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authorGravatar lat9nq2021-04-05 22:25:22 -0400
committerGravatar ameerj2021-07-22 21:51:26 -0400
commit0bb85f6a753c769266c95c4ba146b25b9eaaaffd (patch)
treee5d818ae7dc1d0025bb115c7a63235d866e53286 /src/shader_recompiler/backend/spirv/emit_spirv_warp.cpp
parentshader: Fix FCMP immediate variant (diff)
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shader_recompiler,video_core: Cleanup some GCC and Clang errors
Mostly fixing unused *, implicit conversion, braced scalar init, fpermissive, and some others. Some Clang errors likely remain in video_core, and std::ranges is still a pertinent issue in shader_recompiler shader_recompiler: cmake: Force bracket depth to 1024 on Clang Increases the maximum fold expression depth thread_worker: Include condition_variable Don't use list initializers in control flow Co-authored-by: ReinUsesLisp <reinuseslisp@airmail.cc>
Diffstat (limited to 'src/shader_recompiler/backend/spirv/emit_spirv_warp.cpp')
-rw-r--r--src/shader_recompiler/backend/spirv/emit_spirv_warp.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/shader_recompiler/backend/spirv/emit_spirv_warp.cpp b/src/shader_recompiler/backend/spirv/emit_spirv_warp.cpp
index c57bd291d..12a03ed6e 100644
--- a/src/shader_recompiler/backend/spirv/emit_spirv_warp.cpp
+++ b/src/shader_recompiler/backend/spirv/emit_spirv_warp.cpp
@@ -7,7 +7,7 @@
7namespace Shader::Backend::SPIRV { 7namespace Shader::Backend::SPIRV {
8namespace { 8namespace {
9Id WarpExtract(EmitContext& ctx, Id value) { 9Id WarpExtract(EmitContext& ctx, Id value) {
10 const Id shift{ctx.Constant(ctx.U32[1], 5)}; 10 [[maybe_unused]] const Id shift{ctx.Constant(ctx.U32[1], 5)};
11 const Id local_index{ctx.OpLoad(ctx.U32[1], ctx.subgroup_local_invocation_id)}; 11 const Id local_index{ctx.OpLoad(ctx.U32[1], ctx.subgroup_local_invocation_id)};
12 return ctx.OpVectorExtractDynamic(ctx.U32[1], value, local_index); 12 return ctx.OpVectorExtractDynamic(ctx.U32[1], value, local_index);
13} 13}