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| author | 2021-06-24 02:41:09 -0300 | |
|---|---|---|
| committer | 2021-07-22 21:51:39 -0400 | |
| commit | 7dafa96ab59892b7f1fbffdb61e4326e6443955f (patch) | |
| tree | 5ab58d56860db635542ea1ec24be258bd86b40b9 /src/shader_recompiler/profile.h | |
| parent | vk_graphics_pipeline: Implement conservative rendering (diff) | |
| download | yuzu-7dafa96ab59892b7f1fbffdb61e4326e6443955f.tar.gz yuzu-7dafa96ab59892b7f1fbffdb61e4326e6443955f.tar.xz yuzu-7dafa96ab59892b7f1fbffdb61e4326e6443955f.zip | |
shader: Rework varyings and implement passthrough geometry shaders
Put all varyings into a single std::bitset with helpers to access it.
Implement passthrough geometry shaders using host's.
Diffstat (limited to '')
| -rw-r--r-- | src/shader_recompiler/profile.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/shader_recompiler/profile.h b/src/shader_recompiler/profile.h index d46be1638..ee1887b56 100644 --- a/src/shader_recompiler/profile.h +++ b/src/shader_recompiler/profile.h | |||
| @@ -34,6 +34,7 @@ struct Profile { | |||
| 34 | bool support_demote_to_helper_invocation{}; | 34 | bool support_demote_to_helper_invocation{}; |
| 35 | bool support_int64_atomics{}; | 35 | bool support_int64_atomics{}; |
| 36 | bool support_derivative_control{}; | 36 | bool support_derivative_control{}; |
| 37 | bool support_geometry_shader_passthrough{}; | ||
| 37 | bool support_gl_nv_gpu_shader_5{}; | 38 | bool support_gl_nv_gpu_shader_5{}; |
| 38 | bool support_gl_amd_gpu_shader_half_float{}; | 39 | bool support_gl_amd_gpu_shader_half_float{}; |
| 39 | bool support_gl_texture_shadow_lod{}; | 40 | bool support_gl_texture_shadow_lod{}; |