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| author | 2022-12-30 02:22:57 +0100 | |
|---|---|---|
| committer | 2022-12-30 02:32:58 +0100 | |
| commit | 1df5d12b19e5c8e9fd0500a87ddcf5ea570de24c (patch) | |
| tree | 21313b946cdd7e8a1023d7cc68641a863c6333e4 /src/shader_recompiler/frontend/ir/attribute.h | |
| parent | Merge pull request #9423 from vonchenplus/vulkan_quad_strip (diff) | |
| download | yuzu-1df5d12b19e5c8e9fd0500a87ddcf5ea570de24c.tar.gz yuzu-1df5d12b19e5c8e9fd0500a87ddcf5ea570de24c.tar.xz yuzu-1df5d12b19e5c8e9fd0500a87ddcf5ea570de24c.zip | |
config: Save multiplayer settings only globally
Saved multiplayer settings like the nickname, remote address, etc. were reset everytime a game was booted up and the game-specific config files were loaded, as these values will never be set.
Diffstat (limited to 'src/shader_recompiler/frontend/ir/attribute.h')
0 files changed, 0 insertions, 0 deletions