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| author | 2021-02-08 02:54:35 -0300 | |
|---|---|---|
| committer | 2021-07-22 21:51:22 -0400 | |
| commit | 2930dccecc933d6748772e9f51a5724fe1e6771b (patch) | |
| tree | ec4aa48062f8a2fcba31b1c64f769ddf25a87832 /src/shader_recompiler/backend/spirv/emit_spirv_undefined.cpp | |
| parent | shader: Better constant folding (diff) | |
| download | yuzu-2930dccecc933d6748772e9f51a5724fe1e6771b.tar.gz yuzu-2930dccecc933d6748772e9f51a5724fe1e6771b.tar.xz yuzu-2930dccecc933d6748772e9f51a5724fe1e6771b.zip | |
spirv: Initial SPIR-V support
Diffstat (limited to 'src/shader_recompiler/backend/spirv/emit_spirv_undefined.cpp')
| -rw-r--r-- | src/shader_recompiler/backend/spirv/emit_spirv_undefined.cpp | 29 |
1 files changed, 29 insertions, 0 deletions
diff --git a/src/shader_recompiler/backend/spirv/emit_spirv_undefined.cpp b/src/shader_recompiler/backend/spirv/emit_spirv_undefined.cpp new file mode 100644 index 000000000..3850b072c --- /dev/null +++ b/src/shader_recompiler/backend/spirv/emit_spirv_undefined.cpp | |||
| @@ -0,0 +1,29 @@ | |||
| 1 | // Copyright 2021 yuzu Emulator Project | ||
| 2 | // Licensed under GPLv2 or any later version | ||
| 3 | // Refer to the license.txt file included. | ||
| 4 | |||
| 5 | #include "shader_recompiler/backend/spirv/emit_spirv.h" | ||
| 6 | |||
| 7 | namespace Shader::Backend::SPIRV { | ||
| 8 | |||
| 9 | void EmitSPIRV::EmitUndef1(EmitContext&) { | ||
| 10 | throw NotImplementedException("SPIR-V Instruction"); | ||
| 11 | } | ||
| 12 | |||
| 13 | void EmitSPIRV::EmitUndef8(EmitContext&) { | ||
| 14 | throw NotImplementedException("SPIR-V Instruction"); | ||
| 15 | } | ||
| 16 | |||
| 17 | void EmitSPIRV::EmitUndef16(EmitContext&) { | ||
| 18 | throw NotImplementedException("SPIR-V Instruction"); | ||
| 19 | } | ||
| 20 | |||
| 21 | void EmitSPIRV::EmitUndef32(EmitContext&) { | ||
| 22 | throw NotImplementedException("SPIR-V Instruction"); | ||
| 23 | } | ||
| 24 | |||
| 25 | void EmitSPIRV::EmitUndef64(EmitContext&) { | ||
| 26 | throw NotImplementedException("SPIR-V Instruction"); | ||
| 27 | } | ||
| 28 | |||
| 29 | } // namespace Shader::Backend::SPIRV | ||