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| author | 2021-06-14 23:02:07 -0400 | |
|---|---|---|
| committer | 2021-07-22 21:51:38 -0400 | |
| commit | 6eea88d6149f7122777b325c7fc8549e2a974e64 (patch) | |
| tree | adc74d8545021665fee7e46f8d4b1b0e14b1c823 /src/shader_recompiler/profile.h | |
| parent | gl_shader_cache: Implement async shaders (diff) | |
| download | yuzu-6eea88d6149f7122777b325c7fc8549e2a974e64.tar.gz yuzu-6eea88d6149f7122777b325c7fc8549e2a974e64.tar.xz yuzu-6eea88d6149f7122777b325c7fc8549e2a974e64.zip | |
glsl: Cleanup/Address feedback
Diffstat (limited to 'src/shader_recompiler/profile.h')
| -rw-r--r-- | src/shader_recompiler/profile.h | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/src/shader_recompiler/profile.h b/src/shader_recompiler/profile.h index 236c79a0a..6db794e91 100644 --- a/src/shader_recompiler/profile.h +++ b/src/shader_recompiler/profile.h | |||
| @@ -105,6 +105,8 @@ struct Profile { | |||
| 105 | bool has_broken_signed_operations{}; | 105 | bool has_broken_signed_operations{}; |
| 106 | /// Dynamic vec4 indexing is broken on some OpenGL drivers | 106 | /// Dynamic vec4 indexing is broken on some OpenGL drivers |
| 107 | bool has_gl_component_indexing_bug{}; | 107 | bool has_gl_component_indexing_bug{}; |
| 108 | /// The precise type qualifier is broken in the fragment stage of some drivers | ||
| 109 | bool has_gl_precise_bug{}; | ||
| 108 | /// Ignores SPIR-V ordered vs unordered using GLSL semantics | 110 | /// Ignores SPIR-V ordered vs unordered using GLSL semantics |
| 109 | bool ignore_nan_fp_comparisons{}; | 111 | bool ignore_nan_fp_comparisons{}; |
| 110 | }; | 112 | }; |