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authorGravatar Liam2022-04-01 17:08:40 -0400
committerGravatar Liam2022-04-01 17:08:40 -0400
commit7d5a38ea6cb692cdeb5565b36b283d1a34d5d27f (patch)
treea443cd005e62a7563fd9c8c7c9a199668774a769 /src/shader_recompiler/backend/glsl
parentshader_recompiler: support const buffer indirect addressing on OpenGL SPIR-V (diff)
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shader_compiler: support const buffer indirect addressing in GLSL
Diffstat (limited to 'src/shader_recompiler/backend/glsl')
-rw-r--r--src/shader_recompiler/backend/glsl/emit_glsl_context_get_set.cpp25
-rw-r--r--src/shader_recompiler/backend/glsl/glsl_emit_context.cpp19
-rw-r--r--src/shader_recompiler/backend/glsl/glsl_emit_context.h1
3 files changed, 37 insertions, 8 deletions
diff --git a/src/shader_recompiler/backend/glsl/emit_glsl_context_get_set.cpp b/src/shader_recompiler/backend/glsl/emit_glsl_context_get_set.cpp
index 0c1fbc7b1..282668b36 100644
--- a/src/shader_recompiler/backend/glsl/emit_glsl_context_get_set.cpp
+++ b/src/shader_recompiler/backend/glsl/emit_glsl_context_get_set.cpp
@@ -35,6 +35,15 @@ std::string_view OutputVertexIndex(EmitContext& ctx) {
35 return ctx.stage == Stage::TessellationControl ? "[gl_InvocationID]" : ""; 35 return ctx.stage == Stage::TessellationControl ? "[gl_InvocationID]" : "";
36} 36}
37 37
38std::string ChooseCbuf(EmitContext& ctx, const IR::Value& binding, std::string_view index) {
39 if (binding.IsImmediate()) {
40 return fmt::format("{}_cbuf{}[{}]", ctx.stage_name, binding.U32(), index);
41 } else {
42 const auto binding_var{ctx.var_alloc.Consume(binding)};
43 return fmt::format("GetCbufIndirect({},{})", binding_var, index);
44 }
45}
46
38void GetCbuf(EmitContext& ctx, std::string_view ret, const IR::Value& binding, 47void GetCbuf(EmitContext& ctx, std::string_view ret, const IR::Value& binding,
39 const IR::Value& offset, u32 num_bits, std::string_view cast = {}, 48 const IR::Value& offset, u32 num_bits, std::string_view cast = {},
40 std::string_view bit_offset = {}) { 49 std::string_view bit_offset = {}) {
@@ -55,8 +64,8 @@ void GetCbuf(EmitContext& ctx, std::string_view ret, const IR::Value& binding,
55 const auto swizzle{is_immediate ? fmt::format(".{}", OffsetSwizzle(offset.U32())) 64 const auto swizzle{is_immediate ? fmt::format(".{}", OffsetSwizzle(offset.U32()))
56 : fmt::format("[({}>>2)%4]", offset_var)}; 65 : fmt::format("[({}>>2)%4]", offset_var)};
57 66
58 const auto cbuf{fmt::format("{}_cbuf{}", ctx.stage_name, binding.U32())}; 67 const auto cbuf{ChooseCbuf(ctx, binding, index)};
59 const auto cbuf_cast{fmt::format("{}({}[{}]{{}})", cast, cbuf, index)}; 68 const auto cbuf_cast{fmt::format("{}({}{{}})", cast, cbuf)};
60 const auto extraction{num_bits == 32 ? cbuf_cast 69 const auto extraction{num_bits == 32 ? cbuf_cast
61 : fmt::format("bitfieldExtract({},int({}),{})", cbuf_cast, 70 : fmt::format("bitfieldExtract({},int({}),{})", cbuf_cast,
62 bit_offset, num_bits)}; 71 bit_offset, num_bits)};
@@ -140,9 +149,9 @@ void EmitGetCbufF32(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding,
140 149
141void EmitGetCbufU32x2(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding, 150void EmitGetCbufU32x2(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding,
142 const IR::Value& offset) { 151 const IR::Value& offset) {
143 const auto cbuf{fmt::format("{}_cbuf{}", ctx.stage_name, binding.U32())};
144 const auto cast{ctx.profile.has_gl_cbuf_ftou_bug ? "" : "ftou"}; 152 const auto cast{ctx.profile.has_gl_cbuf_ftou_bug ? "" : "ftou"};
145 if (offset.IsImmediate()) { 153 if (offset.IsImmediate()) {
154 const auto cbuf{fmt::format("{}_cbuf{}", ctx.stage_name, binding.U32())};
146 static constexpr u32 cbuf_size{0x10000}; 155 static constexpr u32 cbuf_size{0x10000};
147 const u32 u32_offset{offset.U32()}; 156 const u32 u32_offset{offset.U32()};
148 const s32 signed_offset{static_cast<s32>(offset.U32())}; 157 const s32 signed_offset{static_cast<s32>(offset.U32())};
@@ -162,17 +171,17 @@ void EmitGetCbufU32x2(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding
162 return; 171 return;
163 } 172 }
164 const auto offset_var{ctx.var_alloc.Consume(offset)}; 173 const auto offset_var{ctx.var_alloc.Consume(offset)};
174 const auto cbuf{ChooseCbuf(ctx, binding, fmt::format("{}>>4", offset_var))};
165 if (!ctx.profile.has_gl_component_indexing_bug) { 175 if (!ctx.profile.has_gl_component_indexing_bug) {
166 ctx.AddU32x2("{}=uvec2({}({}[{}>>4][({}>>2)%4]),{}({}[({}+4)>>4][(({}+4)>>2)%4]));", inst, 176 ctx.AddU32x2("{}=uvec2({}({}[({}>>2)%4]),{}({}[(({}+4)>>2)%4]));", inst, cast, cbuf,
167 cast, cbuf, offset_var, offset_var, cast, cbuf, offset_var, offset_var); 177 offset_var, cast, cbuf, offset_var);
168 return; 178 return;
169 } 179 }
170 const auto ret{ctx.var_alloc.Define(inst, GlslVarType::U32x2)}; 180 const auto ret{ctx.var_alloc.Define(inst, GlslVarType::U32x2)};
171 const auto cbuf_offset{fmt::format("{}>>2", offset_var)}; 181 const auto cbuf_offset{fmt::format("{}>>2", offset_var)};
172 for (u32 swizzle = 0; swizzle < 4; ++swizzle) { 182 for (u32 swizzle = 0; swizzle < 4; ++swizzle) {
173 ctx.Add("if(({}&3)=={}){}=uvec2({}({}[{}>>4].{}),{}({}[({}+4)>>4].{}));", cbuf_offset, 183 ctx.Add("if(({}&3)=={}){}=uvec2({}({}.{}),{}({}.{}));", cbuf_offset, swizzle, ret, cast,
174 swizzle, ret, cast, cbuf, offset_var, "xyzw"[swizzle], cast, cbuf, offset_var, 184 cbuf, "xyzw"[swizzle], cast, cbuf, "xyzw"[(swizzle + 1) % 4]);
175 "xyzw"[(swizzle + 1) % 4]);
176 } 185 }
177} 186}
178 187
diff --git a/src/shader_recompiler/backend/glsl/glsl_emit_context.cpp b/src/shader_recompiler/backend/glsl/glsl_emit_context.cpp
index e816a93ec..17266f40d 100644
--- a/src/shader_recompiler/backend/glsl/glsl_emit_context.cpp
+++ b/src/shader_recompiler/backend/glsl/glsl_emit_context.cpp
@@ -359,6 +359,7 @@ EmitContext::EmitContext(IR::Program& program, Bindings& bindings, const Profile
359 header += "layout(location=0) uniform vec4 scaling;"; 359 header += "layout(location=0) uniform vec4 scaling;";
360 } 360 }
361 DefineConstantBuffers(bindings); 361 DefineConstantBuffers(bindings);
362 DefineConstantBufferIndirect();
362 DefineStorageBuffers(bindings); 363 DefineStorageBuffers(bindings);
363 SetupImages(bindings); 364 SetupImages(bindings);
364 SetupTextures(bindings); 365 SetupTextures(bindings);
@@ -436,6 +437,24 @@ void EmitContext::DefineConstantBuffers(Bindings& bindings) {
436 } 437 }
437} 438}
438 439
440void EmitContext::DefineConstantBufferIndirect() {
441 if (!info.uses_cbuf_indirect) {
442 return;
443 }
444
445 header += profile.has_gl_cbuf_ftou_bug ? "uvec4 " : "vec4 ";
446 header += "GetCbufIndirect(uint binding, uint offset){"
447 "switch(binding){"
448 "default:";
449
450 for (const auto& desc : info.constant_buffer_descriptors) {
451 header +=
452 fmt::format("case {}:return {}_cbuf{}[offset];", desc.index, stage_name, desc.index);
453 }
454
455 header += "}}";
456}
457
439void EmitContext::DefineStorageBuffers(Bindings& bindings) { 458void EmitContext::DefineStorageBuffers(Bindings& bindings) {
440 if (info.storage_buffers_descriptors.empty()) { 459 if (info.storage_buffers_descriptors.empty()) {
441 return; 460 return;
diff --git a/src/shader_recompiler/backend/glsl/glsl_emit_context.h b/src/shader_recompiler/backend/glsl/glsl_emit_context.h
index d9b639d29..2b13db6e6 100644
--- a/src/shader_recompiler/backend/glsl/glsl_emit_context.h
+++ b/src/shader_recompiler/backend/glsl/glsl_emit_context.h
@@ -162,6 +162,7 @@ public:
162private: 162private:
163 void SetupExtensions(); 163 void SetupExtensions();
164 void DefineConstantBuffers(Bindings& bindings); 164 void DefineConstantBuffers(Bindings& bindings);
165 void DefineConstantBufferIndirect();
165 void DefineStorageBuffers(Bindings& bindings); 166 void DefineStorageBuffers(Bindings& bindings);
166 void DefineGenericOutput(size_t index, u32 invocations); 167 void DefineGenericOutput(size_t index, u32 invocations);
167 void DefineHelperFunctions(); 168 void DefineHelperFunctions();