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| author | 2021-11-16 18:32:36 -0500 | |
|---|---|---|
| committer | 2021-11-16 22:32:11 -0500 | |
| commit | 50c3d530761a8477a1300e69158ce28595530fbf (patch) | |
| tree | e2d6deb00a904227f35d079be4290d3de666f54c /src/shader_recompiler/backend/glsl/glsl_emit_context.cpp | |
| parent | gl_texture_cache: Rename BGRCopyPass to FormatConversionPass (diff) | |
| download | yuzu-50c3d530761a8477a1300e69158ce28595530fbf.tar.gz yuzu-50c3d530761a8477a1300e69158ce28595530fbf.tar.xz yuzu-50c3d530761a8477a1300e69158ce28595530fbf.zip | |
gl_texture_cache: Make FormatConversionPass more generic
This allows the usage of the FormatConversionPass to be applied to more than the previously used BGR conversion scenarios.
Diffstat (limited to 'src/shader_recompiler/backend/glsl/glsl_emit_context.cpp')
0 files changed, 0 insertions, 0 deletions