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authorGravatar FernandoS272021-03-28 21:25:08 +0200
committerGravatar ameerj2021-07-22 21:51:25 -0400
commitbe3e94ae55184933e0f1f5fb55698513f7936382 (patch)
tree87dcf2bafc3da1966470de424f5f14bf662d1aa1 /src/shader_recompiler/frontend/maxwell
parentshader,spirv: Implement ImageQueryLod. (diff)
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shader: Implement TMML partially
Diffstat (limited to 'src/shader_recompiler/frontend/maxwell')
-rw-r--r--src/shader_recompiler/frontend/maxwell/translate/impl/not_implemented.cpp8
-rw-r--r--src/shader_recompiler/frontend/maxwell/translate/impl/texture_mipmap_level.cpp130
2 files changed, 130 insertions, 8 deletions
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/not_implemented.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/not_implemented.cpp
index 7e1ad63e1..9f5ea7775 100644
--- a/src/shader_recompiler/frontend/maxwell/translate/impl/not_implemented.cpp
+++ b/src/shader_recompiler/frontend/maxwell/translate/impl/not_implemented.cpp
@@ -313,14 +313,6 @@ void TranslatorVisitor::SYNC(u64) {
313 ThrowNotImplemented(Opcode::SYNC); 313 ThrowNotImplemented(Opcode::SYNC);
314} 314}
315 315
316void TranslatorVisitor::TMML(u64) {
317 ThrowNotImplemented(Opcode::TMML);
318}
319
320void TranslatorVisitor::TMML_b(u64) {
321 ThrowNotImplemented(Opcode::TMML_b);
322}
323
324void TranslatorVisitor::TXA(u64) { 316void TranslatorVisitor::TXA(u64) {
325 ThrowNotImplemented(Opcode::TXA); 317 ThrowNotImplemented(Opcode::TXA);
326} 318}
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/texture_mipmap_level.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/texture_mipmap_level.cpp
new file mode 100644
index 000000000..ee13ede30
--- /dev/null
+++ b/src/shader_recompiler/frontend/maxwell/translate/impl/texture_mipmap_level.cpp
@@ -0,0 +1,130 @@
1// Copyright 2021 yuzu Emulator Project
2// Licensed under GPLv2 or any later version
3// Refer to the license.txt file included.
4
5#include <optional>
6
7#include "common/bit_field.h"
8#include "common/common_types.h"
9#include "shader_recompiler/frontend/ir/modifiers.h"
10#include "shader_recompiler/frontend/maxwell/translate/impl/impl.h"
11
12namespace Shader::Maxwell {
13namespace {
14
15enum class TextureType : u64 {
16 _1D,
17 ARRAY_1D,
18 _2D,
19 ARRAY_2D,
20 _3D,
21 ARRAY_3D,
22 CUBE,
23 ARRAY_CUBE,
24};
25
26Shader::TextureType GetType(TextureType type, bool dc) {
27 switch (type) {
28 case TextureType::_1D:
29 return dc ? Shader::TextureType::Shadow1D : Shader::TextureType::Color1D;
30 case TextureType::ARRAY_1D:
31 return dc ? Shader::TextureType::ShadowArray1D : Shader::TextureType::ColorArray1D;
32 case TextureType::_2D:
33 return dc ? Shader::TextureType::Shadow2D : Shader::TextureType::Color2D;
34 case TextureType::ARRAY_2D:
35 return dc ? Shader::TextureType::ShadowArray2D : Shader::TextureType::ColorArray2D;
36 case TextureType::_3D:
37 return dc ? Shader::TextureType::Shadow3D : Shader::TextureType::Color3D;
38 case TextureType::ARRAY_3D:
39 throw NotImplementedException("3D array texture type");
40 case TextureType::CUBE:
41 return dc ? Shader::TextureType::ShadowCube : Shader::TextureType::ColorCube;
42 case TextureType::ARRAY_CUBE:
43 return dc ? Shader::TextureType::ShadowArrayCube : Shader::TextureType::ColorArrayCube;
44 }
45 throw NotImplementedException("Invalid texture type {}", type);
46}
47
48IR::Value MakeCoords(TranslatorVisitor& v, IR::Reg reg, TextureType type) {
49 const auto read_array{[&]() -> IR::F32 { return v.ir.ConvertUToF(32, 16, v.X(reg)); }};
50 switch (type) {
51 case TextureType::_1D:
52 return v.F(reg);
53 case TextureType::ARRAY_1D:
54 return v.ir.CompositeConstruct(v.F(reg + 1), read_array());
55 case TextureType::_2D:
56 return v.ir.CompositeConstruct(v.F(reg), v.F(reg + 1));
57 case TextureType::ARRAY_2D:
58 return v.ir.CompositeConstruct(v.F(reg + 1), v.F(reg + 2), read_array());
59 case TextureType::_3D:
60 return v.ir.CompositeConstruct(v.F(reg), v.F(reg + 1), v.F(reg + 2));
61 case TextureType::ARRAY_3D:
62 throw NotImplementedException("3D array texture type");
63 case TextureType::CUBE:
64 return v.ir.CompositeConstruct(v.F(reg), v.F(reg + 1), v.F(reg + 2));
65 case TextureType::ARRAY_CUBE:
66 return v.ir.CompositeConstruct(v.F(reg + 1), v.F(reg + 2), v.F(reg + 3), read_array());
67 }
68 throw NotImplementedException("Invalid texture type {}", type);
69}
70
71void Impl(TranslatorVisitor& v, u64 insn, bool is_bindless) {
72 union {
73 u64 raw;
74 BitField<49, 1, u64> nodep;
75 BitField<35, 1, u64> ndv;
76 BitField<0, 8, IR::Reg> dest_reg;
77 BitField<8, 8, IR::Reg> coord_reg;
78 BitField<20, 8, IR::Reg> meta_reg;
79 BitField<28, 3, TextureType> type;
80 BitField<31, 4, u64> mask;
81 BitField<36, 13, u64> cbuf_offset;
82 } const tmml{insn};
83
84 if ((tmml.mask & 0xC) != 0) {
85 throw NotImplementedException("TMML BA results are not implmented");
86 }
87
88 IR::F32 transform_constant = v.ir.Imm32(256.0f);
89
90 const IR::Value coords{MakeCoords(v, tmml.coord_reg, tmml.type)};
91
92 IR::U32 handle;
93 IR::Reg meta_reg{tmml.meta_reg};
94 if (!is_bindless) {
95 handle = v.ir.Imm32(static_cast<u32>(tmml.cbuf_offset.Value() * 4));
96 } else {
97 handle = v.X(meta_reg++);
98 }
99 IR::TextureInstInfo info{};
100 info.type.Assign(GetType(tmml.type, false));
101 const IR::Value sample{
102 [&]() -> IR::Value { return v.ir.ImageQueryLod(handle, coords, info); }()};
103
104 const IR::FpControl fp_control{
105 .no_contraction{false},
106 .rounding{IR::FpRounding::RP},
107 .fmz_mode{IR::FmzMode::FTZ},
108 };
109 IR::Reg dest_reg{tmml.dest_reg};
110 for (size_t element = 0; element < 4; ++element) {
111 if (((tmml.mask >> element) & 1) == 0) {
112 continue;
113 }
114 IR::F32 value = IR::F32{v.ir.CompositeExtract(sample, element)};
115 v.F(dest_reg,
116 element < 2 ? IR::F32{v.ir.FPMul(value, transform_constant, fp_control)} : value);
117 ++dest_reg;
118 }
119}
120} // Anonymous namespace
121
122void TranslatorVisitor::TMML(u64 insn) {
123 Impl(*this, insn, false);
124}
125
126void TranslatorVisitor::TMML_b(u64 insn) {
127 Impl(*this, insn, true);
128}
129
130} // namespace Shader::Maxwell