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| author | 2021-06-19 22:06:53 -0400 | |
|---|---|---|
| committer | 2021-07-22 21:51:38 -0400 | |
| commit | 1c648f176c0f929266795181d1ba16d27008e5ff (patch) | |
| tree | a4ad0120f561c6a8130bc94496973140a904c08c /src/shader_recompiler/backend/glasm/emit_context.cpp | |
| parent | shader: Calibrate loop safety threshold (diff) | |
| download | yuzu-1c648f176c0f929266795181d1ba16d27008e5ff.tar.gz yuzu-1c648f176c0f929266795181d1ba16d27008e5ff.tar.xz yuzu-1c648f176c0f929266795181d1ba16d27008e5ff.zip | |
emit_glsl_special: Skip initialization of frag_color0
Fixes rendering in Devil May Cry without regressing Ori and the Blind Forest.
Diffstat (limited to 'src/shader_recompiler/backend/glasm/emit_context.cpp')
0 files changed, 0 insertions, 0 deletions