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authorGravatar Mai M2021-12-07 18:27:50 -0500
committerGravatar GitHub2021-12-07 18:27:50 -0500
commitedbde7a2204cddaa48c2964eb66198639d17db2f (patch)
treecfcfa1e39ab647e96c53541fc47c762e42d4f1fe /src/shader_recompiler/backend/glasm/emit_glasm_composite.cpp
parentMerge pull request #7526 from Void48/patch-1 (diff)
parentemit_spirv: Reduce emit_spirv.h include overhead (diff)
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Merge pull request #7522 from ameerj/shader-recompiler-filenames
shader_recompiler/backend: Minor organization and refactoring to reduce compile time overhead
Diffstat (limited to 'src/shader_recompiler/backend/glasm/emit_glasm_composite.cpp')
-rw-r--r--src/shader_recompiler/backend/glasm/emit_glasm_composite.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/shader_recompiler/backend/glasm/emit_glasm_composite.cpp b/src/shader_recompiler/backend/glasm/emit_glasm_composite.cpp
index bff0b7c1c..babbe6654 100644
--- a/src/shader_recompiler/backend/glasm/emit_glasm_composite.cpp
+++ b/src/shader_recompiler/backend/glasm/emit_glasm_composite.cpp
@@ -2,8 +2,8 @@
2// Licensed under GPLv2 or any later version 2// Licensed under GPLv2 or any later version
3// Refer to the license.txt file included. 3// Refer to the license.txt file included.
4 4
5#include "shader_recompiler/backend/glasm/emit_context.h"
6#include "shader_recompiler/backend/glasm/emit_glasm_instructions.h" 5#include "shader_recompiler/backend/glasm/emit_glasm_instructions.h"
6#include "shader_recompiler/backend/glasm/glasm_emit_context.h"
7#include "shader_recompiler/frontend/ir/value.h" 7#include "shader_recompiler/frontend/ir/value.h"
8 8
9namespace Shader::Backend::GLASM { 9namespace Shader::Backend::GLASM {