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authorGravatar ReinUsesLisp2021-07-25 22:04:53 -0300
committerGravatar Fernando Sahmkow2021-11-16 22:11:28 +0100
commitc15332c44fa50dc44e2ebd1a682048f1e30dc136 (patch)
tree9229d46e1274a541aa1b15b6b2f31512b49fb784 /src/shader_recompiler/backend
parenttexture_cache: Add image getters (diff)
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shader: Add IsTextureScaled opcode
Diffstat (limited to 'src/shader_recompiler/backend')
-rw-r--r--src/shader_recompiler/backend/glasm/emit_glasm_image.cpp8
-rw-r--r--src/shader_recompiler/backend/glasm/emit_glasm_instructions.h1
-rw-r--r--src/shader_recompiler/backend/glsl/emit_glsl_image.cpp8
-rw-r--r--src/shader_recompiler/backend/glsl/emit_glsl_instructions.h2
-rw-r--r--src/shader_recompiler/backend/spirv/emit_spirv_image.cpp4
-rw-r--r--src/shader_recompiler/backend/spirv/emit_spirv_instructions.h1
6 files changed, 24 insertions, 0 deletions
diff --git a/src/shader_recompiler/backend/glasm/emit_glasm_image.cpp b/src/shader_recompiler/backend/glasm/emit_glasm_image.cpp
index 09e3a9b82..583ed3cf2 100644
--- a/src/shader_recompiler/backend/glasm/emit_glasm_image.cpp
+++ b/src/shader_recompiler/backend/glasm/emit_glasm_image.cpp
@@ -608,6 +608,14 @@ void EmitImageWrite(EmitContext& ctx, IR::Inst& inst, const IR::Value& index, Re
608 ctx.Add("STOREIM.{} {},{},{},{};", format, image, color, coord, type); 608 ctx.Add("STOREIM.{} {},{},{},{};", format, image, color, coord, type);
609} 609}
610 610
611void EmitIsTextureScaled(EmitContext& ctx, IR::Inst& inst, const IR::Value& index) {
612 if (!index.IsImmediate()) {
613 throw NotImplementedException("Non-constant texture rescaling");
614 }
615 UNIMPLEMENTED();
616 ctx.Add("MOV.S {}.x,-1;", inst);
617}
618
611void EmitImageAtomicIAdd32(EmitContext& ctx, IR::Inst& inst, const IR::Value& index, Register coord, 619void EmitImageAtomicIAdd32(EmitContext& ctx, IR::Inst& inst, const IR::Value& index, Register coord,
612 ScalarU32 value) { 620 ScalarU32 value) {
613 ImageAtomic(ctx, inst, index, coord, value, "ADD.U32"); 621 ImageAtomic(ctx, inst, index, coord, value, "ADD.U32");
diff --git a/src/shader_recompiler/backend/glasm/emit_glasm_instructions.h b/src/shader_recompiler/backend/glasm/emit_glasm_instructions.h
index 4f8dd8e42..e2b7d601d 100644
--- a/src/shader_recompiler/backend/glasm/emit_glasm_instructions.h
+++ b/src/shader_recompiler/backend/glasm/emit_glasm_instructions.h
@@ -556,6 +556,7 @@ void EmitImageGradient(EmitContext& ctx, IR::Inst& inst, const IR::Value& index,
556void EmitImageRead(EmitContext& ctx, IR::Inst& inst, const IR::Value& index, Register coord); 556void EmitImageRead(EmitContext& ctx, IR::Inst& inst, const IR::Value& index, Register coord);
557void EmitImageWrite(EmitContext& ctx, IR::Inst& inst, const IR::Value& index, Register coord, 557void EmitImageWrite(EmitContext& ctx, IR::Inst& inst, const IR::Value& index, Register coord,
558 Register color); 558 Register color);
559void EmitIsTextureScaled(EmitContext& ctx, IR::Inst& inst, const IR::Value& index);
559void EmitBindlessImageAtomicIAdd32(EmitContext&); 560void EmitBindlessImageAtomicIAdd32(EmitContext&);
560void EmitBindlessImageAtomicSMin32(EmitContext&); 561void EmitBindlessImageAtomicSMin32(EmitContext&);
561void EmitBindlessImageAtomicUMin32(EmitContext&); 562void EmitBindlessImageAtomicUMin32(EmitContext&);
diff --git a/src/shader_recompiler/backend/glsl/emit_glsl_image.cpp b/src/shader_recompiler/backend/glsl/emit_glsl_image.cpp
index 447eb8e0a..099e0160b 100644
--- a/src/shader_recompiler/backend/glsl/emit_glsl_image.cpp
+++ b/src/shader_recompiler/backend/glsl/emit_glsl_image.cpp
@@ -612,6 +612,14 @@ void EmitImageAtomicExchange32(EmitContext& ctx, IR::Inst& inst, const IR::Value
612 value); 612 value);
613} 613}
614 614
615void EmitIsTextureScaled(EmitContext& ctx, IR::Inst& inst, const IR::Value& index) {
616 if (!index.IsImmediate()) {
617 throw NotImplementedException("Non-constant texture rescaling");
618 }
619 UNIMPLEMENTED();
620 ctx.AddU1("{}=true;", inst);
621}
622
615void EmitBindlessImageSampleImplicitLod(EmitContext&) { 623void EmitBindlessImageSampleImplicitLod(EmitContext&) {
616 NotImplemented(); 624 NotImplemented();
617} 625}
diff --git a/src/shader_recompiler/backend/glsl/emit_glsl_instructions.h b/src/shader_recompiler/backend/glsl/emit_glsl_instructions.h
index 159e4b770..f86502e4c 100644
--- a/src/shader_recompiler/backend/glsl/emit_glsl_instructions.h
+++ b/src/shader_recompiler/backend/glsl/emit_glsl_instructions.h
@@ -630,6 +630,8 @@ void EmitImageRead(EmitContext& ctx, IR::Inst& inst, const IR::Value& index,
630 std::string_view coords); 630 std::string_view coords);
631void EmitImageWrite(EmitContext& ctx, IR::Inst& inst, const IR::Value& index, 631void EmitImageWrite(EmitContext& ctx, IR::Inst& inst, const IR::Value& index,
632 std::string_view coords, std::string_view color); 632 std::string_view coords, std::string_view color);
633void EmitIsTextureScaled(EmitContext& ctx, IR::Inst& inst, const IR::Value& index);
634void EmitIsImageScaled(EmitContext& ctx, IR::Inst& inst, const IR::Value& index);
633void EmitBindlessImageAtomicIAdd32(EmitContext&); 635void EmitBindlessImageAtomicIAdd32(EmitContext&);
634void EmitBindlessImageAtomicSMin32(EmitContext&); 636void EmitBindlessImageAtomicSMin32(EmitContext&);
635void EmitBindlessImageAtomicUMin32(EmitContext&); 637void EmitBindlessImageAtomicUMin32(EmitContext&);
diff --git a/src/shader_recompiler/backend/spirv/emit_spirv_image.cpp b/src/shader_recompiler/backend/spirv/emit_spirv_image.cpp
index 1d5364309..2f925cc3e 100644
--- a/src/shader_recompiler/backend/spirv/emit_spirv_image.cpp
+++ b/src/shader_recompiler/backend/spirv/emit_spirv_image.cpp
@@ -470,4 +470,8 @@ void EmitImageWrite(EmitContext& ctx, IR::Inst* inst, const IR::Value& index, Id
470 ctx.OpImageWrite(Image(ctx, index, info), coords, color); 470 ctx.OpImageWrite(Image(ctx, index, info), coords, color);
471} 471}
472 472
473Id EmitIsTextureScaled([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] const IR::Value& index) {
474 return ctx.false_value;
475}
476
473} // namespace Shader::Backend::SPIRV 477} // namespace Shader::Backend::SPIRV
diff --git a/src/shader_recompiler/backend/spirv/emit_spirv_instructions.h b/src/shader_recompiler/backend/spirv/emit_spirv_instructions.h
index 44eda16ca..69fc18f5f 100644
--- a/src/shader_recompiler/backend/spirv/emit_spirv_instructions.h
+++ b/src/shader_recompiler/backend/spirv/emit_spirv_instructions.h
@@ -513,6 +513,7 @@ Id EmitImageGradient(EmitContext& ctx, IR::Inst* inst, const IR::Value& index, I
513 Id derivates, Id offset, Id lod_clamp); 513 Id derivates, Id offset, Id lod_clamp);
514Id EmitImageRead(EmitContext& ctx, IR::Inst* inst, const IR::Value& index, Id coords); 514Id EmitImageRead(EmitContext& ctx, IR::Inst* inst, const IR::Value& index, Id coords);
515void EmitImageWrite(EmitContext& ctx, IR::Inst* inst, const IR::Value& index, Id coords, Id color); 515void EmitImageWrite(EmitContext& ctx, IR::Inst* inst, const IR::Value& index, Id coords, Id color);
516Id EmitIsTextureScaled(EmitContext& ctx, const IR::Value& index);
516Id EmitBindlessImageAtomicIAdd32(EmitContext&); 517Id EmitBindlessImageAtomicIAdd32(EmitContext&);
517Id EmitBindlessImageAtomicSMin32(EmitContext&); 518Id EmitBindlessImageAtomicSMin32(EmitContext&);
518Id EmitBindlessImageAtomicUMin32(EmitContext&); 519Id EmitBindlessImageAtomicUMin32(EmitContext&);