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authorGravatar bunnei2021-07-25 11:39:04 -0700
committerGravatar GitHub2021-07-25 11:39:04 -0700
commit98b26b6e126d4775fdf3f773fe8a8ac808a8ff8f (patch)
tree816faa96c2c4d291825063433331a8ea4b3d08f1 /src/shader_recompiler/backend/spirv/emit_spirv_special.cpp
parentMerge pull request #6699 from lat9nq/common-threads (diff)
parentshader: Support out of bound local memory reads and immediate writes (diff)
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Merge pull request #6585 from ameerj/hades
Shader Decompiler Rewrite
Diffstat (limited to 'src/shader_recompiler/backend/spirv/emit_spirv_special.cpp')
-rw-r--r--src/shader_recompiler/backend/spirv/emit_spirv_special.cpp150
1 files changed, 150 insertions, 0 deletions
diff --git a/src/shader_recompiler/backend/spirv/emit_spirv_special.cpp b/src/shader_recompiler/backend/spirv/emit_spirv_special.cpp
new file mode 100644
index 000000000..9e7eb3cb1
--- /dev/null
+++ b/src/shader_recompiler/backend/spirv/emit_spirv_special.cpp
@@ -0,0 +1,150 @@
1// Copyright 2021 yuzu Emulator Project
2// Licensed under GPLv2 or any later version
3// Refer to the license.txt file included.
4
5#include "shader_recompiler/backend/spirv/emit_spirv.h"
6#include "shader_recompiler/backend/spirv/emit_spirv_instructions.h"
7
8namespace Shader::Backend::SPIRV {
9namespace {
10void ConvertDepthMode(EmitContext& ctx) {
11 const Id type{ctx.F32[1]};
12 const Id position{ctx.OpLoad(ctx.F32[4], ctx.output_position)};
13 const Id z{ctx.OpCompositeExtract(type, position, 2u)};
14 const Id w{ctx.OpCompositeExtract(type, position, 3u)};
15 const Id screen_depth{ctx.OpFMul(type, ctx.OpFAdd(type, z, w), ctx.Constant(type, 0.5f))};
16 const Id vector{ctx.OpCompositeInsert(ctx.F32[4], screen_depth, position, 2u)};
17 ctx.OpStore(ctx.output_position, vector);
18}
19
20void SetFixedPipelinePointSize(EmitContext& ctx) {
21 if (ctx.runtime_info.fixed_state_point_size) {
22 const float point_size{*ctx.runtime_info.fixed_state_point_size};
23 ctx.OpStore(ctx.output_point_size, ctx.Const(point_size));
24 }
25}
26
27Id DefaultVarying(EmitContext& ctx, u32 num_components, u32 element, Id zero, Id one,
28 Id default_vector) {
29 switch (num_components) {
30 case 1:
31 return element == 3 ? one : zero;
32 case 2:
33 return ctx.ConstantComposite(ctx.F32[2], zero, element + 1 == 3 ? one : zero);
34 case 3:
35 return ctx.ConstantComposite(ctx.F32[3], zero, zero, element + 2 == 3 ? one : zero);
36 case 4:
37 return default_vector;
38 }
39 throw InvalidArgument("Bad element");
40}
41
42Id ComparisonFunction(EmitContext& ctx, CompareFunction comparison, Id operand_1, Id operand_2) {
43 switch (comparison) {
44 case CompareFunction::Never:
45 return ctx.false_value;
46 case CompareFunction::Less:
47 return ctx.OpFOrdLessThan(ctx.U1, operand_1, operand_2);
48 case CompareFunction::Equal:
49 return ctx.OpFOrdEqual(ctx.U1, operand_1, operand_2);
50 case CompareFunction::LessThanEqual:
51 return ctx.OpFOrdLessThanEqual(ctx.U1, operand_1, operand_2);
52 case CompareFunction::Greater:
53 return ctx.OpFOrdGreaterThan(ctx.U1, operand_1, operand_2);
54 case CompareFunction::NotEqual:
55 return ctx.OpFOrdNotEqual(ctx.U1, operand_1, operand_2);
56 case CompareFunction::GreaterThanEqual:
57 return ctx.OpFOrdGreaterThanEqual(ctx.U1, operand_1, operand_2);
58 case CompareFunction::Always:
59 return ctx.true_value;
60 }
61 throw InvalidArgument("Comparison function {}", comparison);
62}
63
64void AlphaTest(EmitContext& ctx) {
65 if (!ctx.runtime_info.alpha_test_func) {
66 return;
67 }
68 const auto comparison{*ctx.runtime_info.alpha_test_func};
69 if (comparison == CompareFunction::Always) {
70 return;
71 }
72 if (!Sirit::ValidId(ctx.frag_color[0])) {
73 return;
74 }
75
76 const Id type{ctx.F32[1]};
77 const Id rt0_color{ctx.OpLoad(ctx.F32[4], ctx.frag_color[0])};
78 const Id alpha{ctx.OpCompositeExtract(type, rt0_color, 3u)};
79
80 const Id true_label{ctx.OpLabel()};
81 const Id discard_label{ctx.OpLabel()};
82 const Id alpha_reference{ctx.Const(ctx.runtime_info.alpha_test_reference)};
83 const Id condition{ComparisonFunction(ctx, comparison, alpha, alpha_reference)};
84
85 ctx.OpSelectionMerge(true_label, spv::SelectionControlMask::MaskNone);
86 ctx.OpBranchConditional(condition, true_label, discard_label);
87 ctx.AddLabel(discard_label);
88 ctx.OpKill();
89 ctx.AddLabel(true_label);
90}
91} // Anonymous namespace
92
93void EmitPrologue(EmitContext& ctx) {
94 if (ctx.stage == Stage::VertexB) {
95 const Id zero{ctx.Const(0.0f)};
96 const Id one{ctx.Const(1.0f)};
97 const Id default_vector{ctx.ConstantComposite(ctx.F32[4], zero, zero, zero, one)};
98 ctx.OpStore(ctx.output_position, default_vector);
99 for (const auto& info : ctx.output_generics) {
100 if (info[0].num_components == 0) {
101 continue;
102 }
103 u32 element{0};
104 while (element < 4) {
105 const auto& element_info{info[element]};
106 const u32 num{element_info.num_components};
107 const Id value{DefaultVarying(ctx, num, element, zero, one, default_vector)};
108 ctx.OpStore(element_info.id, value);
109 element += num;
110 }
111 }
112 }
113 if (ctx.stage == Stage::VertexB || ctx.stage == Stage::Geometry) {
114 SetFixedPipelinePointSize(ctx);
115 }
116}
117
118void EmitEpilogue(EmitContext& ctx) {
119 if (ctx.stage == Stage::VertexB && ctx.runtime_info.convert_depth_mode) {
120 ConvertDepthMode(ctx);
121 }
122 if (ctx.stage == Stage::Fragment) {
123 AlphaTest(ctx);
124 }
125}
126
127void EmitEmitVertex(EmitContext& ctx, const IR::Value& stream) {
128 if (ctx.runtime_info.convert_depth_mode) {
129 ConvertDepthMode(ctx);
130 }
131 if (stream.IsImmediate()) {
132 ctx.OpEmitStreamVertex(ctx.Def(stream));
133 } else {
134 LOG_WARNING(Shader_SPIRV, "Stream is not immediate");
135 ctx.OpEmitStreamVertex(ctx.u32_zero_value);
136 }
137 // Restore fixed pipeline point size after emitting the vertex
138 SetFixedPipelinePointSize(ctx);
139}
140
141void EmitEndPrimitive(EmitContext& ctx, const IR::Value& stream) {
142 if (stream.IsImmediate()) {
143 ctx.OpEndStreamPrimitive(ctx.Def(stream));
144 } else {
145 LOG_WARNING(Shader_SPIRV, "Stream is not immediate");
146 ctx.OpEndStreamPrimitive(ctx.u32_zero_value);
147 }
148}
149
150} // namespace Shader::Backend::SPIRV