summaryrefslogtreecommitdiff
path: root/src/shader_recompiler/backend/glasm/emit_glasm_instructions.h
diff options
context:
space:
mode:
authorGravatar Fernando S2022-01-03 00:39:59 +0100
committerGravatar GitHub2022-01-03 00:39:59 +0100
commitae7da0b12dd8aef115d741eb60d00ddf8ed357df (patch)
tree09d269fe3838d1f8aa5672d2af06cbeb9b45d81f /src/shader_recompiler/backend/glasm/emit_glasm_instructions.h
parentMerge pull request #7659 from ameerj/overlap-overflow (diff)
parentglsl: Add boolean reference workaround (diff)
downloadyuzu-ae7da0b12dd8aef115d741eb60d00ddf8ed357df.tar.gz
yuzu-ae7da0b12dd8aef115d741eb60d00ddf8ed357df.tar.xz
yuzu-ae7da0b12dd8aef115d741eb60d00ddf8ed357df.zip
Merge pull request #7629 from ameerj/nv-driver-fixes
shaders: Add fixes for NVIDIA drivers 495+
Diffstat (limited to 'src/shader_recompiler/backend/glasm/emit_glasm_instructions.h')
-rw-r--r--src/shader_recompiler/backend/glasm/emit_glasm_instructions.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/shader_recompiler/backend/glasm/emit_glasm_instructions.h b/src/shader_recompiler/backend/glasm/emit_glasm_instructions.h
index 1f343bff5..b48007856 100644
--- a/src/shader_recompiler/backend/glasm/emit_glasm_instructions.h
+++ b/src/shader_recompiler/backend/glasm/emit_glasm_instructions.h
@@ -50,6 +50,7 @@ void EmitGetCbufU32(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding,
50void EmitGetCbufF32(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding, ScalarU32 offset); 50void EmitGetCbufF32(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding, ScalarU32 offset);
51void EmitGetCbufU32x2(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding, ScalarU32 offset); 51void EmitGetCbufU32x2(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding, ScalarU32 offset);
52void EmitGetAttribute(EmitContext& ctx, IR::Inst& inst, IR::Attribute attr, ScalarU32 vertex); 52void EmitGetAttribute(EmitContext& ctx, IR::Inst& inst, IR::Attribute attr, ScalarU32 vertex);
53void EmitGetAttributeU32(EmitContext& ctx, IR::Inst& inst, IR::Attribute attr, ScalarU32 vertex);
53void EmitSetAttribute(EmitContext& ctx, IR::Attribute attr, ScalarF32 value, ScalarU32 vertex); 54void EmitSetAttribute(EmitContext& ctx, IR::Attribute attr, ScalarF32 value, ScalarU32 vertex);
54void EmitGetAttributeIndexed(EmitContext& ctx, IR::Inst& inst, ScalarS32 offset, ScalarU32 vertex); 55void EmitGetAttributeIndexed(EmitContext& ctx, IR::Inst& inst, ScalarS32 offset, ScalarU32 vertex);
55void EmitSetAttributeIndexed(EmitContext& ctx, ScalarU32 offset, ScalarF32 value, ScalarU32 vertex); 56void EmitSetAttributeIndexed(EmitContext& ctx, ScalarU32 offset, ScalarF32 value, ScalarU32 vertex);