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authorGravatar ReinUsesLisp2021-05-23 04:12:08 -0300
committerGravatar ameerj2021-07-22 21:51:29 -0400
commit33bebc34127305e107d54e0bdd0a6806676abf2f (patch)
treef83852123a3ecd40822623bebc91bf74fcbfd4d1 /src/shader_recompiler/ir_opt/texture_pass.cpp
parentspirv: Implement int8 and int16 conversion fallbacks (diff)
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spirv: Add integer clamping workarounds
Workaround more bugs on Nvidia's OpenGL SPIR-V compiler.
Diffstat (limited to 'src/shader_recompiler/ir_opt/texture_pass.cpp')
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