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authorGravatar ameerj2021-05-09 17:57:57 -0400
committerGravatar ameerj2021-07-22 21:51:30 -0400
commit3e10709091ea6d126474dbac2f2c8f0b6e9a0d3f (patch)
tree2ff037f85f9661b6f0cb94b416974520099748bb /src/shader_recompiler/backend/glasm/emit_glasm_select.cpp
parentglasm: Initial GLASM fp64 support (diff)
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glasm: Reimplement bitwise ops and BFI/BFE
Diffstat (limited to 'src/shader_recompiler/backend/glasm/emit_glasm_select.cpp')
-rw-r--r--src/shader_recompiler/backend/glasm/emit_glasm_select.cpp52
1 files changed, 52 insertions, 0 deletions
diff --git a/src/shader_recompiler/backend/glasm/emit_glasm_select.cpp b/src/shader_recompiler/backend/glasm/emit_glasm_select.cpp
index e69de29bb..8f9df8e23 100644
--- a/src/shader_recompiler/backend/glasm/emit_glasm_select.cpp
+++ b/src/shader_recompiler/backend/glasm/emit_glasm_select.cpp
@@ -0,0 +1,52 @@
1
2// Copyright 2021 yuzu Emulator Project
3// Licensed under GPLv2 or any later version
4// Refer to the license.txt file included.
5
6#include "shader_recompiler/backend/glasm/emit_context.h"
7#include "shader_recompiler/backend/glasm/emit_glasm_instructions.h"
8#include "shader_recompiler/frontend/ir/value.h"
9
10namespace Shader::Backend::GLASM {
11
12void EmitSelectU1([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] ScalarS32 cond,
13 [[maybe_unused]] ScalarS32 true_value, [[maybe_unused]] ScalarS32 false_value) {
14 throw NotImplementedException("GLASM instruction");
15}
16
17void EmitSelectU8([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] ScalarS32 cond,
18 [[maybe_unused]] ScalarS32 true_value, [[maybe_unused]] ScalarS32 false_value) {
19 throw NotImplementedException("GLASM instruction");
20}
21
22void EmitSelectU16([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] ScalarS32 cond,
23 [[maybe_unused]] ScalarS32 true_value, [[maybe_unused]] ScalarS32 false_value) {
24 throw NotImplementedException("GLASM instruction");
25}
26
27void EmitSelectU32(EmitContext& ctx, IR::Inst& inst, ScalarS32 cond, ScalarS32 true_value,
28 ScalarS32 false_value) {
29 ctx.Add("CMP.S {},{},{},{};", inst, cond, true_value, false_value);
30}
31
32void EmitSelectU64([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] ScalarS32 cond,
33 [[maybe_unused]] Register true_value, [[maybe_unused]] Register false_value) {
34 throw NotImplementedException("GLASM instruction");
35}
36
37void EmitSelectF16([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] ScalarS32 cond,
38 [[maybe_unused]] Register true_value, [[maybe_unused]] Register false_value) {
39 throw NotImplementedException("GLASM instruction");
40}
41
42void EmitSelectF32(EmitContext& ctx, IR::Inst& inst, ScalarS32 cond, ScalarS32 true_value,
43 ScalarS32 false_value) {
44 ctx.Add("CMP.S {},{},{},{};", inst, cond, true_value, false_value);
45}
46
47void EmitSelectF64([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] ScalarS32 cond,
48 [[maybe_unused]] Register true_value, [[maybe_unused]] Register false_value) {
49 throw NotImplementedException("GLASM instruction");
50}
51
52} // namespace Shader::Backend::GLASM