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authorGravatar liamwhite2022-12-03 14:10:06 -0500
committerGravatar GitHub2022-12-03 14:10:06 -0500
commit75e16547f8977e8b2b07723b04bcc3cbe999d566 (patch)
tree7a7795d68f636d1a3f4972c3ea36c1d50db564c5 /src/shader_recompiler/precompiled_headers.h
parentMerge pull request #9289 from liamwhite/fruit-company (diff)
parentCMake: Consolidate common PCH headers (diff)
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Merge pull request #9300 from ameerj/pch
CMake: Use precompiled headers to improve compile times
Diffstat (limited to 'src/shader_recompiler/precompiled_headers.h')
-rw-r--r--src/shader_recompiler/precompiled_headers.h7
1 files changed, 7 insertions, 0 deletions
diff --git a/src/shader_recompiler/precompiled_headers.h b/src/shader_recompiler/precompiled_headers.h
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+++ b/src/shader_recompiler/precompiled_headers.h
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1// SPDX-FileCopyrightText: 2022 yuzu Emulator Project
2// SPDX-License-Identifier: GPL-2.0-or-later
3
4#pragma once
5
6#include "common/common_precompiled_headers.h"
7#include "frontend/maxwell/translate/impl/impl.h"