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authorGravatar Narr the Reg2022-11-20 09:31:20 -0600
committerGravatar GitHub2022-11-20 09:31:20 -0600
commitdb7bcd51ae09c4ef25e08096de563903f61e2380 (patch)
tree5ae9977b48e1aff118fae3ebffb215b0b4afa887 /src/shader_recompiler/backend
parentservice: nfc: Implement nfc user (diff)
parentMerge pull request #9238 from german77/cabinet_applet (diff)
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Merge branch 'master' into nfc_impl
Diffstat (limited to 'src/shader_recompiler/backend')
-rw-r--r--src/shader_recompiler/backend/glasm/emit_glasm.cpp1
-rw-r--r--src/shader_recompiler/backend/glasm/emit_glasm_context_get_set.cpp3
-rw-r--r--src/shader_recompiler/backend/glsl/emit_glsl_context_get_set.cpp3
-rw-r--r--src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp2
-rw-r--r--src/shader_recompiler/backend/spirv/spirv_emit_context.cpp5
5 files changed, 14 insertions, 0 deletions
diff --git a/src/shader_recompiler/backend/glasm/emit_glasm.cpp b/src/shader_recompiler/backend/glasm/emit_glasm.cpp
index 3b0176bf6..0cb1e193e 100644
--- a/src/shader_recompiler/backend/glasm/emit_glasm.cpp
+++ b/src/shader_recompiler/backend/glasm/emit_glasm.cpp
@@ -320,6 +320,7 @@ void SetupOptions(const IR::Program& program, const Profile& profile,
320 } 320 }
321 if (stage == Stage::Fragment) { 321 if (stage == Stage::Fragment) {
322 header += "OPTION ARB_draw_buffers;"; 322 header += "OPTION ARB_draw_buffers;";
323 header += "OPTION ARB_fragment_layer_viewport;";
323 } 324 }
324} 325}
325 326
diff --git a/src/shader_recompiler/backend/glasm/emit_glasm_context_get_set.cpp b/src/shader_recompiler/backend/glasm/emit_glasm_context_get_set.cpp
index d6562c842..f0bd84ab2 100644
--- a/src/shader_recompiler/backend/glasm/emit_glasm_context_get_set.cpp
+++ b/src/shader_recompiler/backend/glasm/emit_glasm_context_get_set.cpp
@@ -104,6 +104,9 @@ void EmitGetAttribute(EmitContext& ctx, IR::Inst& inst, IR::Attribute attr, Scal
104 case IR::Attribute::PrimitiveId: 104 case IR::Attribute::PrimitiveId:
105 ctx.Add("MOV.F {}.x,primitive.id;", inst); 105 ctx.Add("MOV.F {}.x,primitive.id;", inst);
106 break; 106 break;
107 case IR::Attribute::Layer:
108 ctx.Add("MOV.F {}.x,fragment.layer;", inst);
109 break;
107 case IR::Attribute::PositionX: 110 case IR::Attribute::PositionX:
108 case IR::Attribute::PositionY: 111 case IR::Attribute::PositionY:
109 case IR::Attribute::PositionZ: 112 case IR::Attribute::PositionZ:
diff --git a/src/shader_recompiler/backend/glsl/emit_glsl_context_get_set.cpp b/src/shader_recompiler/backend/glsl/emit_glsl_context_get_set.cpp
index c1671c37b..39579cf5d 100644
--- a/src/shader_recompiler/backend/glsl/emit_glsl_context_get_set.cpp
+++ b/src/shader_recompiler/backend/glsl/emit_glsl_context_get_set.cpp
@@ -205,6 +205,9 @@ void EmitGetAttribute(EmitContext& ctx, IR::Inst& inst, IR::Attribute attr,
205 case IR::Attribute::PrimitiveId: 205 case IR::Attribute::PrimitiveId:
206 ctx.AddF32("{}=itof(gl_PrimitiveID);", inst); 206 ctx.AddF32("{}=itof(gl_PrimitiveID);", inst);
207 break; 207 break;
208 case IR::Attribute::Layer:
209 ctx.AddF32("{}=itof(gl_Layer);", inst);
210 break;
208 case IR::Attribute::PositionX: 211 case IR::Attribute::PositionX:
209 case IR::Attribute::PositionY: 212 case IR::Attribute::PositionY:
210 case IR::Attribute::PositionZ: 213 case IR::Attribute::PositionZ:
diff --git a/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp b/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp
index 5b3b5d1f3..01f6ec9b5 100644
--- a/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp
+++ b/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp
@@ -315,6 +315,8 @@ Id EmitGetAttribute(EmitContext& ctx, IR::Attribute attr, Id vertex) {
315 switch (attr) { 315 switch (attr) {
316 case IR::Attribute::PrimitiveId: 316 case IR::Attribute::PrimitiveId:
317 return ctx.OpBitcast(ctx.F32[1], ctx.OpLoad(ctx.U32[1], ctx.primitive_id)); 317 return ctx.OpBitcast(ctx.F32[1], ctx.OpLoad(ctx.U32[1], ctx.primitive_id));
318 case IR::Attribute::Layer:
319 return ctx.OpBitcast(ctx.F32[1], ctx.OpLoad(ctx.U32[1], ctx.layer));
318 case IR::Attribute::PositionX: 320 case IR::Attribute::PositionX:
319 case IR::Attribute::PositionY: 321 case IR::Attribute::PositionY:
320 case IR::Attribute::PositionZ: 322 case IR::Attribute::PositionZ:
diff --git a/src/shader_recompiler/backend/spirv/spirv_emit_context.cpp b/src/shader_recompiler/backend/spirv/spirv_emit_context.cpp
index 0bfc2dd89..8e3e40cd5 100644
--- a/src/shader_recompiler/backend/spirv/spirv_emit_context.cpp
+++ b/src/shader_recompiler/backend/spirv/spirv_emit_context.cpp
@@ -1359,6 +1359,11 @@ void EmitContext::DefineInputs(const IR::Program& program) {
1359 if (loads[IR::Attribute::PrimitiveId]) { 1359 if (loads[IR::Attribute::PrimitiveId]) {
1360 primitive_id = DefineInput(*this, U32[1], false, spv::BuiltIn::PrimitiveId); 1360 primitive_id = DefineInput(*this, U32[1], false, spv::BuiltIn::PrimitiveId);
1361 } 1361 }
1362 if (loads[IR::Attribute::Layer]) {
1363 AddCapability(spv::Capability::Geometry);
1364 layer = DefineInput(*this, U32[1], false, spv::BuiltIn::Layer);
1365 Decorate(layer, spv::Decoration::Flat);
1366 }
1362 if (loads.AnyComponent(IR::Attribute::PositionX)) { 1367 if (loads.AnyComponent(IR::Attribute::PositionX)) {
1363 const bool is_fragment{stage != Stage::Fragment}; 1368 const bool is_fragment{stage != Stage::Fragment};
1364 const spv::BuiltIn built_in{is_fragment ? spv::BuiltIn::Position : spv::BuiltIn::FragCoord}; 1369 const spv::BuiltIn built_in{is_fragment ? spv::BuiltIn::Position : spv::BuiltIn::FragCoord};