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authorGravatar ameerj2023-01-25 22:03:15 -0500
committerGravatar ameerj2023-01-25 22:03:15 -0500
commit93cc6e4d992d60a7e8fe73d9ab062e1187775ec5 (patch)
tree335599cbf3f86107b0ceca197237c041c33827f0 /src/shader_recompiler/frontend/ir/opcodes.h
parentMerge pull request #9555 from abouvier/catch2-update (diff)
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shader_recompiler: Remove S32 IR type
The frontend IR opcodes do not distinguish between signed and unsigned integer types. Fixes broken shaders when IR validation/graphics debugging is enabled for shaders that used BitCastS32F32
Diffstat (limited to 'src/shader_recompiler/frontend/ir/opcodes.h')
-rw-r--r--src/shader_recompiler/frontend/ir/opcodes.h1
1 files changed, 0 insertions, 1 deletions
diff --git a/src/shader_recompiler/frontend/ir/opcodes.h b/src/shader_recompiler/frontend/ir/opcodes.h
index d155afd0f..e300714f3 100644
--- a/src/shader_recompiler/frontend/ir/opcodes.h
+++ b/src/shader_recompiler/frontend/ir/opcodes.h
@@ -38,7 +38,6 @@ constexpr Type U8{Type::U8};
38constexpr Type U16{Type::U16}; 38constexpr Type U16{Type::U16};
39constexpr Type U32{Type::U32}; 39constexpr Type U32{Type::U32};
40constexpr Type U64{Type::U64}; 40constexpr Type U64{Type::U64};
41constexpr Type S32{Type::S32};
42constexpr Type F16{Type::F16}; 41constexpr Type F16{Type::F16};
43constexpr Type F32{Type::F32}; 42constexpr Type F32{Type::F32};
44constexpr Type F64{Type::F64}; 43constexpr Type F64{Type::F64};