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authorGravatar ReinUsesLisp2021-07-25 21:27:21 -0300
committerGravatar Fernando Sahmkow2021-11-16 22:11:28 +0100
commit95761cc6a70987b2625d68c4d9da4e2622f57808 (patch)
tree6bb64646fe8a4bc2741d260526be61b8f954dce2 /src/shader_recompiler/backend/glasm
parentcommon/settings: Remove unused scaling options (diff)
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shader: Add integer division opcodes
Diffstat (limited to 'src/shader_recompiler/backend/glasm')
-rw-r--r--src/shader_recompiler/backend/glasm/emit_glasm_instructions.h2
-rw-r--r--src/shader_recompiler/backend/glasm/emit_glasm_integer.cpp8
2 files changed, 10 insertions, 0 deletions
diff --git a/src/shader_recompiler/backend/glasm/emit_glasm_instructions.h b/src/shader_recompiler/backend/glasm/emit_glasm_instructions.h
index cb7232704..4f8dd8e42 100644
--- a/src/shader_recompiler/backend/glasm/emit_glasm_instructions.h
+++ b/src/shader_recompiler/backend/glasm/emit_glasm_instructions.h
@@ -304,6 +304,8 @@ void EmitIAdd64(EmitContext& ctx, IR::Inst& inst, Register a, Register b);
304void EmitISub32(EmitContext& ctx, IR::Inst& inst, ScalarS32 a, ScalarS32 b); 304void EmitISub32(EmitContext& ctx, IR::Inst& inst, ScalarS32 a, ScalarS32 b);
305void EmitISub64(EmitContext& ctx, IR::Inst& inst, Register a, Register b); 305void EmitISub64(EmitContext& ctx, IR::Inst& inst, Register a, Register b);
306void EmitIMul32(EmitContext& ctx, IR::Inst& inst, ScalarS32 a, ScalarS32 b); 306void EmitIMul32(EmitContext& ctx, IR::Inst& inst, ScalarS32 a, ScalarS32 b);
307void EmitSDiv32(EmitContext& ctx, IR::Inst& inst, ScalarS32 a, ScalarS32 b);
308void EmitUDiv32(EmitContext& ctx, IR::Inst& inst, ScalarU32 a, ScalarU32 b);
307void EmitINeg32(EmitContext& ctx, IR::Inst& inst, ScalarS32 value); 309void EmitINeg32(EmitContext& ctx, IR::Inst& inst, ScalarS32 value);
308void EmitINeg64(EmitContext& ctx, IR::Inst& inst, Register value); 310void EmitINeg64(EmitContext& ctx, IR::Inst& inst, Register value);
309void EmitIAbs32(EmitContext& ctx, IR::Inst& inst, ScalarS32 value); 311void EmitIAbs32(EmitContext& ctx, IR::Inst& inst, ScalarS32 value);
diff --git a/src/shader_recompiler/backend/glasm/emit_glasm_integer.cpp b/src/shader_recompiler/backend/glasm/emit_glasm_integer.cpp
index f55c26b76..8aa494a4d 100644
--- a/src/shader_recompiler/backend/glasm/emit_glasm_integer.cpp
+++ b/src/shader_recompiler/backend/glasm/emit_glasm_integer.cpp
@@ -90,6 +90,14 @@ void EmitIMul32(EmitContext& ctx, IR::Inst& inst, ScalarS32 a, ScalarS32 b) {
90 ctx.Add("MUL.S {}.x,{},{};", inst, a, b); 90 ctx.Add("MUL.S {}.x,{},{};", inst, a, b);
91} 91}
92 92
93void EmitSDiv32(EmitContext& ctx, IR::Inst& inst, ScalarS32 a, ScalarS32 b) {
94 ctx.Add("DIV.S {}.x,{},{};", inst, a, b);
95}
96
97void EmitUDiv32(EmitContext& ctx, IR::Inst& inst, ScalarU32 a, ScalarU32 b) {
98 ctx.Add("DIV.U {}.x,{},{};", inst, a, b);
99}
100
93void EmitINeg32(EmitContext& ctx, IR::Inst& inst, ScalarS32 value) { 101void EmitINeg32(EmitContext& ctx, IR::Inst& inst, ScalarS32 value) {
94 if (value.type != Type::Register && static_cast<s32>(value.imm_u32) < 0) { 102 if (value.type != Type::Register && static_cast<s32>(value.imm_u32) < 0) {
95 ctx.Add("MOV.S {},{};", inst, -static_cast<s32>(value.imm_u32)); 103 ctx.Add("MOV.S {},{};", inst, -static_cast<s32>(value.imm_u32));