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authorGravatar ReinUsesLisp2021-03-20 19:11:56 -0300
committerGravatar ameerj2021-07-22 21:51:23 -0400
commit76c8a962ac4eae77e71d66a72c448930240339f9 (patch)
tree267bdb72f0fad43779080cd1907dd8159a6c7154 /src/shader_recompiler/profile.h
parentshader: Refactor half floating instructions (diff)
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spirv: Implement VertexId and InstanceId, refactor code
Diffstat (limited to 'src/shader_recompiler/profile.h')
-rw-r--r--src/shader_recompiler/profile.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/shader_recompiler/profile.h b/src/shader_recompiler/profile.h
index c6a143598..770299524 100644
--- a/src/shader_recompiler/profile.h
+++ b/src/shader_recompiler/profile.h
@@ -8,6 +8,7 @@ namespace Shader {
8 8
9struct Profile { 9struct Profile {
10 bool unified_descriptor_binding{}; 10 bool unified_descriptor_binding{};
11 bool support_vertex_instance_id{};
11 bool support_float_controls{}; 12 bool support_float_controls{};
12 bool support_separate_denorm_behavior{}; 13 bool support_separate_denorm_behavior{};
13 bool support_separate_rounding_mode{}; 14 bool support_separate_rounding_mode{};