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authorGravatar ReinUsesLisp2021-02-08 02:54:35 -0300
committerGravatar ameerj2021-07-22 21:51:22 -0400
commit2930dccecc933d6748772e9f51a5724fe1e6771b (patch)
treeec4aa48062f8a2fcba31b1c64f769ddf25a87832 /src/shader_recompiler/backend/spirv/emit_spirv_logical.cpp
parentshader: Better constant folding (diff)
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spirv: Initial SPIR-V support
Diffstat (limited to 'src/shader_recompiler/backend/spirv/emit_spirv_logical.cpp')
-rw-r--r--src/shader_recompiler/backend/spirv/emit_spirv_logical.cpp89
1 files changed, 89 insertions, 0 deletions
diff --git a/src/shader_recompiler/backend/spirv/emit_spirv_logical.cpp b/src/shader_recompiler/backend/spirv/emit_spirv_logical.cpp
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index 000000000..7b43c4ed8
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@@ -0,0 +1,89 @@
1// Copyright 2021 yuzu Emulator Project
2// Licensed under GPLv2 or any later version
3// Refer to the license.txt file included.
4
5#include "shader_recompiler/backend/spirv/emit_spirv.h"
6
7namespace Shader::Backend::SPIRV {
8
9void EmitSPIRV::EmitConvertS16F16(EmitContext&) {
10 throw NotImplementedException("SPIR-V Instruction");
11}
12
13void EmitSPIRV::EmitConvertS16F32(EmitContext&) {
14 throw NotImplementedException("SPIR-V Instruction");
15}
16
17void EmitSPIRV::EmitConvertS16F64(EmitContext&) {
18 throw NotImplementedException("SPIR-V Instruction");
19}
20
21void EmitSPIRV::EmitConvertS32F16(EmitContext&) {
22 throw NotImplementedException("SPIR-V Instruction");
23}
24
25void EmitSPIRV::EmitConvertS32F32(EmitContext&) {
26 throw NotImplementedException("SPIR-V Instruction");
27}
28
29void EmitSPIRV::EmitConvertS32F64(EmitContext&) {
30 throw NotImplementedException("SPIR-V Instruction");
31}
32
33void EmitSPIRV::EmitConvertS64F16(EmitContext&) {
34 throw NotImplementedException("SPIR-V Instruction");
35}
36
37void EmitSPIRV::EmitConvertS64F32(EmitContext&) {
38 throw NotImplementedException("SPIR-V Instruction");
39}
40
41void EmitSPIRV::EmitConvertS64F64(EmitContext&) {
42 throw NotImplementedException("SPIR-V Instruction");
43}
44
45void EmitSPIRV::EmitConvertU16F16(EmitContext&) {
46 throw NotImplementedException("SPIR-V Instruction");
47}
48
49void EmitSPIRV::EmitConvertU16F32(EmitContext&) {
50 throw NotImplementedException("SPIR-V Instruction");
51}
52
53void EmitSPIRV::EmitConvertU16F64(EmitContext&) {
54 throw NotImplementedException("SPIR-V Instruction");
55}
56
57void EmitSPIRV::EmitConvertU32F16(EmitContext&) {
58 throw NotImplementedException("SPIR-V Instruction");
59}
60
61void EmitSPIRV::EmitConvertU32F32(EmitContext&) {
62 throw NotImplementedException("SPIR-V Instruction");
63}
64
65void EmitSPIRV::EmitConvertU32F64(EmitContext&) {
66 throw NotImplementedException("SPIR-V Instruction");
67}
68
69void EmitSPIRV::EmitConvertU64F16(EmitContext&) {
70 throw NotImplementedException("SPIR-V Instruction");
71}
72
73void EmitSPIRV::EmitConvertU64F32(EmitContext&) {
74 throw NotImplementedException("SPIR-V Instruction");
75}
76
77void EmitSPIRV::EmitConvertU64F64(EmitContext&) {
78 throw NotImplementedException("SPIR-V Instruction");
79}
80
81void EmitSPIRV::EmitConvertU64U32(EmitContext&) {
82 throw NotImplementedException("SPIR-V Instruction");
83}
84
85void EmitSPIRV::EmitConvertU32U64(EmitContext&) {
86 throw NotImplementedException("SPIR-V Instruction");
87}
88
89} // namespace Shader::Backend::SPIRV