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| author | 2021-06-16 03:22:56 -0300 | |
|---|---|---|
| committer | 2021-07-22 21:51:38 -0400 | |
| commit | 0ffea97e2ea2c8f58928e13dc2488d620ea98ea8 (patch) | |
| tree | d297ca549a7c6dfb9fddb514cbd1f38422087f02 /src/shader_recompiler/backend/glsl | |
| parent | shader: Add support for native 16-bit floats (diff) | |
| download | yuzu-0ffea97e2ea2c8f58928e13dc2488d620ea98ea8.tar.gz yuzu-0ffea97e2ea2c8f58928e13dc2488d620ea98ea8.tar.xz yuzu-0ffea97e2ea2c8f58928e13dc2488d620ea98ea8.zip | |
shader: Split profile and runtime info headers
Diffstat (limited to 'src/shader_recompiler/backend/glsl')
| -rw-r--r-- | src/shader_recompiler/backend/glsl/emit_context.cpp | 1 | ||||
| -rw-r--r-- | src/shader_recompiler/backend/glsl/emit_glsl.h | 1 | ||||
| -rw-r--r-- | src/shader_recompiler/backend/glsl/emit_glsl_instructions.h | 3 |
3 files changed, 2 insertions, 3 deletions
diff --git a/src/shader_recompiler/backend/glsl/emit_context.cpp b/src/shader_recompiler/backend/glsl/emit_context.cpp index 54aa88b63..93057ebb9 100644 --- a/src/shader_recompiler/backend/glsl/emit_context.cpp +++ b/src/shader_recompiler/backend/glsl/emit_context.cpp | |||
| @@ -6,6 +6,7 @@ | |||
| 6 | #include "shader_recompiler/backend/glsl/emit_context.h" | 6 | #include "shader_recompiler/backend/glsl/emit_context.h" |
| 7 | #include "shader_recompiler/frontend/ir/program.h" | 7 | #include "shader_recompiler/frontend/ir/program.h" |
| 8 | #include "shader_recompiler/profile.h" | 8 | #include "shader_recompiler/profile.h" |
| 9 | #include "shader_recompiler/runtime_info.h" | ||
| 9 | 10 | ||
| 10 | namespace Shader::Backend::GLSL { | 11 | namespace Shader::Backend::GLSL { |
| 11 | namespace { | 12 | namespace { |
diff --git a/src/shader_recompiler/backend/glsl/emit_glsl.h b/src/shader_recompiler/backend/glsl/emit_glsl.h index fe221fa7c..20e5719e6 100644 --- a/src/shader_recompiler/backend/glsl/emit_glsl.h +++ b/src/shader_recompiler/backend/glsl/emit_glsl.h | |||
| @@ -9,6 +9,7 @@ | |||
| 9 | #include "shader_recompiler/backend/bindings.h" | 9 | #include "shader_recompiler/backend/bindings.h" |
| 10 | #include "shader_recompiler/frontend/ir/program.h" | 10 | #include "shader_recompiler/frontend/ir/program.h" |
| 11 | #include "shader_recompiler/profile.h" | 11 | #include "shader_recompiler/profile.h" |
| 12 | #include "shader_recompiler/runtime_info.h" | ||
| 12 | 13 | ||
| 13 | namespace Shader::Backend::GLSL { | 14 | namespace Shader::Backend::GLSL { |
| 14 | 15 | ||
diff --git a/src/shader_recompiler/backend/glsl/emit_glsl_instructions.h b/src/shader_recompiler/backend/glsl/emit_glsl_instructions.h index 9e812dabb..df28036e4 100644 --- a/src/shader_recompiler/backend/glsl/emit_glsl_instructions.h +++ b/src/shader_recompiler/backend/glsl/emit_glsl_instructions.h | |||
| @@ -18,9 +18,6 @@ class Value; | |||
| 18 | namespace Shader::Backend::GLSL { | 18 | namespace Shader::Backend::GLSL { |
| 19 | class EmitContext; | 19 | class EmitContext; |
| 20 | 20 | ||
| 21 | inline void EmitSetLoopSafetyVariable(EmitContext&) {} | ||
| 22 | inline void EmitGetLoopSafetyVariable(EmitContext&) {} | ||
| 23 | |||
| 24 | #define NotImplemented() throw NotImplementedException("GLSL instruction {}", __func__) | 21 | #define NotImplemented() throw NotImplementedException("GLSL instruction {}", __func__) |
| 25 | 22 | ||
| 26 | // Microinstruction emitters | 23 | // Microinstruction emitters |