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| author | 2021-07-25 11:39:04 -0700 | |
|---|---|---|
| committer | 2021-07-25 11:39:04 -0700 | |
| commit | 98b26b6e126d4775fdf3f773fe8a8ac808a8ff8f (patch) | |
| tree | 816faa96c2c4d291825063433331a8ea4b3d08f1 /src/shader_recompiler/frontend/ir/program.cpp | |
| parent | Merge pull request #6699 from lat9nq/common-threads (diff) | |
| parent | shader: Support out of bound local memory reads and immediate writes (diff) | |
| download | yuzu-98b26b6e126d4775fdf3f773fe8a8ac808a8ff8f.tar.gz yuzu-98b26b6e126d4775fdf3f773fe8a8ac808a8ff8f.tar.xz yuzu-98b26b6e126d4775fdf3f773fe8a8ac808a8ff8f.zip | |
Merge pull request #6585 from ameerj/hades
Shader Decompiler Rewrite
Diffstat (limited to 'src/shader_recompiler/frontend/ir/program.cpp')
| -rw-r--r-- | src/shader_recompiler/frontend/ir/program.cpp | 32 |
1 files changed, 32 insertions, 0 deletions
diff --git a/src/shader_recompiler/frontend/ir/program.cpp b/src/shader_recompiler/frontend/ir/program.cpp new file mode 100644 index 000000000..3fc06f855 --- /dev/null +++ b/src/shader_recompiler/frontend/ir/program.cpp | |||
| @@ -0,0 +1,32 @@ | |||
| 1 | // Copyright 2021 yuzu Emulator Project | ||
| 2 | // Licensed under GPLv2 or any later version | ||
| 3 | // Refer to the license.txt file included. | ||
| 4 | |||
| 5 | #include <map> | ||
| 6 | #include <string> | ||
| 7 | |||
| 8 | #include <fmt/format.h> | ||
| 9 | |||
| 10 | #include "shader_recompiler/frontend/ir/basic_block.h" | ||
| 11 | #include "shader_recompiler/frontend/ir/program.h" | ||
| 12 | #include "shader_recompiler/frontend/ir/value.h" | ||
| 13 | |||
| 14 | namespace Shader::IR { | ||
| 15 | |||
| 16 | std::string DumpProgram(const Program& program) { | ||
| 17 | size_t index{0}; | ||
| 18 | std::map<const IR::Inst*, size_t> inst_to_index; | ||
| 19 | std::map<const IR::Block*, size_t> block_to_index; | ||
| 20 | |||
| 21 | for (const IR::Block* const block : program.blocks) { | ||
| 22 | block_to_index.emplace(block, index); | ||
| 23 | ++index; | ||
| 24 | } | ||
| 25 | std::string ret; | ||
| 26 | for (const auto& block : program.blocks) { | ||
| 27 | ret += IR::DumpBlock(*block, block_to_index, inst_to_index, index) + '\n'; | ||
| 28 | } | ||
| 29 | return ret; | ||
| 30 | } | ||
| 31 | |||
| 32 | } // namespace Shader::IR | ||