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| author | 2021-03-08 18:31:53 -0300 | |
|---|---|---|
| committer | 2021-07-22 21:51:23 -0400 | |
| commit | ab463712474de5f99eec137a9c6233e55fe184f0 (patch) | |
| tree | 30d79ac64dd03d5cfafd07c0c42c2baadc82de98 /src/shader_recompiler/ir_opt/texture_pass.cpp | |
| parent | shader: Implement R2P (diff) | |
| download | yuzu-ab463712474de5f99eec137a9c6233e55fe184f0.tar.gz yuzu-ab463712474de5f99eec137a9c6233e55fe184f0.tar.xz yuzu-ab463712474de5f99eec137a9c6233e55fe184f0.zip | |
shader: Initial support for textures and TEX
Diffstat (limited to 'src/shader_recompiler/ir_opt/texture_pass.cpp')
| -rw-r--r-- | src/shader_recompiler/ir_opt/texture_pass.cpp | 199 |
1 files changed, 199 insertions, 0 deletions
diff --git a/src/shader_recompiler/ir_opt/texture_pass.cpp b/src/shader_recompiler/ir_opt/texture_pass.cpp new file mode 100644 index 000000000..80e4ad6a9 --- /dev/null +++ b/src/shader_recompiler/ir_opt/texture_pass.cpp | |||
| @@ -0,0 +1,199 @@ | |||
| 1 | // Copyright 2021 yuzu Emulator Project | ||
| 2 | // Licensed under GPLv2 or any later version | ||
| 3 | // Refer to the license.txt file included. | ||
| 4 | |||
| 5 | #include <optional> | ||
| 6 | |||
| 7 | #include <boost/container/flat_set.hpp> | ||
| 8 | #include <boost/container/small_vector.hpp> | ||
| 9 | |||
| 10 | #include "shader_recompiler/environment.h" | ||
| 11 | #include "shader_recompiler/frontend/ir/basic_block.h" | ||
| 12 | #include "shader_recompiler/frontend/ir/ir_emitter.h" | ||
| 13 | #include "shader_recompiler/ir_opt/passes.h" | ||
| 14 | #include "shader_recompiler/shader_info.h" | ||
| 15 | |||
| 16 | namespace Shader::Optimization { | ||
| 17 | namespace { | ||
| 18 | struct ConstBufferAddr { | ||
| 19 | u32 index; | ||
| 20 | u32 offset; | ||
| 21 | }; | ||
| 22 | |||
| 23 | struct TextureInst { | ||
| 24 | ConstBufferAddr cbuf; | ||
| 25 | IR::Inst* inst; | ||
| 26 | IR::Block* block; | ||
| 27 | }; | ||
| 28 | |||
| 29 | using TextureInstVector = boost::container::small_vector<TextureInst, 24>; | ||
| 30 | |||
| 31 | using VisitedBlocks = boost::container::flat_set<IR::Block*, std::less<IR::Block*>, | ||
| 32 | boost::container::small_vector<IR::Block*, 2>>; | ||
| 33 | |||
| 34 | IR::Opcode IndexedInstruction(const IR::Inst& inst) { | ||
| 35 | switch (inst.Opcode()) { | ||
| 36 | case IR::Opcode::BindlessImageSampleImplicitLod: | ||
| 37 | case IR::Opcode::BoundImageSampleImplicitLod: | ||
| 38 | return IR::Opcode::ImageSampleImplicitLod; | ||
| 39 | case IR::Opcode::BoundImageSampleExplicitLod: | ||
| 40 | case IR::Opcode::BindlessImageSampleExplicitLod: | ||
| 41 | return IR::Opcode::ImageSampleExplicitLod; | ||
| 42 | case IR::Opcode::BoundImageSampleDrefImplicitLod: | ||
| 43 | case IR::Opcode::BindlessImageSampleDrefImplicitLod: | ||
| 44 | return IR::Opcode::ImageSampleDrefImplicitLod; | ||
| 45 | case IR::Opcode::BoundImageSampleDrefExplicitLod: | ||
| 46 | case IR::Opcode::BindlessImageSampleDrefExplicitLod: | ||
| 47 | return IR::Opcode::ImageSampleDrefExplicitLod; | ||
| 48 | default: | ||
| 49 | return IR::Opcode::Void; | ||
| 50 | } | ||
| 51 | } | ||
| 52 | |||
| 53 | bool IsBindless(const IR::Inst& inst) { | ||
| 54 | switch (inst.Opcode()) { | ||
| 55 | case IR::Opcode::BindlessImageSampleImplicitLod: | ||
| 56 | case IR::Opcode::BindlessImageSampleExplicitLod: | ||
| 57 | case IR::Opcode::BindlessImageSampleDrefImplicitLod: | ||
| 58 | case IR::Opcode::BindlessImageSampleDrefExplicitLod: | ||
| 59 | return true; | ||
| 60 | case IR::Opcode::BoundImageSampleImplicitLod: | ||
| 61 | case IR::Opcode::BoundImageSampleExplicitLod: | ||
| 62 | case IR::Opcode::BoundImageSampleDrefImplicitLod: | ||
| 63 | case IR::Opcode::BoundImageSampleDrefExplicitLod: | ||
| 64 | return false; | ||
| 65 | default: | ||
| 66 | throw InvalidArgument("Invalid opcode {}", inst.Opcode()); | ||
| 67 | } | ||
| 68 | } | ||
| 69 | |||
| 70 | bool IsTextureInstruction(const IR::Inst& inst) { | ||
| 71 | return IndexedInstruction(inst) != IR::Opcode::Void; | ||
| 72 | } | ||
| 73 | |||
| 74 | std::optional<ConstBufferAddr> Track(IR::Block* block, const IR::Value& value, | ||
| 75 | VisitedBlocks& visited) { | ||
| 76 | if (value.IsImmediate()) { | ||
| 77 | // Immediates can't be a storage buffer | ||
| 78 | return std::nullopt; | ||
| 79 | } | ||
| 80 | const IR::Inst* const inst{value.InstRecursive()}; | ||
| 81 | if (inst->Opcode() == IR::Opcode::GetCbuf) { | ||
| 82 | const IR::Value index{inst->Arg(0)}; | ||
| 83 | const IR::Value offset{inst->Arg(1)}; | ||
| 84 | if (!index.IsImmediate()) { | ||
| 85 | // Reading a bindless texture from variable indices is valid | ||
| 86 | // but not supported here at the moment | ||
| 87 | return std::nullopt; | ||
| 88 | } | ||
| 89 | if (!offset.IsImmediate()) { | ||
| 90 | // TODO: Support arrays of textures | ||
| 91 | return std::nullopt; | ||
| 92 | } | ||
| 93 | return ConstBufferAddr{ | ||
| 94 | .index{index.U32()}, | ||
| 95 | .offset{offset.U32()}, | ||
| 96 | }; | ||
| 97 | } | ||
| 98 | // Reversed loops are more likely to find the right result | ||
| 99 | for (size_t arg = inst->NumArgs(); arg--;) { | ||
| 100 | IR::Block* inst_block{block}; | ||
| 101 | if (inst->Opcode() == IR::Opcode::Phi) { | ||
| 102 | // If we are going through a phi node, mark the current block as visited | ||
| 103 | visited.insert(block); | ||
| 104 | // and skip already visited blocks to avoid looping forever | ||
| 105 | IR::Block* const phi_block{inst->PhiBlock(arg)}; | ||
| 106 | if (visited.contains(phi_block)) { | ||
| 107 | // Already visited, skip | ||
| 108 | continue; | ||
| 109 | } | ||
| 110 | inst_block = phi_block; | ||
| 111 | } | ||
| 112 | const std::optional storage_buffer{Track(inst_block, inst->Arg(arg), visited)}; | ||
| 113 | if (storage_buffer) { | ||
| 114 | return *storage_buffer; | ||
| 115 | } | ||
| 116 | } | ||
| 117 | return std::nullopt; | ||
| 118 | } | ||
| 119 | |||
| 120 | TextureInst MakeInst(Environment& env, IR::Block* block, IR::Inst& inst) { | ||
| 121 | ConstBufferAddr addr; | ||
| 122 | if (IsBindless(inst)) { | ||
| 123 | VisitedBlocks visited; | ||
| 124 | const std::optional<ConstBufferAddr> track_addr{Track(block, IR::Value{&inst}, visited)}; | ||
| 125 | if (!track_addr) { | ||
| 126 | throw NotImplementedException("Failed to track bindless texture constant buffer"); | ||
| 127 | } | ||
| 128 | addr = *track_addr; | ||
| 129 | } else { | ||
| 130 | addr = ConstBufferAddr{ | ||
| 131 | .index{env.TextureBoundBuffer()}, | ||
| 132 | .offset{inst.Arg(0).U32()}, | ||
| 133 | }; | ||
| 134 | } | ||
| 135 | return TextureInst{ | ||
| 136 | .cbuf{addr}, | ||
| 137 | .inst{&inst}, | ||
| 138 | .block{block}, | ||
| 139 | }; | ||
| 140 | } | ||
| 141 | |||
| 142 | class Descriptors { | ||
| 143 | public: | ||
| 144 | explicit Descriptors(TextureDescriptors& descriptors_) : descriptors{descriptors_} {} | ||
| 145 | |||
| 146 | u32 Add(const TextureDescriptor& descriptor) { | ||
| 147 | // TODO: Handle arrays | ||
| 148 | auto it{std::ranges::find_if(descriptors, [&descriptor](const TextureDescriptor& existing) { | ||
| 149 | return descriptor.cbuf_index == existing.cbuf_index && | ||
| 150 | descriptor.cbuf_offset == existing.cbuf_offset && | ||
| 151 | descriptor.type == existing.type; | ||
| 152 | })}; | ||
| 153 | if (it != descriptors.end()) { | ||
| 154 | return static_cast<u32>(std::distance(descriptors.begin(), it)); | ||
| 155 | } | ||
| 156 | descriptors.push_back(descriptor); | ||
| 157 | return static_cast<u32>(descriptors.size()) - 1; | ||
| 158 | } | ||
| 159 | |||
| 160 | private: | ||
| 161 | TextureDescriptors& descriptors; | ||
| 162 | }; | ||
| 163 | } // Anonymous namespace | ||
| 164 | |||
| 165 | void TexturePass(Environment& env, IR::Program& program) { | ||
| 166 | TextureInstVector to_replace; | ||
| 167 | for (IR::Function& function : program.functions) { | ||
| 168 | for (IR::Block* const block : function.post_order_blocks) { | ||
| 169 | for (IR::Inst& inst : block->Instructions()) { | ||
| 170 | if (!IsTextureInstruction(inst)) { | ||
| 171 | continue; | ||
| 172 | } | ||
| 173 | to_replace.push_back(MakeInst(env, block, inst)); | ||
| 174 | } | ||
| 175 | } | ||
| 176 | } | ||
| 177 | // Sort instructions to visit textures by constant buffer index, then by offset | ||
| 178 | std::ranges::sort(to_replace, [](const auto& lhs, const auto& rhs) { | ||
| 179 | return lhs.cbuf.offset < rhs.cbuf.offset; | ||
| 180 | }); | ||
| 181 | std::stable_sort(to_replace.begin(), to_replace.end(), [](const auto& lhs, const auto& rhs) { | ||
| 182 | return lhs.cbuf.index < rhs.cbuf.index; | ||
| 183 | }); | ||
| 184 | Descriptors descriptors{program.info.texture_descriptors}; | ||
| 185 | for (TextureInst& texture_inst : to_replace) { | ||
| 186 | // TODO: Handle arrays | ||
| 187 | IR::Inst* const inst{texture_inst.inst}; | ||
| 188 | const u32 index{descriptors.Add(TextureDescriptor{ | ||
| 189 | .type{inst->Flags<IR::TextureInstInfo>().type}, | ||
| 190 | .cbuf_index{texture_inst.cbuf.index}, | ||
| 191 | .cbuf_offset{texture_inst.cbuf.offset}, | ||
| 192 | .count{1}, | ||
| 193 | })}; | ||
| 194 | inst->ReplaceOpcode(IndexedInstruction(*inst)); | ||
| 195 | inst->SetArg(0, IR::Value{index}); | ||
| 196 | } | ||
| 197 | } | ||
| 198 | |||
| 199 | } // namespace Shader::Optimization | ||