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| author | 2022-12-09 13:41:04 +0100 | |
|---|---|---|
| committer | 2022-12-09 16:39:59 +0100 | |
| commit | c586ac9be2edea86889b44d44cede599a0c4dba5 (patch) | |
| tree | 1f6426d0fa21acd1eaacd42ecbc130d002591b6a /src/shader_recompiler/frontend/ir/attribute.cpp | |
| parent | Merge pull request #9401 from vonchenplus/draw_manager (diff) | |
| download | yuzu-c586ac9be2edea86889b44d44cede599a0c4dba5.tar.gz yuzu-c586ac9be2edea86889b44d44cede599a0c4dba5.tar.xz yuzu-c586ac9be2edea86889b44d44cede599a0c4dba5.zip | |
Remove the lock entirely as per PR discussion
Correctly unlock mutex before its destruction
As per https://en.cppreference.com/w/cpp/thread/mutex/~mutex destroying a locked mutex is undefined behavior and MSVC++ decides to throw in this case
Swap out unique for scoped lock and readd comment
Diffstat (limited to 'src/shader_recompiler/frontend/ir/attribute.cpp')
0 files changed, 0 insertions, 0 deletions