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| author | 2021-10-28 19:04:06 -0400 | |
|---|---|---|
| committer | 2021-10-28 19:38:49 -0400 | |
| commit | 61121d1b22cd4aa6537fcc212d08a2e2314ca39c (patch) | |
| tree | 54bf4ac092c30fa94d53bf8e329f5d7a5ec1bb52 /src/shader_recompiler/frontend/ir/microinstruction.cpp | |
| parent | Merge pull request #7186 from MightyCreak/fix-crash-configure-window (diff) | |
| download | yuzu-61121d1b22cd4aa6537fcc212d08a2e2314ca39c.tar.gz yuzu-61121d1b22cd4aa6537fcc212d08a2e2314ca39c.tar.xz yuzu-61121d1b22cd4aa6537fcc212d08a2e2314ca39c.zip | |
gl_device: Force GLASM on NVIDIA drivers 495-496
GLSL shaders currently do not render correctly on the recent NVIDIA
drivers. This adds a check that forces assembly shaders for these
drivers since they seem unaffected and adds a warning informing of the
decision.
Developers can disable the check by enabling graphics debugging.
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