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authorGravatar Kyle Kienapfel2022-08-18 16:28:55 -0700
committerGravatar Kyle Kienapfel2022-08-19 16:08:40 -0700
commit14e9de6678dab47625826006f001d5e94dfb2716 (patch)
treeddb17512c52f678de96abf6dedf33a02b6a497ec /src/shader_recompiler/backend/glsl/glsl_emit_context.cpp
parentMerge pull request #8685 from FearlessTobi/multiplayer-part2 (diff)
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code: dodge PAGE_SIZE #define
Some header files, specifically for OSX and Musl libc define PAGE_SIZE to be a number This is great except in yuzu we're using PAGE_SIZE as a variable Specific example `static constexpr u64 PAGE_SIZE = u64(1) << PAGE_BITS;` PAGE_SIZE PAGE_BITS PAGE_MASK are all similar variables. Simply deleted the underscores, and then added YUZU_ prefix Might be worth noting that there are multiple uses in different classes/namespaces This list may not be exhaustive Core::Memory 12 bits (4096) QueryCacheBase 12 bits ShaderCache 14 bits (16384) TextureCache 20 bits (1048576, or 1MB) Fixes #8779
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