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| author | 2022-12-30 13:45:00 +0000 | |
|---|---|---|
| committer | 2023-01-05 22:13:07 +0000 | |
| commit | 68ed60cee41ce93a637fd8463657b137d95fdae4 (patch) | |
| tree | 6657dc4e7ea4fbd96bb655cffc8c69a4ad8915d2 /src/shader_recompiler/frontend/maxwell/opcodes.cpp | |
| parent | Vulkan, OpenGL: Hook up geometry shader passthrough emulation (diff) | |
| download | yuzu-68ed60cee41ce93a637fd8463657b137d95fdae4.tar.gz yuzu-68ed60cee41ce93a637fd8463657b137d95fdae4.tar.xz yuzu-68ed60cee41ce93a637fd8463657b137d95fdae4.zip | |
shader_recompiler: Fix shuffle partitioning for >64 invoc-per-subgroup GPUs
The existing implementation only supports 64 invoc-per-subgroup GPUs, and misbehaves on adreno when invocations need to be split into 4 emulated subgroups.
Diffstat (limited to 'src/shader_recompiler/frontend/maxwell/opcodes.cpp')
0 files changed, 0 insertions, 0 deletions