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| author | 2021-12-27 23:59:32 -0500 | |
|---|---|---|
| committer | 2021-12-29 19:03:50 -0500 | |
| commit | b84d429c2ec59e54a89d9d4e34b0df9f22172e8f (patch) | |
| tree | e275b74a6fb2d16219697cbad38925e2e660e058 /src/shader_recompiler/backend/glasm/emit_glasm_undefined.cpp | |
| parent | emit_glsl_integer: Use negation work around (diff) | |
| download | yuzu-b84d429c2ec59e54a89d9d4e34b0df9f22172e8f.tar.gz yuzu-b84d429c2ec59e54a89d9d4e34b0df9f22172e8f.tar.xz yuzu-b84d429c2ec59e54a89d9d4e34b0df9f22172e8f.zip | |
glsl_context_get_set: Add alternative cbuf type for broken drivers
some drivers have a bug bitwise converting floating point cbuf values to uint variables. This adds a workaround for these drivers to make all cbufs uint and convert to floating point as needed.
Diffstat (limited to 'src/shader_recompiler/backend/glasm/emit_glasm_undefined.cpp')
0 files changed, 0 insertions, 0 deletions