/profile.h
+++ b/src/shader_recompiler/profile.h
@@ -7,7 +7,14 @@
7namespace Shader { 7namespace Shader {
8 8
9struct Profile { 9struct Profile {
10 bool unified_descriptor_binding; 10 bool unified_descriptor_binding{};
11 bool support_float_controls{};
12 bool support_separate_denorm_behavior{};
13 bool support_separate_rounding_mode{};
14 bool support_fp16_denorm_preserve{};
15 bool support_fp32_denorm_preserve{};
16 bool support_fp16_denorm_flush{};
17 bool support_fp32_denorm_flush{};
11}; 18};
12 19
13} // namespace Shader 20} // namespace Shader