summaryrefslogtreecommitdiff
path: root/src/shader_recompiler/frontend/ir/patch.cpp
diff options
context:
space:
mode:
authorGravatar ameerj2021-06-19 22:06:53 -0400
committerGravatar ameerj2021-07-22 21:51:38 -0400
commit1c648f176c0f929266795181d1ba16d27008e5ff (patch)
treea4ad0120f561c6a8130bc94496973140a904c08c /src/shader_recompiler/frontend/ir/patch.cpp
parentshader: Calibrate loop safety threshold (diff)
downloadyuzu-1c648f176c0f929266795181d1ba16d27008e5ff.tar.gz
yuzu-1c648f176c0f929266795181d1ba16d27008e5ff.tar.xz
yuzu-1c648f176c0f929266795181d1ba16d27008e5ff.zip
emit_glsl_special: Skip initialization of frag_color0
Fixes rendering in Devil May Cry without regressing Ori and the Blind Forest.
Diffstat (limited to 'src/shader_recompiler/frontend/ir/patch.cpp')
0 files changed, 0 insertions, 0 deletions