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authorGravatar Kyle K2022-04-18 05:35:54 -0700
committerGravatar Kyle K2022-04-19 04:24:39 -0700
commitc99712ea7d991036d3b78b94e4e1faf9c7f9c074 (patch)
tree34d03fe9ac991a12e13e1705be17d3d460225def /src/shader_recompiler/ir_opt/texture_pass.cpp
parentMerge pull request #8223 from Tachi107/patch-3 (diff)
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ui: translate hat directions
QObject ends up being its own translation context. But this works in our favor. GetButtonName and GetDirectionName will share one translation the directions such as "Left" "Right" and the ConfigureInputPlayer context will contain translations that show up in the form, in places that aren't those buttons.
Diffstat (limited to 'src/shader_recompiler/ir_opt/texture_pass.cpp')
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