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| author | 2023-02-18 18:26:47 +0000 | |
|---|---|---|
| committer | 2023-06-03 00:05:31 -0700 | |
| commit | b4a12b889ee0182bbe05423933b122fd9e78b132 (patch) | |
| tree | 4b5ea3367401213d28b3c48994fce7140a339044 /src/shader_recompiler/profile.h | |
| parent | Implement scaled vertex buffer format emulation (diff) | |
| download | yuzu-b4a12b889ee0182bbe05423933b122fd9e78b132.tar.gz yuzu-b4a12b889ee0182bbe05423933b122fd9e78b132.tar.xz yuzu-b4a12b889ee0182bbe05423933b122fd9e78b132.zip | |
Avoid using VectorExtractDynamic for subgroup mask on Adreno GPUs
This crashes their shader compiler for some reason.
Diffstat (limited to 'src/shader_recompiler/profile.h')
| -rw-r--r-- | src/shader_recompiler/profile.h | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/src/shader_recompiler/profile.h b/src/shader_recompiler/profile.h index 3bb4a7e6f..9ca97f6a4 100644 --- a/src/shader_recompiler/profile.h +++ b/src/shader_recompiler/profile.h | |||
| @@ -78,6 +78,8 @@ struct Profile { | |||
| 78 | bool has_gl_bool_ref_bug{}; | 78 | bool has_gl_bool_ref_bug{}; |
| 79 | /// Ignores SPIR-V ordered vs unordered using GLSL semantics | 79 | /// Ignores SPIR-V ordered vs unordered using GLSL semantics |
| 80 | bool ignore_nan_fp_comparisons{}; | 80 | bool ignore_nan_fp_comparisons{}; |
| 81 | /// Some drivers have broken support for OpVectorExtractDynamic on subgroup mask inputs | ||
| 82 | bool has_broken_spirv_subgroup_mask_vector_extract_dynamic{}; | ||
| 81 | 83 | ||
| 82 | u32 gl_max_compute_smem_size{}; | 84 | u32 gl_max_compute_smem_size{}; |
| 83 | }; | 85 | }; |