diff options
| author | 2022-12-02 16:08:12 -0300 | |
|---|---|---|
| committer | 2022-12-02 16:08:12 -0300 | |
| commit | 9a5d8b356ac784fcfbdfaeecaea8b7e6f36f6898 (patch) | |
| tree | 0ec82d6d1d694868d93d021cc78e55d07c151828 /src/shader_recompiler/frontend/maxwell/translate_program.h | |
| parent | Merge pull request #9348 from Morph1984/when-the-network-is-down (diff) | |
| parent | shader_recompiler: add gl_Layer translation GS for older hardware (diff) | |
| download | yuzu-9a5d8b356ac784fcfbdfaeecaea8b7e6f36f6898.tar.gz yuzu-9a5d8b356ac784fcfbdfaeecaea8b7e6f36f6898.tar.xz yuzu-9a5d8b356ac784fcfbdfaeecaea8b7e6f36f6898.zip | |
Merge pull request #9363 from liamwhite/gs
shader_recompiler: add gl_Layer translation GS for older hardware
Diffstat (limited to 'src/shader_recompiler/frontend/maxwell/translate_program.h')
| -rw-r--r-- | src/shader_recompiler/frontend/maxwell/translate_program.h | 9 |
1 files changed, 9 insertions, 0 deletions
diff --git a/src/shader_recompiler/frontend/maxwell/translate_program.h b/src/shader_recompiler/frontend/maxwell/translate_program.h index 02ede8c9c..497afe7cb 100644 --- a/src/shader_recompiler/frontend/maxwell/translate_program.h +++ b/src/shader_recompiler/frontend/maxwell/translate_program.h | |||
| @@ -25,4 +25,13 @@ namespace Shader::Maxwell { | |||
| 25 | 25 | ||
| 26 | void ConvertLegacyToGeneric(IR::Program& program, const RuntimeInfo& runtime_info); | 26 | void ConvertLegacyToGeneric(IR::Program& program, const RuntimeInfo& runtime_info); |
| 27 | 27 | ||
| 28 | // Maxwell v1 and older Nvidia cards don't support setting gl_Layer from non-geometry stages. | ||
| 29 | // This creates a workaround by setting the layer as a generic output and creating a | ||
| 30 | // passthrough geometry shader that reads the generic and sets the layer. | ||
| 31 | [[nodiscard]] IR::Program GenerateGeometryPassthrough(ObjectPool<IR::Inst>& inst_pool, | ||
| 32 | ObjectPool<IR::Block>& block_pool, | ||
| 33 | const HostTranslateInfo& host_info, | ||
| 34 | IR::Program& source_program, | ||
| 35 | Shader::OutputTopology output_topology); | ||
| 36 | |||
| 28 | } // namespace Shader::Maxwell | 37 | } // namespace Shader::Maxwell |