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authorGravatar Morph2021-12-02 16:12:23 -0500
committerGravatar Morph2021-12-03 19:55:59 -0500
commitf919498f8f4e36477d8ea3424f9ecbfae7576340 (patch)
tree62352f05a6bd485ee4d67703433294fa86309b9d /src/shader_recompiler/backend/glsl/emit_glsl_image.cpp
parentMerge pull request #7489 from Morph1984/steady-clock (diff)
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native_clock: Wait for less time in EstimateRDTSCFrequency
In my testing, waiting for 200ms provided the same level of precision as the previous implementation when estimating the RDTSC frequency. This significantly improves the yuzu executable launch times since we reduced the wait time from 3 seconds to 200 milliseconds.
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