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| author | 2021-04-21 00:35:47 -0300 | |
|---|---|---|
| committer | 2021-07-22 21:51:28 -0400 | |
| commit | 050e81500c002f304d581f28700de549b828a2bc (patch) | |
| tree | 906868122c08a0771987e6953c096476c0ebc277 /src/shader_recompiler/ir_opt | |
| parent | shader: Move siblings check to a separate function and comment them out (diff) | |
| download | yuzu-050e81500c002f304d581f28700de549b828a2bc.tar.gz yuzu-050e81500c002f304d581f28700de549b828a2bc.tar.xz yuzu-050e81500c002f304d581f28700de549b828a2bc.zip | |
shader: Move microinstruction header to the value header
Diffstat (limited to 'src/shader_recompiler/ir_opt')
8 files changed, 8 insertions, 8 deletions
diff --git a/src/shader_recompiler/ir_opt/collect_shader_info_pass.cpp b/src/shader_recompiler/ir_opt/collect_shader_info_pass.cpp index cccf0909d..bb4aeb57c 100644 --- a/src/shader_recompiler/ir_opt/collect_shader_info_pass.cpp +++ b/src/shader_recompiler/ir_opt/collect_shader_info_pass.cpp | |||
| @@ -3,9 +3,9 @@ | |||
| 3 | // Refer to the license.txt file included. | 3 | // Refer to the license.txt file included. |
| 4 | 4 | ||
| 5 | #include "shader_recompiler/environment.h" | 5 | #include "shader_recompiler/environment.h" |
| 6 | #include "shader_recompiler/frontend/ir/microinstruction.h" | ||
| 7 | #include "shader_recompiler/frontend/ir/modifiers.h" | 6 | #include "shader_recompiler/frontend/ir/modifiers.h" |
| 8 | #include "shader_recompiler/frontend/ir/program.h" | 7 | #include "shader_recompiler/frontend/ir/program.h" |
| 8 | #include "shader_recompiler/frontend/ir/value.h" | ||
| 9 | #include "shader_recompiler/ir_opt/passes.h" | 9 | #include "shader_recompiler/ir_opt/passes.h" |
| 10 | #include "shader_recompiler/shader_info.h" | 10 | #include "shader_recompiler/shader_info.h" |
| 11 | 11 | ||
diff --git a/src/shader_recompiler/ir_opt/constant_propagation_pass.cpp b/src/shader_recompiler/ir_opt/constant_propagation_pass.cpp index 2206f93c2..770d3de61 100644 --- a/src/shader_recompiler/ir_opt/constant_propagation_pass.cpp +++ b/src/shader_recompiler/ir_opt/constant_propagation_pass.cpp | |||
| @@ -11,7 +11,7 @@ | |||
| 11 | #include "common/bit_util.h" | 11 | #include "common/bit_util.h" |
| 12 | #include "shader_recompiler/exception.h" | 12 | #include "shader_recompiler/exception.h" |
| 13 | #include "shader_recompiler/frontend/ir/ir_emitter.h" | 13 | #include "shader_recompiler/frontend/ir/ir_emitter.h" |
| 14 | #include "shader_recompiler/frontend/ir/microinstruction.h" | 14 | #include "shader_recompiler/frontend/ir/value.h" |
| 15 | #include "shader_recompiler/ir_opt/passes.h" | 15 | #include "shader_recompiler/ir_opt/passes.h" |
| 16 | 16 | ||
| 17 | namespace Shader::Optimization { | 17 | namespace Shader::Optimization { |
diff --git a/src/shader_recompiler/ir_opt/dead_code_elimination_pass.cpp b/src/shader_recompiler/ir_opt/dead_code_elimination_pass.cpp index 8ad59f42e..f9c5334b5 100644 --- a/src/shader_recompiler/ir_opt/dead_code_elimination_pass.cpp +++ b/src/shader_recompiler/ir_opt/dead_code_elimination_pass.cpp | |||
| @@ -5,7 +5,7 @@ | |||
| 5 | #include <ranges> | 5 | #include <ranges> |
| 6 | 6 | ||
| 7 | #include "shader_recompiler/frontend/ir/basic_block.h" | 7 | #include "shader_recompiler/frontend/ir/basic_block.h" |
| 8 | #include "shader_recompiler/frontend/ir/microinstruction.h" | 8 | #include "shader_recompiler/frontend/ir/value.h" |
| 9 | #include "shader_recompiler/ir_opt/passes.h" | 9 | #include "shader_recompiler/ir_opt/passes.h" |
| 10 | 10 | ||
| 11 | namespace Shader::Optimization { | 11 | namespace Shader::Optimization { |
diff --git a/src/shader_recompiler/ir_opt/global_memory_to_storage_buffer_pass.cpp b/src/shader_recompiler/ir_opt/global_memory_to_storage_buffer_pass.cpp index f294d297f..87eca2a0d 100644 --- a/src/shader_recompiler/ir_opt/global_memory_to_storage_buffer_pass.cpp +++ b/src/shader_recompiler/ir_opt/global_memory_to_storage_buffer_pass.cpp | |||
| @@ -15,7 +15,7 @@ | |||
| 15 | #include "shader_recompiler/frontend/ir/basic_block.h" | 15 | #include "shader_recompiler/frontend/ir/basic_block.h" |
| 16 | #include "shader_recompiler/frontend/ir/breadth_first_search.h" | 16 | #include "shader_recompiler/frontend/ir/breadth_first_search.h" |
| 17 | #include "shader_recompiler/frontend/ir/ir_emitter.h" | 17 | #include "shader_recompiler/frontend/ir/ir_emitter.h" |
| 18 | #include "shader_recompiler/frontend/ir/microinstruction.h" | 18 | #include "shader_recompiler/frontend/ir/value.h" |
| 19 | #include "shader_recompiler/ir_opt/passes.h" | 19 | #include "shader_recompiler/ir_opt/passes.h" |
| 20 | 20 | ||
| 21 | namespace Shader::Optimization { | 21 | namespace Shader::Optimization { |
diff --git a/src/shader_recompiler/ir_opt/identity_removal_pass.cpp b/src/shader_recompiler/ir_opt/identity_removal_pass.cpp index 38af72dfe..6afbe24f7 100644 --- a/src/shader_recompiler/ir_opt/identity_removal_pass.cpp +++ b/src/shader_recompiler/ir_opt/identity_removal_pass.cpp | |||
| @@ -5,7 +5,7 @@ | |||
| 5 | #include <vector> | 5 | #include <vector> |
| 6 | 6 | ||
| 7 | #include "shader_recompiler/frontend/ir/basic_block.h" | 7 | #include "shader_recompiler/frontend/ir/basic_block.h" |
| 8 | #include "shader_recompiler/frontend/ir/microinstruction.h" | 8 | #include "shader_recompiler/frontend/ir/value.h" |
| 9 | #include "shader_recompiler/ir_opt/passes.h" | 9 | #include "shader_recompiler/ir_opt/passes.h" |
| 10 | 10 | ||
| 11 | namespace Shader::Optimization { | 11 | namespace Shader::Optimization { |
diff --git a/src/shader_recompiler/ir_opt/lower_fp16_to_fp32.cpp b/src/shader_recompiler/ir_opt/lower_fp16_to_fp32.cpp index 62e73d52d..773e1f961 100644 --- a/src/shader_recompiler/ir_opt/lower_fp16_to_fp32.cpp +++ b/src/shader_recompiler/ir_opt/lower_fp16_to_fp32.cpp | |||
| @@ -5,7 +5,7 @@ | |||
| 5 | #include <algorithm> | 5 | #include <algorithm> |
| 6 | 6 | ||
| 7 | #include "shader_recompiler/frontend/ir/ir_emitter.h" | 7 | #include "shader_recompiler/frontend/ir/ir_emitter.h" |
| 8 | #include "shader_recompiler/frontend/ir/microinstruction.h" | 8 | #include "shader_recompiler/frontend/ir/value.h" |
| 9 | #include "shader_recompiler/ir_opt/passes.h" | 9 | #include "shader_recompiler/ir_opt/passes.h" |
| 10 | 10 | ||
| 11 | namespace Shader::Optimization { | 11 | namespace Shader::Optimization { |
diff --git a/src/shader_recompiler/ir_opt/ssa_rewrite_pass.cpp b/src/shader_recompiler/ir_opt/ssa_rewrite_pass.cpp index bb1a90004..fe86a164b 100644 --- a/src/shader_recompiler/ir_opt/ssa_rewrite_pass.cpp +++ b/src/shader_recompiler/ir_opt/ssa_rewrite_pass.cpp | |||
| @@ -23,10 +23,10 @@ | |||
| 23 | #include <boost/container/flat_set.hpp> | 23 | #include <boost/container/flat_set.hpp> |
| 24 | 24 | ||
| 25 | #include "shader_recompiler/frontend/ir/basic_block.h" | 25 | #include "shader_recompiler/frontend/ir/basic_block.h" |
| 26 | #include "shader_recompiler/frontend/ir/microinstruction.h" | ||
| 27 | #include "shader_recompiler/frontend/ir/opcodes.h" | 26 | #include "shader_recompiler/frontend/ir/opcodes.h" |
| 28 | #include "shader_recompiler/frontend/ir/pred.h" | 27 | #include "shader_recompiler/frontend/ir/pred.h" |
| 29 | #include "shader_recompiler/frontend/ir/reg.h" | 28 | #include "shader_recompiler/frontend/ir/reg.h" |
| 29 | #include "shader_recompiler/frontend/ir/value.h" | ||
| 30 | #include "shader_recompiler/ir_opt/passes.h" | 30 | #include "shader_recompiler/ir_opt/passes.h" |
| 31 | 31 | ||
| 32 | namespace Shader::Optimization { | 32 | namespace Shader::Optimization { |
diff --git a/src/shader_recompiler/ir_opt/verification_pass.cpp b/src/shader_recompiler/ir_opt/verification_pass.cpp index dbec96d84..62bf5f8ff 100644 --- a/src/shader_recompiler/ir_opt/verification_pass.cpp +++ b/src/shader_recompiler/ir_opt/verification_pass.cpp | |||
| @@ -6,7 +6,7 @@ | |||
| 6 | 6 | ||
| 7 | #include "shader_recompiler/exception.h" | 7 | #include "shader_recompiler/exception.h" |
| 8 | #include "shader_recompiler/frontend/ir/basic_block.h" | 8 | #include "shader_recompiler/frontend/ir/basic_block.h" |
| 9 | #include "shader_recompiler/frontend/ir/microinstruction.h" | 9 | #include "shader_recompiler/frontend/ir/value.h" |
| 10 | #include "shader_recompiler/ir_opt/passes.h" | 10 | #include "shader_recompiler/ir_opt/passes.h" |
| 11 | 11 | ||
| 12 | namespace Shader::Optimization { | 12 | namespace Shader::Optimization { |