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| author | 2021-02-20 03:30:13 -0300 | |
|---|---|---|
| committer | 2021-07-22 21:51:22 -0400 | |
| commit | e2bc05b17d91854cbb9c0ce3647141bf7d33143e (patch) | |
| tree | 96769db006b6015cd536483db98ee0697aee4992 /src/shader_recompiler/frontend/ir/ir_emitter.h | |
| parent | spirv: Add lower fp16 to fp32 pass (diff) | |
| download | yuzu-e2bc05b17d91854cbb9c0ce3647141bf7d33143e.tar.gz yuzu-e2bc05b17d91854cbb9c0ce3647141bf7d33143e.tar.xz yuzu-e2bc05b17d91854cbb9c0ce3647141bf7d33143e.zip | |
shader: Add denorm flush support
Diffstat (limited to 'src/shader_recompiler/frontend/ir/ir_emitter.h')
| -rw-r--r-- | src/shader_recompiler/frontend/ir/ir_emitter.h | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/shader_recompiler/frontend/ir/ir_emitter.h b/src/shader_recompiler/frontend/ir/ir_emitter.h index 24b012a39..959f4f9da 100644 --- a/src/shader_recompiler/frontend/ir/ir_emitter.h +++ b/src/shader_recompiler/frontend/ir/ir_emitter.h | |||
| @@ -129,10 +129,10 @@ public: | |||
| 129 | [[nodiscard]] F32 FPSinNotReduced(const F32& value); | 129 | [[nodiscard]] F32 FPSinNotReduced(const F32& value); |
| 130 | [[nodiscard]] F32 FPSqrt(const F32& value); | 130 | [[nodiscard]] F32 FPSqrt(const F32& value); |
| 131 | [[nodiscard]] F16F32F64 FPSaturate(const F16F32F64& value); | 131 | [[nodiscard]] F16F32F64 FPSaturate(const F16F32F64& value); |
| 132 | [[nodiscard]] F16F32F64 FPRoundEven(const F16F32F64& value); | 132 | [[nodiscard]] F16F32F64 FPRoundEven(const F16F32F64& value, FpControl control = {}); |
| 133 | [[nodiscard]] F16F32F64 FPFloor(const F16F32F64& value); | 133 | [[nodiscard]] F16F32F64 FPFloor(const F16F32F64& value, FpControl control = {}); |
| 134 | [[nodiscard]] F16F32F64 FPCeil(const F16F32F64& value); | 134 | [[nodiscard]] F16F32F64 FPCeil(const F16F32F64& value, FpControl control = {}); |
| 135 | [[nodiscard]] F16F32F64 FPTrunc(const F16F32F64& value); | 135 | [[nodiscard]] F16F32F64 FPTrunc(const F16F32F64& value, FpControl control = {}); |
| 136 | 136 | ||
| 137 | [[nodiscard]] U32U64 IAdd(const U32U64& a, const U32U64& b); | 137 | [[nodiscard]] U32U64 IAdd(const U32U64& a, const U32U64& b); |
| 138 | [[nodiscard]] U32U64 ISub(const U32U64& a, const U32U64& b); | 138 | [[nodiscard]] U32U64 ISub(const U32U64& a, const U32U64& b); |