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authorGravatar ReinUsesLisp2021-04-12 19:41:22 -0300
committerGravatar ameerj2021-07-22 21:51:27 -0400
commitf263760c5a3aff771123b32b15677e1f7a089640 (patch)
tree3d9c41ce708beb8a76f28ceee1c9ebb25108a471 /src/shader_recompiler/backend/spirv
parentshader: Implement OUT (diff)
downloadyuzu-f263760c5a3aff771123b32b15677e1f7a089640.tar.gz
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yuzu-f263760c5a3aff771123b32b15677e1f7a089640.zip
shader: Implement geometry shaders
Diffstat (limited to 'src/shader_recompiler/backend/spirv')
-rw-r--r--src/shader_recompiler/backend/spirv/emit_context.cpp43
-rw-r--r--src/shader_recompiler/backend/spirv/emit_spirv.cpp38
-rw-r--r--src/shader_recompiler/backend/spirv/emit_spirv.h12
-rw-r--r--src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp93
-rw-r--r--src/shader_recompiler/backend/spirv/emit_spirv_special.cpp42
5 files changed, 163 insertions, 65 deletions
diff --git a/src/shader_recompiler/backend/spirv/emit_context.cpp b/src/shader_recompiler/backend/spirv/emit_context.cpp
index bf2210899..01b77a7d1 100644
--- a/src/shader_recompiler/backend/spirv/emit_context.cpp
+++ b/src/shader_recompiler/backend/spirv/emit_context.cpp
@@ -140,7 +140,27 @@ Id DefineVariable(EmitContext& ctx, Id type, std::optional<spv::BuiltIn> builtin
140 return id; 140 return id;
141} 141}
142 142
143u32 NumVertices(InputTopology input_topology) {
144 switch (input_topology) {
145 case InputTopology::Points:
146 return 1;
147 case InputTopology::Lines:
148 return 2;
149 case InputTopology::LinesAdjacency:
150 return 4;
151 case InputTopology::Triangles:
152 return 3;
153 case InputTopology::TrianglesAdjacency:
154 return 6;
155 }
156 throw InvalidArgument("Invalid input topology {}", input_topology);
157}
158
143Id DefineInput(EmitContext& ctx, Id type, std::optional<spv::BuiltIn> builtin = std::nullopt) { 159Id DefineInput(EmitContext& ctx, Id type, std::optional<spv::BuiltIn> builtin = std::nullopt) {
160 if (ctx.stage == Stage::Geometry) {
161 const u32 num_vertices{NumVertices(ctx.profile.input_topology)};
162 type = ctx.TypeArray(type, ctx.Constant(ctx.U32[1], num_vertices));
163 }
144 return DefineVariable(ctx, type, builtin, spv::StorageClass::Input); 164 return DefineVariable(ctx, type, builtin, spv::StorageClass::Input);
145} 165}
146 166
@@ -455,12 +475,16 @@ void EmitContext::DefineSharedMemory(const IR::Program& program) {
455 475
456void EmitContext::DefineAttributeMemAccess(const Info& info) { 476void EmitContext::DefineAttributeMemAccess(const Info& info) {
457 const auto make_load{[&] { 477 const auto make_load{[&] {
478 const bool is_array{stage == Stage::Geometry};
458 const Id end_block{OpLabel()}; 479 const Id end_block{OpLabel()};
459 const Id default_label{OpLabel()}; 480 const Id default_label{OpLabel()};
460 481
461 const Id func_type_load{TypeFunction(F32[1], U32[1])}; 482 const Id func_type_load{is_array ? TypeFunction(F32[1], U32[1], U32[1])
483 : TypeFunction(F32[1], U32[1])};
462 const Id func{OpFunction(F32[1], spv::FunctionControlMask::MaskNone, func_type_load)}; 484 const Id func{OpFunction(F32[1], spv::FunctionControlMask::MaskNone, func_type_load)};
463 const Id offset{OpFunctionParameter(U32[1])}; 485 const Id offset{OpFunctionParameter(U32[1])};
486 const Id vertex{is_array ? OpFunctionParameter(U32[1]) : Id{}};
487
464 AddLabel(); 488 AddLabel();
465 const Id base_index{OpShiftRightArithmetic(U32[1], offset, Constant(U32[1], 2U))}; 489 const Id base_index{OpShiftRightArithmetic(U32[1], offset, Constant(U32[1], 2U))};
466 const Id masked_index{OpBitwiseAnd(U32[1], base_index, Constant(U32[1], 3U))}; 490 const Id masked_index{OpBitwiseAnd(U32[1], base_index, Constant(U32[1], 3U))};
@@ -472,7 +496,7 @@ void EmitContext::DefineAttributeMemAccess(const Info& info) {
472 labels.push_back(OpLabel()); 496 labels.push_back(OpLabel());
473 } 497 }
474 const u32 base_attribute_value = static_cast<u32>(IR::Attribute::Generic0X) >> 2; 498 const u32 base_attribute_value = static_cast<u32>(IR::Attribute::Generic0X) >> 2;
475 for (u32 i = 0; i < info.input_generics.size(); i++) { 499 for (u32 i = 0; i < info.input_generics.size(); ++i) {
476 if (!info.input_generics[i].used) { 500 if (!info.input_generics[i].used) {
477 continue; 501 continue;
478 } 502 }
@@ -486,7 +510,10 @@ void EmitContext::DefineAttributeMemAccess(const Info& info) {
486 size_t label_index{0}; 510 size_t label_index{0};
487 if (info.loads_position) { 511 if (info.loads_position) {
488 AddLabel(labels[label_index]); 512 AddLabel(labels[label_index]);
489 const Id result{OpLoad(F32[1], OpAccessChain(input_f32, input_position, masked_index))}; 513 const Id pointer{is_array
514 ? OpAccessChain(input_f32, input_position, vertex, masked_index)
515 : OpAccessChain(input_f32, input_position, masked_index)};
516 const Id result{OpLoad(F32[1], pointer)};
490 OpReturnValue(result); 517 OpReturnValue(result);
491 ++label_index; 518 ++label_index;
492 } 519 }
@@ -502,7 +529,9 @@ void EmitContext::DefineAttributeMemAccess(const Info& info) {
502 continue; 529 continue;
503 } 530 }
504 const Id generic_id{input_generics.at(i)}; 531 const Id generic_id{input_generics.at(i)};
505 const Id pointer{OpAccessChain(type->pointer, generic_id, masked_index)}; 532 const Id pointer{is_array
533 ? OpAccessChain(type->pointer, generic_id, vertex, masked_index)
534 : OpAccessChain(type->pointer, generic_id, masked_index)};
506 const Id value{OpLoad(type->id, pointer)}; 535 const Id value{OpLoad(type->id, pointer)};
507 const Id result{type->needs_cast ? OpBitcast(F32[1], value) : value}; 536 const Id result{type->needs_cast ? OpBitcast(F32[1], value) : value};
508 OpReturnValue(result); 537 OpReturnValue(result);
@@ -910,13 +939,13 @@ void EmitContext::DefineOutputs(const Info& info) {
910 } 939 }
911 if (info.stores_point_size || profile.fixed_state_point_size) { 940 if (info.stores_point_size || profile.fixed_state_point_size) {
912 if (stage == Stage::Fragment) { 941 if (stage == Stage::Fragment) {
913 throw NotImplementedException("Storing PointSize in Fragment stage"); 942 throw NotImplementedException("Storing PointSize in fragment stage");
914 } 943 }
915 output_point_size = DefineOutput(*this, F32[1], spv::BuiltIn::PointSize); 944 output_point_size = DefineOutput(*this, F32[1], spv::BuiltIn::PointSize);
916 } 945 }
917 if (info.stores_clip_distance) { 946 if (info.stores_clip_distance) {
918 if (stage == Stage::Fragment) { 947 if (stage == Stage::Fragment) {
919 throw NotImplementedException("Storing PointSize in Fragment stage"); 948 throw NotImplementedException("Storing ClipDistance in fragment stage");
920 } 949 }
921 const Id type{TypeArray(F32[1], Constant(U32[1], 8U))}; 950 const Id type{TypeArray(F32[1], Constant(U32[1], 8U))};
922 clip_distances = DefineOutput(*this, type, spv::BuiltIn::ClipDistance); 951 clip_distances = DefineOutput(*this, type, spv::BuiltIn::ClipDistance);
@@ -924,7 +953,7 @@ void EmitContext::DefineOutputs(const Info& info) {
924 if (info.stores_viewport_index && 953 if (info.stores_viewport_index &&
925 (profile.support_viewport_index_layer_non_geometry || stage == Shader::Stage::Geometry)) { 954 (profile.support_viewport_index_layer_non_geometry || stage == Shader::Stage::Geometry)) {
926 if (stage == Stage::Fragment) { 955 if (stage == Stage::Fragment) {
927 throw NotImplementedException("Storing ViewportIndex in Fragment stage"); 956 throw NotImplementedException("Storing ViewportIndex in fragment stage");
928 } 957 }
929 viewport_index = DefineOutput(*this, U32[1], spv::BuiltIn::ViewportIndex); 958 viewport_index = DefineOutput(*this, U32[1], spv::BuiltIn::ViewportIndex);
930 } 959 }
diff --git a/src/shader_recompiler/backend/spirv/emit_spirv.cpp b/src/shader_recompiler/backend/spirv/emit_spirv.cpp
index 3258b0cf8..d7c5890ab 100644
--- a/src/shader_recompiler/backend/spirv/emit_spirv.cpp
+++ b/src/shader_recompiler/backend/spirv/emit_spirv.cpp
@@ -134,6 +134,44 @@ void DefineEntryPoint(const IR::Program& program, EmitContext& ctx, Id main) {
134 case Shader::Stage::VertexB: 134 case Shader::Stage::VertexB:
135 execution_model = spv::ExecutionModel::Vertex; 135 execution_model = spv::ExecutionModel::Vertex;
136 break; 136 break;
137 case Shader::Stage::Geometry:
138 execution_model = spv::ExecutionModel::Geometry;
139 ctx.AddCapability(spv::Capability::Geometry);
140 ctx.AddCapability(spv::Capability::GeometryStreams);
141 switch (ctx.profile.input_topology) {
142 case InputTopology::Points:
143 ctx.AddExecutionMode(main, spv::ExecutionMode::InputPoints);
144 break;
145 case InputTopology::Lines:
146 ctx.AddExecutionMode(main, spv::ExecutionMode::InputLines);
147 break;
148 case InputTopology::LinesAdjacency:
149 ctx.AddExecutionMode(main, spv::ExecutionMode::InputLinesAdjacency);
150 break;
151 case InputTopology::Triangles:
152 ctx.AddExecutionMode(main, spv::ExecutionMode::Triangles);
153 break;
154 case InputTopology::TrianglesAdjacency:
155 ctx.AddExecutionMode(main, spv::ExecutionMode::InputTrianglesAdjacency);
156 break;
157 }
158 switch (program.output_topology) {
159 case OutputTopology::PointList:
160 ctx.AddExecutionMode(main, spv::ExecutionMode::OutputPoints);
161 break;
162 case OutputTopology::LineStrip:
163 ctx.AddExecutionMode(main, spv::ExecutionMode::OutputLineStrip);
164 break;
165 case OutputTopology::TriangleStrip:
166 ctx.AddExecutionMode(main, spv::ExecutionMode::OutputTriangleStrip);
167 break;
168 }
169 if (program.info.stores_point_size) {
170 ctx.AddCapability(spv::Capability::GeometryPointSize);
171 }
172 ctx.AddExecutionMode(main, spv::ExecutionMode::OutputVertices, program.output_vertices);
173 ctx.AddExecutionMode(main, spv::ExecutionMode::Invocations, program.invocations);
174 break;
137 case Shader::Stage::Fragment: 175 case Shader::Stage::Fragment:
138 execution_model = spv::ExecutionModel::Fragment; 176 execution_model = spv::ExecutionModel::Fragment;
139 ctx.AddExecutionMode(main, spv::ExecutionMode::OriginUpperLeft); 177 ctx.AddExecutionMode(main, spv::ExecutionMode::OriginUpperLeft);
diff --git a/src/shader_recompiler/backend/spirv/emit_spirv.h b/src/shader_recompiler/backend/spirv/emit_spirv.h
index 440075212..c0e1b8833 100644
--- a/src/shader_recompiler/backend/spirv/emit_spirv.h
+++ b/src/shader_recompiler/backend/spirv/emit_spirv.h
@@ -34,8 +34,8 @@ void EmitMemoryBarrierDeviceLevel(EmitContext& ctx);
34void EmitMemoryBarrierSystemLevel(EmitContext& ctx); 34void EmitMemoryBarrierSystemLevel(EmitContext& ctx);
35void EmitPrologue(EmitContext& ctx); 35void EmitPrologue(EmitContext& ctx);
36void EmitEpilogue(EmitContext& ctx); 36void EmitEpilogue(EmitContext& ctx);
37void EmitEmitVertex(EmitContext& ctx, Id stream); 37void EmitEmitVertex(EmitContext& ctx, const IR::Value& stream);
38void EmitEndPrimitive(EmitContext& ctx, Id stream); 38void EmitEndPrimitive(EmitContext& ctx, const IR::Value& stream);
39void EmitGetRegister(EmitContext& ctx); 39void EmitGetRegister(EmitContext& ctx);
40void EmitSetRegister(EmitContext& ctx); 40void EmitSetRegister(EmitContext& ctx);
41void EmitGetPred(EmitContext& ctx); 41void EmitGetPred(EmitContext& ctx);
@@ -51,10 +51,10 @@ Id EmitGetCbufS16(EmitContext& ctx, const IR::Value& binding, const IR::Value& o
51Id EmitGetCbufU32(EmitContext& ctx, const IR::Value& binding, const IR::Value& offset); 51Id EmitGetCbufU32(EmitContext& ctx, const IR::Value& binding, const IR::Value& offset);
52Id EmitGetCbufF32(EmitContext& ctx, const IR::Value& binding, const IR::Value& offset); 52Id EmitGetCbufF32(EmitContext& ctx, const IR::Value& binding, const IR::Value& offset);
53Id EmitGetCbufU32x2(EmitContext& ctx, const IR::Value& binding, const IR::Value& offset); 53Id EmitGetCbufU32x2(EmitContext& ctx, const IR::Value& binding, const IR::Value& offset);
54Id EmitGetAttribute(EmitContext& ctx, IR::Attribute attr); 54Id EmitGetAttribute(EmitContext& ctx, IR::Attribute attr, Id vertex);
55void EmitSetAttribute(EmitContext& ctx, IR::Attribute attr, Id value); 55void EmitSetAttribute(EmitContext& ctx, IR::Attribute attr, Id value, Id vertex);
56Id EmitGetAttributeIndexed(EmitContext& ctx, Id offset); 56Id EmitGetAttributeIndexed(EmitContext& ctx, Id offset, Id vertex);
57void EmitSetAttributeIndexed(EmitContext& ctx, Id offset, Id value); 57void EmitSetAttributeIndexed(EmitContext& ctx, Id offset, Id value, Id vertex);
58void EmitSetFragColor(EmitContext& ctx, u32 index, u32 component, Id value); 58void EmitSetFragColor(EmitContext& ctx, u32 index, u32 component, Id value);
59void EmitSetFragDepth(EmitContext& ctx, Id value); 59void EmitSetFragDepth(EmitContext& ctx, Id value);
60void EmitGetZFlag(EmitContext& ctx); 60void EmitGetZFlag(EmitContext& ctx);
diff --git a/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp b/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp
index d552a1b52..a91b4c212 100644
--- a/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp
+++ b/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp
@@ -3,6 +3,7 @@
3// Refer to the license.txt file included. 3// Refer to the license.txt file included.
4 4
5#include <tuple> 5#include <tuple>
6#include <utility>
6 7
7#include "shader_recompiler/backend/spirv/emit_spirv.h" 8#include "shader_recompiler/backend/spirv/emit_spirv.h"
8 9
@@ -29,6 +30,15 @@ std::optional<AttrInfo> AttrTypes(EmitContext& ctx, u32 index) {
29 throw InvalidArgument("Invalid attribute type {}", type); 30 throw InvalidArgument("Invalid attribute type {}", type);
30} 31}
31 32
33template <typename... Args>
34Id AttrPointer(EmitContext& ctx, Id pointer_type, Id vertex, Id base, Args&&... args) {
35 if (ctx.stage == Stage::Geometry) {
36 return ctx.OpAccessChain(pointer_type, base, vertex, std::forward<Args>(args)...);
37 } else {
38 return ctx.OpAccessChain(pointer_type, base, std::forward<Args>(args)...);
39 }
40}
41
32std::optional<Id> OutputAttrPointer(EmitContext& ctx, IR::Attribute attr) { 42std::optional<Id> OutputAttrPointer(EmitContext& ctx, IR::Attribute attr) {
33 const u32 element{static_cast<u32>(attr) % 4}; 43 const u32 element{static_cast<u32>(attr) % 4};
34 const auto element_id{[&] { return ctx.Constant(ctx.U32[1], element); }}; 44 const auto element_id{[&] { return ctx.Constant(ctx.U32[1], element); }};
@@ -66,6 +76,31 @@ std::optional<Id> OutputAttrPointer(EmitContext& ctx, IR::Attribute attr) {
66 throw NotImplementedException("Read attribute {}", attr); 76 throw NotImplementedException("Read attribute {}", attr);
67 } 77 }
68} 78}
79
80Id GetCbuf(EmitContext& ctx, Id result_type, Id UniformDefinitions::*member_ptr, u32 element_size,
81 const IR::Value& binding, const IR::Value& offset) {
82 if (!binding.IsImmediate()) {
83 throw NotImplementedException("Constant buffer indexing");
84 }
85 const Id cbuf{ctx.cbufs[binding.U32()].*member_ptr};
86 const Id uniform_type{ctx.uniform_types.*member_ptr};
87 if (!offset.IsImmediate()) {
88 Id index{ctx.Def(offset)};
89 if (element_size > 1) {
90 const u32 log2_element_size{static_cast<u32>(std::countr_zero(element_size))};
91 const Id shift{ctx.Constant(ctx.U32[1], log2_element_size)};
92 index = ctx.OpShiftRightArithmetic(ctx.U32[1], ctx.Def(offset), shift);
93 }
94 const Id access_chain{ctx.OpAccessChain(uniform_type, cbuf, ctx.u32_zero_value, index)};
95 return ctx.OpLoad(result_type, access_chain);
96 }
97 if (offset.U32() % element_size != 0) {
98 throw NotImplementedException("Unaligned immediate constant buffer load");
99 }
100 const Id imm_offset{ctx.Constant(ctx.U32[1], offset.U32() / element_size)};
101 const Id access_chain{ctx.OpAccessChain(uniform_type, cbuf, ctx.u32_zero_value, imm_offset)};
102 return ctx.OpLoad(result_type, access_chain);
103}
69} // Anonymous namespace 104} // Anonymous namespace
70 105
71void EmitGetRegister(EmitContext&) { 106void EmitGetRegister(EmitContext&) {
@@ -100,31 +135,6 @@ void EmitGetIndirectBranchVariable(EmitContext&) {
100 throw NotImplementedException("SPIR-V Instruction"); 135 throw NotImplementedException("SPIR-V Instruction");
101} 136}
102 137
103static Id GetCbuf(EmitContext& ctx, Id result_type, Id UniformDefinitions::*member_ptr,
104 u32 element_size, const IR::Value& binding, const IR::Value& offset) {
105 if (!binding.IsImmediate()) {
106 throw NotImplementedException("Constant buffer indexing");
107 }
108 const Id cbuf{ctx.cbufs[binding.U32()].*member_ptr};
109 const Id uniform_type{ctx.uniform_types.*member_ptr};
110 if (!offset.IsImmediate()) {
111 Id index{ctx.Def(offset)};
112 if (element_size > 1) {
113 const u32 log2_element_size{static_cast<u32>(std::countr_zero(element_size))};
114 const Id shift{ctx.Constant(ctx.U32[1], log2_element_size)};
115 index = ctx.OpShiftRightArithmetic(ctx.U32[1], ctx.Def(offset), shift);
116 }
117 const Id access_chain{ctx.OpAccessChain(uniform_type, cbuf, ctx.u32_zero_value, index)};
118 return ctx.OpLoad(result_type, access_chain);
119 }
120 if (offset.U32() % element_size != 0) {
121 throw NotImplementedException("Unaligned immediate constant buffer load");
122 }
123 const Id imm_offset{ctx.Constant(ctx.U32[1], offset.U32() / element_size)};
124 const Id access_chain{ctx.OpAccessChain(uniform_type, cbuf, ctx.u32_zero_value, imm_offset)};
125 return ctx.OpLoad(result_type, access_chain);
126}
127
128Id EmitGetCbufU8(EmitContext& ctx, const IR::Value& binding, const IR::Value& offset) { 138Id EmitGetCbufU8(EmitContext& ctx, const IR::Value& binding, const IR::Value& offset) {
129 const Id load{GetCbuf(ctx, ctx.U8, &UniformDefinitions::U8, sizeof(u8), binding, offset)}; 139 const Id load{GetCbuf(ctx, ctx.U8, &UniformDefinitions::U8, sizeof(u8), binding, offset)};
130 return ctx.OpUConvert(ctx.U32[1], load); 140 return ctx.OpUConvert(ctx.U32[1], load);
@@ -157,7 +167,7 @@ Id EmitGetCbufU32x2(EmitContext& ctx, const IR::Value& binding, const IR::Value&
157 return GetCbuf(ctx, ctx.U32[2], &UniformDefinitions::U32x2, sizeof(u32[2]), binding, offset); 167 return GetCbuf(ctx, ctx.U32[2], &UniformDefinitions::U32x2, sizeof(u32[2]), binding, offset);
158} 168}
159 169
160Id EmitGetAttribute(EmitContext& ctx, IR::Attribute attr) { 170Id EmitGetAttribute(EmitContext& ctx, IR::Attribute attr, Id vertex) {
161 const u32 element{static_cast<u32>(attr) % 4}; 171 const u32 element{static_cast<u32>(attr) % 4};
162 const auto element_id{[&] { return ctx.Constant(ctx.U32[1], element); }}; 172 const auto element_id{[&] { return ctx.Constant(ctx.U32[1], element); }};
163 if (IR::IsGeneric(attr)) { 173 if (IR::IsGeneric(attr)) {
@@ -168,7 +178,7 @@ Id EmitGetAttribute(EmitContext& ctx, IR::Attribute attr) {
168 return ctx.Constant(ctx.F32[1], 0.0f); 178 return ctx.Constant(ctx.F32[1], 0.0f);
169 } 179 }
170 const Id generic_id{ctx.input_generics.at(index)}; 180 const Id generic_id{ctx.input_generics.at(index)};
171 const Id pointer{ctx.OpAccessChain(type->pointer, generic_id, element_id())}; 181 const Id pointer{AttrPointer(ctx, type->pointer, vertex, generic_id, element_id())};
172 const Id value{ctx.OpLoad(type->id, pointer)}; 182 const Id value{ctx.OpLoad(type->id, pointer)};
173 return type->needs_cast ? ctx.OpBitcast(ctx.F32[1], value) : value; 183 return type->needs_cast ? ctx.OpBitcast(ctx.F32[1], value) : value;
174 } 184 }
@@ -177,8 +187,8 @@ Id EmitGetAttribute(EmitContext& ctx, IR::Attribute attr) {
177 case IR::Attribute::PositionY: 187 case IR::Attribute::PositionY:
178 case IR::Attribute::PositionZ: 188 case IR::Attribute::PositionZ:
179 case IR::Attribute::PositionW: 189 case IR::Attribute::PositionW:
180 return ctx.OpLoad(ctx.F32[1], 190 return ctx.OpLoad(
181 ctx.OpAccessChain(ctx.input_f32, ctx.input_position, element_id())); 191 ctx.F32[1], AttrPointer(ctx, ctx.input_f32, vertex, ctx.input_position, element_id()));
182 case IR::Attribute::InstanceId: 192 case IR::Attribute::InstanceId:
183 if (ctx.profile.support_vertex_instance_id) { 193 if (ctx.profile.support_vertex_instance_id) {
184 return ctx.OpLoad(ctx.U32[1], ctx.instance_id); 194 return ctx.OpLoad(ctx.U32[1], ctx.instance_id);
@@ -198,29 +208,32 @@ Id EmitGetAttribute(EmitContext& ctx, IR::Attribute attr) {
198 ctx.Constant(ctx.U32[1], std::numeric_limits<u32>::max()), 208 ctx.Constant(ctx.U32[1], std::numeric_limits<u32>::max()),
199 ctx.u32_zero_value); 209 ctx.u32_zero_value);
200 case IR::Attribute::PointSpriteS: 210 case IR::Attribute::PointSpriteS:
201 return ctx.OpLoad(ctx.F32[1], ctx.OpAccessChain(ctx.input_f32, ctx.point_coord, 211 return ctx.OpLoad(ctx.F32[1], AttrPointer(ctx, ctx.input_f32, vertex, ctx.point_coord,
202 ctx.Constant(ctx.U32[1], 0U))); 212 ctx.u32_zero_value));
203 case IR::Attribute::PointSpriteT: 213 case IR::Attribute::PointSpriteT:
204 return ctx.OpLoad(ctx.F32[1], ctx.OpAccessChain(ctx.input_f32, ctx.point_coord, 214 return ctx.OpLoad(ctx.F32[1], AttrPointer(ctx, ctx.input_f32, vertex, ctx.point_coord,
205 ctx.Constant(ctx.U32[1], 1U))); 215 ctx.Constant(ctx.U32[1], 1U)));
206 default: 216 default:
207 throw NotImplementedException("Read attribute {}", attr); 217 throw NotImplementedException("Read attribute {}", attr);
208 } 218 }
209} 219}
210 220
211void EmitSetAttribute(EmitContext& ctx, IR::Attribute attr, Id value) { 221void EmitSetAttribute(EmitContext& ctx, IR::Attribute attr, Id value, [[maybe_unused]] Id vertex) {
212 const std::optional<Id> output{OutputAttrPointer(ctx, attr)}; 222 const std::optional<Id> output{OutputAttrPointer(ctx, attr)};
213 if (!output) { 223 if (output) {
214 return; 224 ctx.OpStore(*output, value);
215 } 225 }
216 ctx.OpStore(*output, value);
217} 226}
218 227
219Id EmitGetAttributeIndexed(EmitContext& ctx, Id offset) { 228Id EmitGetAttributeIndexed(EmitContext& ctx, Id offset, Id vertex) {
220 return ctx.OpFunctionCall(ctx.F32[1], ctx.indexed_load_func, offset); 229 if (ctx.stage == Stage::Geometry) {
230 return ctx.OpFunctionCall(ctx.F32[1], ctx.indexed_load_func, offset, vertex);
231 } else {
232 return ctx.OpFunctionCall(ctx.F32[1], ctx.indexed_load_func, offset);
233 }
221} 234}
222 235
223void EmitSetAttributeIndexed(EmitContext& ctx, Id offset, Id value) { 236void EmitSetAttributeIndexed(EmitContext& ctx, Id offset, Id value, [[maybe_unused]] Id vertex) {
224 ctx.OpFunctionCall(ctx.void_id, ctx.indexed_store_func, offset, value); 237 ctx.OpFunctionCall(ctx.void_id, ctx.indexed_store_func, offset, value);
225} 238}
226 239
diff --git a/src/shader_recompiler/backend/spirv/emit_spirv_special.cpp b/src/shader_recompiler/backend/spirv/emit_spirv_special.cpp
index d20f4def3..6c8fcd5a5 100644
--- a/src/shader_recompiler/backend/spirv/emit_spirv_special.cpp
+++ b/src/shader_recompiler/backend/spirv/emit_spirv_special.cpp
@@ -5,6 +5,17 @@
5#include "shader_recompiler/backend/spirv/emit_spirv.h" 5#include "shader_recompiler/backend/spirv/emit_spirv.h"
6 6
7namespace Shader::Backend::SPIRV { 7namespace Shader::Backend::SPIRV {
8namespace {
9void ConvertDepthMode(EmitContext& ctx) {
10 const Id type{ctx.F32[1]};
11 const Id position{ctx.OpLoad(ctx.F32[4], ctx.output_position)};
12 const Id z{ctx.OpCompositeExtract(type, position, 2u)};
13 const Id w{ctx.OpCompositeExtract(type, position, 3u)};
14 const Id screen_depth{ctx.OpFMul(type, ctx.OpFAdd(type, z, w), ctx.Constant(type, 0.5f))};
15 const Id vector{ctx.OpCompositeInsert(ctx.F32[4], screen_depth, position, 2u)};
16 ctx.OpStore(ctx.output_position, vector);
17}
18} // Anonymous namespace
8 19
9void EmitPrologue(EmitContext& ctx) { 20void EmitPrologue(EmitContext& ctx) {
10 if (ctx.stage == Stage::VertexB) { 21 if (ctx.stage == Stage::VertexB) {
@@ -25,23 +36,30 @@ void EmitPrologue(EmitContext& ctx) {
25} 36}
26 37
27void EmitEpilogue(EmitContext& ctx) { 38void EmitEpilogue(EmitContext& ctx) {
28 if (ctx.profile.convert_depth_mode) { 39 if (ctx.stage == Stage::VertexB && ctx.profile.convert_depth_mode) {
29 const Id type{ctx.F32[1]}; 40 ConvertDepthMode(ctx);
30 const Id position{ctx.OpLoad(ctx.F32[4], ctx.output_position)};
31 const Id z{ctx.OpCompositeExtract(type, position, 2u)};
32 const Id w{ctx.OpCompositeExtract(type, position, 3u)};
33 const Id screen_depth{ctx.OpFMul(type, ctx.OpFAdd(type, z, w), ctx.Constant(type, 0.5f))};
34 const Id vector{ctx.OpCompositeInsert(ctx.F32[4], screen_depth, position, 2u)};
35 ctx.OpStore(ctx.output_position, vector);
36 } 41 }
37} 42}
38 43
39void EmitEmitVertex(EmitContext& ctx, Id stream) { 44void EmitEmitVertex(EmitContext& ctx, const IR::Value& stream) {
40 ctx.OpEmitStreamVertex(stream); 45 if (ctx.profile.convert_depth_mode) {
46 ConvertDepthMode(ctx);
47 }
48 if (!stream.IsImmediate()) {
49 // LOG_WARNING(..., "EmitVertex's stream is not constant");
50 ctx.OpEmitStreamVertex(ctx.u32_zero_value);
51 return;
52 }
53 ctx.OpEmitStreamVertex(ctx.Def(stream));
41} 54}
42 55
43void EmitEndPrimitive(EmitContext& ctx, Id stream) { 56void EmitEndPrimitive(EmitContext& ctx, const IR::Value& stream) {
44 ctx.OpEndStreamPrimitive(stream); 57 if (!stream.IsImmediate()) {
58 // LOG_WARNING(..., "EndPrimitive's stream is not constant");
59 ctx.OpEndStreamPrimitive(ctx.u32_zero_value);
60 return;
61 }
62 ctx.OpEndStreamPrimitive(ctx.Def(stream));
45} 63}
46 64
47} // namespace Shader::Backend::SPIRV 65} // namespace Shader::Backend::SPIRV