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authorGravatar ReinUsesLisp2021-05-20 19:21:38 -0300
committerGravatar ameerj2021-07-22 21:51:32 -0400
commit79929be8331fabdb83b5595704241f863a0ae33a (patch)
tree88f532c0759862485592069180b064e22c9b87fe /src/shader_recompiler/backend
parentglasm: Properly declare attributes on geometry programs (diff)
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glasm: Implement geometry shader attribute reads
Diffstat (limited to 'src/shader_recompiler/backend')
-rw-r--r--src/shader_recompiler/backend/glasm/emit_context.cpp3
-rw-r--r--src/shader_recompiler/backend/glasm/emit_glasm_context_get_set.cpp19
2 files changed, 18 insertions, 4 deletions
diff --git a/src/shader_recompiler/backend/glasm/emit_context.cpp b/src/shader_recompiler/backend/glasm/emit_context.cpp
index a9bbb680f..d8451b41f 100644
--- a/src/shader_recompiler/backend/glasm/emit_context.cpp
+++ b/src/shader_recompiler/backend/glasm/emit_context.cpp
@@ -74,6 +74,9 @@ EmitContext::EmitContext(IR::Program& program, Bindings& bindings, const Profile
74 InterpDecorator(generic.interpolation), index, attr_stage, index, index); 74 InterpDecorator(generic.interpolation), index, attr_stage, index, index);
75 } 75 }
76 } 76 }
77 if (stage == Stage::Geometry && info.loads_position) {
78 Add("ATTRIB vertex_position=vertex.position;");
79 }
77 for (size_t index = 0; index < program.info.stores_frag_color.size(); ++index) { 80 for (size_t index = 0; index < program.info.stores_frag_color.size(); ++index) {
78 if (!program.info.stores_frag_color[index]) { 81 if (!program.info.stores_frag_color[index]) {
79 continue; 82 continue;
diff --git a/src/shader_recompiler/backend/glasm/emit_glasm_context_get_set.cpp b/src/shader_recompiler/backend/glasm/emit_glasm_context_get_set.cpp
index a81bd209b..d736775c8 100644
--- a/src/shader_recompiler/backend/glasm/emit_glasm_context_get_set.cpp
+++ b/src/shader_recompiler/backend/glasm/emit_glasm_context_get_set.cpp
@@ -19,6 +19,14 @@ void GetCbuf(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding, ScalarU
19 const Register ret{ctx.reg_alloc.Define(inst)}; 19 const Register ret{ctx.reg_alloc.Define(inst)};
20 ctx.Add("LDC.{} {},c{}[{}];", size, ret, binding.U32(), offset); 20 ctx.Add("LDC.{} {},c{}[{}];", size, ret, binding.U32(), offset);
21} 21}
22
23std::string VertexIndex(EmitContext& ctx, ScalarU32 vertex) {
24 if (ctx.stage == Stage::Geometry) {
25 return fmt::format("[{}]", vertex);
26 } else {
27 return "";
28 }
29}
22} // Anonymous namespace 30} // Anonymous namespace
23 31
24void EmitGetCbufU8(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding, ScalarU32 offset) { 32void EmitGetCbufU8(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding, ScalarU32 offset) {
@@ -50,13 +58,12 @@ void EmitGetCbufU32x2(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding
50 GetCbuf(ctx, inst, binding, offset, "U32X2"); 58 GetCbuf(ctx, inst, binding, offset, "U32X2");
51} 59}
52 60
53void EmitGetAttribute(EmitContext& ctx, IR::Inst& inst, IR::Attribute attr, 61void EmitGetAttribute(EmitContext& ctx, IR::Inst& inst, IR::Attribute attr, ScalarU32 vertex) {
54 [[maybe_unused]] ScalarU32 vertex) {
55 const u32 element{static_cast<u32>(attr) % 4}; 62 const u32 element{static_cast<u32>(attr) % 4};
56 const char swizzle{"xyzw"[element]}; 63 const char swizzle{"xyzw"[element]};
57 if (IR::IsGeneric(attr)) { 64 if (IR::IsGeneric(attr)) {
58 const u32 index{IR::GenericAttributeIndex(attr)}; 65 const u32 index{IR::GenericAttributeIndex(attr)};
59 ctx.Add("MOV.F {}.x,in_attr{}[0].{};", inst, index, swizzle); 66 ctx.Add("MOV.F {}.x,in_attr{}{}[0].{};", inst, index, VertexIndex(ctx, vertex), swizzle);
60 return; 67 return;
61 } 68 }
62 switch (attr) { 69 switch (attr) {
@@ -64,7 +71,11 @@ void EmitGetAttribute(EmitContext& ctx, IR::Inst& inst, IR::Attribute attr,
64 case IR::Attribute::PositionY: 71 case IR::Attribute::PositionY:
65 case IR::Attribute::PositionZ: 72 case IR::Attribute::PositionZ:
66 case IR::Attribute::PositionW: 73 case IR::Attribute::PositionW:
67 ctx.Add("MOV.F {}.x,{}.position.{};", inst, ctx.attrib_name, swizzle); 74 if (ctx.stage == Stage::Geometry) {
75 ctx.Add("MOV.F {}.x,vertex_position{}.{};", inst, VertexIndex(ctx, vertex), swizzle);
76 } else {
77 ctx.Add("MOV.F {}.x,{}.position.{};", inst, ctx.attrib_name, swizzle);
78 }
68 break; 79 break;
69 case IR::Attribute::PointSpriteS: 80 case IR::Attribute::PointSpriteS:
70 case IR::Attribute::PointSpriteT: 81 case IR::Attribute::PointSpriteT: