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| author | 2021-05-18 21:07:18 -0300 | |
|---|---|---|
| committer | 2021-07-22 21:51:32 -0400 | |
| commit | 85fc7e584ef9d64bae3269e7993bbf919bd10640 (patch) | |
| tree | 21e7c0372b7011a1e9d915da8d7bfdd35dd793c8 /src/shader_recompiler/backend/glasm/emit_glasm_integer.cpp | |
| parent | glasm: Implement gl_WorkGroupID (diff) | |
| download | yuzu-85fc7e584ef9d64bae3269e7993bbf919bd10640.tar.gz yuzu-85fc7e584ef9d64bae3269e7993bbf919bd10640.tar.xz yuzu-85fc7e584ef9d64bae3269e7993bbf919bd10640.zip | |
HACK: Bind stages before and after bindings
Works around a bug where program parameters are only applied to the
current stage, and this one wasn't bound at the moment.
Affects all SSBO usages on GLASM.
Diffstat (limited to 'src/shader_recompiler/backend/glasm/emit_glasm_integer.cpp')
0 files changed, 0 insertions, 0 deletions