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authorGravatar ameerj2021-05-20 23:38:38 -0400
committerGravatar ameerj2021-07-22 21:51:35 -0400
commit64337f004d9249c4408fec75bd1bbcc0f2a1408d (patch)
tree401c988bd203d3b69f005640d31b154702888c6c /src/shader_recompiler/backend/glsl/emit_glsl.cpp
parentglsl: Initial backend (diff)
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glsl: Fix "reg" allocing
based on glasm with some tweaks
Diffstat (limited to 'src/shader_recompiler/backend/glsl/emit_glsl.cpp')
-rw-r--r--src/shader_recompiler/backend/glsl/emit_glsl.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/shader_recompiler/backend/glsl/emit_glsl.cpp b/src/shader_recompiler/backend/glsl/emit_glsl.cpp
index bb1d8b272..77c93146e 100644
--- a/src/shader_recompiler/backend/glsl/emit_glsl.cpp
+++ b/src/shader_recompiler/backend/glsl/emit_glsl.cpp
@@ -35,7 +35,7 @@ void SetDefinition(EmitContext& ctx, IR::Inst* inst, Args... args) {
35 35
36template <typename ArgType> 36template <typename ArgType>
37ArgType Arg(EmitContext& ctx, const IR::Value& arg) { 37ArgType Arg(EmitContext& ctx, const IR::Value& arg) {
38 if constexpr (std::is_same_v<ArgType, std::string_view>) { 38 if constexpr (std::is_same_v<ArgType, std::string>) {
39 return ctx.reg_alloc.Consume(arg); 39 return ctx.reg_alloc.Consume(arg);
40 } else if constexpr (std::is_same_v<ArgType, IR::Inst&>) { 40 } else if constexpr (std::is_same_v<ArgType, IR::Inst&>) {
41 return *arg.Inst(); 41 return *arg.Inst();