summaryrefslogtreecommitdiff
path: root/src/shader_recompiler/backend/bindings.h
diff options
context:
space:
mode:
authorGravatar ReinUsesLisp2021-05-03 20:53:00 -0300
committerGravatar ameerj2021-07-22 21:51:30 -0400
commitbed090807afd3364ed6ef18a031a0ffd95a1b89b (patch)
tree50035e78e75e7237e4cafcf181eb0b3a2f172912 /src/shader_recompiler/backend/bindings.h
parentshader: Optimize NVN Fallthrough (diff)
downloadyuzu-bed090807afd3364ed6ef18a031a0ffd95a1b89b.tar.gz
yuzu-bed090807afd3364ed6ef18a031a0ffd95a1b89b.tar.xz
yuzu-bed090807afd3364ed6ef18a031a0ffd95a1b89b.zip
Move SPIR-V emission functions to their own header
Diffstat (limited to 'src/shader_recompiler/backend/bindings.h')
-rw-r--r--src/shader_recompiler/backend/bindings.h19
1 files changed, 19 insertions, 0 deletions
diff --git a/src/shader_recompiler/backend/bindings.h b/src/shader_recompiler/backend/bindings.h
new file mode 100644
index 000000000..35503000c
--- /dev/null
+++ b/src/shader_recompiler/backend/bindings.h
@@ -0,0 +1,19 @@
1// Copyright 2021 yuzu Emulator Project
2// Licensed under GPLv2 or any later version
3// Refer to the license.txt file included.
4
5#pragma once
6
7#include "common/common_types.h"
8
9namespace Shader::Backend {
10
11struct Bindings {
12 u32 unified{};
13 u32 uniform_buffer{};
14 u32 storage_buffer{};
15 u32 texture{};
16 u32 image{};
17};
18
19} // namespace Shader::Backend