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authorGravatar ameerj2023-01-29 13:42:34 -0500
committerGravatar ameerj2023-01-29 13:42:34 -0500
commita1d8306bfdd24edd5c61761b79e72be32c5aaff4 (patch)
tree2eaf9fbf50db2a6f4d943dbcc4b190b41a80f139 /src/shader_recompiler/backend
parentemit_glsl_image: Implement TXQ with MSAA textures (diff)
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emit_glasm_image: Fix TXQ with MSAA textures
Diffstat (limited to 'src/shader_recompiler/backend')
-rw-r--r--src/shader_recompiler/backend/glasm/emit_glasm_image.cpp10
1 files changed, 9 insertions, 1 deletions
diff --git a/src/shader_recompiler/backend/glasm/emit_glasm_image.cpp b/src/shader_recompiler/backend/glasm/emit_glasm_image.cpp
index b7bc11416..85ee27333 100644
--- a/src/shader_recompiler/backend/glasm/emit_glasm_image.cpp
+++ b/src/shader_recompiler/backend/glasm/emit_glasm_image.cpp
@@ -59,6 +59,13 @@ std::string Image(EmitContext& ctx, IR::TextureInstInfo info,
59 } 59 }
60} 60}
61 61
62bool IsTextureMsaa(EmitContext& ctx, const IR::TextureInstInfo& info) {
63 if (info.type == TextureType::Buffer) {
64 return false;
65 }
66 return ctx.info.texture_descriptors.at(info.descriptor_index).is_multisample;
67}
68
62std::string_view TextureType(IR::TextureInstInfo info, bool is_ms = false) { 69std::string_view TextureType(IR::TextureInstInfo info, bool is_ms = false) {
63 if (info.is_depth) { 70 if (info.is_depth) {
64 switch (info.type) { 71 switch (info.type) {
@@ -535,7 +542,8 @@ void EmitImageQueryDimensions(EmitContext& ctx, IR::Inst& inst, const IR::Value&
535 ScalarS32 lod, [[maybe_unused]] const IR::Value& skip_mips) { 542 ScalarS32 lod, [[maybe_unused]] const IR::Value& skip_mips) {
536 const auto info{inst.Flags<IR::TextureInstInfo>()}; 543 const auto info{inst.Flags<IR::TextureInstInfo>()};
537 const std::string texture{Texture(ctx, info, index)}; 544 const std::string texture{Texture(ctx, info, index)};
538 const std::string_view type{TextureType(info)}; 545 const bool is_msaa{IsTextureMsaa(ctx, info)};
546 const std::string_view type{TextureType(info, is_msaa)};
539 ctx.Add("TXQ {},{},{},{};", inst, lod, texture, type); 547 ctx.Add("TXQ {},{},{},{};", inst, lod, texture, type);
540} 548}
541 549