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authorGravatar lat9nq2023-06-05 21:05:22 -0400
committerGravatar lat9nq2023-07-21 10:56:07 -0400
commit60773194a039fced8cf2da308e1b8220d08a1636 (patch)
tree5afb956619f995866c38d755feaa3a8b3fd7d522 /src/shader_recompiler/backend/glasm/emit_glasm_image.cpp
parentuisettings: Fix typings (diff)
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settings: Add a registry of settings
LoadString: Sanitize input settings: Handle empty string, remove redundant category settings: Rename Input to Controls, FS to DataStorage settings: Fix Controls groups information settings: Move use_docked_mode to System (again) settings: Document settings: Add type identification function settings: Move registry into values settings: Move global_reset_registry into values settings: Separate AdvGraphics from Renderer settings: More document squash settings: Use linkage object uisettings: Move registry into settings Probably wont build without uisettings: Use settings linkage object config: Load settings with a map Uses the new all_settings vector to load settings. qt-config: Rename settings category qt config: Rename to read category config: Read/write contols category with for_each This is extremely limited due to the complexity of the Controls group, but this handles the the settings that use the interface. qt-config: Use new settings registry qt-config: Read/write advgrphics qt-config: Use settings linkage object yuzu_cmd: Load setting off of vector cmd-config: Finish settings rename config: Read controls settings group with for_each cmd/config: Move registry into values cmd: Read adv graphics cmd-config: Use settings linkage object
Diffstat (limited to 'src/shader_recompiler/backend/glasm/emit_glasm_image.cpp')
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