diff options
| author | 2017-08-19 19:14:33 +0200 | |
|---|---|---|
| committer | 2017-08-19 11:14:33 -0600 | |
| commit | 5d0a1e7efddf234234d54fe97395f6975f8d1a28 (patch) | |
| tree | cef0c9114f39af64c2971509fb2d0197c73cc155 /src/network | |
| parent | Merge pull request #2881 from MerryMage/dsp-firm-check (diff) | |
| download | yuzu-5d0a1e7efddf234234d54fe97395f6975f8d1a28.tar.gz yuzu-5d0a1e7efddf234234d54fe97395f6975f8d1a28.tar.xz yuzu-5d0a1e7efddf234234d54fe97395f6975f8d1a28.zip | |
Added missing parts in libnetwork (#2838)
* Network: Set and send the game information over enet
Added Callbacks for RoomMember and GetMemberList to Room in preparation for web_services.
Diffstat (limited to 'src/network')
| -rw-r--r-- | src/network/packet.cpp | 38 | ||||
| -rw-r--r-- | src/network/packet.h | 4 | ||||
| -rw-r--r-- | src/network/room.cpp | 84 | ||||
| -rw-r--r-- | src/network/room.h | 19 | ||||
| -rw-r--r-- | src/network/room_member.cpp | 128 | ||||
| -rw-r--r-- | src/network/room_member.h | 59 |
6 files changed, 296 insertions, 36 deletions
diff --git a/src/network/packet.cpp b/src/network/packet.cpp index 660e92c0d..cc60f2fbc 100644 --- a/src/network/packet.cpp +++ b/src/network/packet.cpp | |||
| @@ -13,6 +13,18 @@ | |||
| 13 | 13 | ||
| 14 | namespace Network { | 14 | namespace Network { |
| 15 | 15 | ||
| 16 | #ifndef htonll | ||
| 17 | u64 htonll(u64 x) { | ||
| 18 | return ((1 == htonl(1)) ? (x) : ((uint64_t)htonl((x)&0xFFFFFFFF) << 32) | htonl((x) >> 32)); | ||
| 19 | } | ||
| 20 | #endif | ||
| 21 | |||
| 22 | #ifndef ntohll | ||
| 23 | u64 ntohll(u64 x) { | ||
| 24 | return ((1 == ntohl(1)) ? (x) : ((uint64_t)ntohl((x)&0xFFFFFFFF) << 32) | ntohl((x) >> 32)); | ||
| 25 | } | ||
| 26 | #endif | ||
| 27 | |||
| 16 | void Packet::Append(const void* in_data, std::size_t size_in_bytes) { | 28 | void Packet::Append(const void* in_data, std::size_t size_in_bytes) { |
| 17 | if (in_data && (size_in_bytes > 0)) { | 29 | if (in_data && (size_in_bytes > 0)) { |
| 18 | std::size_t start = data.size(); | 30 | std::size_t start = data.size(); |
| @@ -100,6 +112,20 @@ Packet& Packet::operator>>(u32& out_data) { | |||
| 100 | return *this; | 112 | return *this; |
| 101 | } | 113 | } |
| 102 | 114 | ||
| 115 | Packet& Packet::operator>>(s64& out_data) { | ||
| 116 | s64 value; | ||
| 117 | Read(&value, sizeof(value)); | ||
| 118 | out_data = ntohll(value); | ||
| 119 | return *this; | ||
| 120 | } | ||
| 121 | |||
| 122 | Packet& Packet::operator>>(u64& out_data) { | ||
| 123 | u64 value; | ||
| 124 | Read(&value, sizeof(value)); | ||
| 125 | out_data = ntohll(value); | ||
| 126 | return *this; | ||
| 127 | } | ||
| 128 | |||
| 103 | Packet& Packet::operator>>(float& out_data) { | 129 | Packet& Packet::operator>>(float& out_data) { |
| 104 | Read(&out_data, sizeof(out_data)); | 130 | Read(&out_data, sizeof(out_data)); |
| 105 | return *this; | 131 | return *this; |
| @@ -183,6 +209,18 @@ Packet& Packet::operator<<(u32 in_data) { | |||
| 183 | return *this; | 209 | return *this; |
| 184 | } | 210 | } |
| 185 | 211 | ||
| 212 | Packet& Packet::operator<<(s64 in_data) { | ||
| 213 | s64 toWrite = htonll(in_data); | ||
| 214 | Append(&toWrite, sizeof(toWrite)); | ||
| 215 | return *this; | ||
| 216 | } | ||
| 217 | |||
| 218 | Packet& Packet::operator<<(u64 in_data) { | ||
| 219 | u64 toWrite = htonll(in_data); | ||
| 220 | Append(&toWrite, sizeof(toWrite)); | ||
| 221 | return *this; | ||
| 222 | } | ||
| 223 | |||
| 186 | Packet& Packet::operator<<(float in_data) { | 224 | Packet& Packet::operator<<(float in_data) { |
| 187 | Append(&in_data, sizeof(in_data)); | 225 | Append(&in_data, sizeof(in_data)); |
| 188 | return *this; | 226 | return *this; |
diff --git a/src/network/packet.h b/src/network/packet.h index 94b351ab1..5a2e58dc2 100644 --- a/src/network/packet.h +++ b/src/network/packet.h | |||
| @@ -72,6 +72,8 @@ public: | |||
| 72 | Packet& operator>>(u16& out_data); | 72 | Packet& operator>>(u16& out_data); |
| 73 | Packet& operator>>(s32& out_data); | 73 | Packet& operator>>(s32& out_data); |
| 74 | Packet& operator>>(u32& out_data); | 74 | Packet& operator>>(u32& out_data); |
| 75 | Packet& operator>>(s64& out_data); | ||
| 76 | Packet& operator>>(u64& out_data); | ||
| 75 | Packet& operator>>(float& out_data); | 77 | Packet& operator>>(float& out_data); |
| 76 | Packet& operator>>(double& out_data); | 78 | Packet& operator>>(double& out_data); |
| 77 | Packet& operator>>(char* out_data); | 79 | Packet& operator>>(char* out_data); |
| @@ -89,6 +91,8 @@ public: | |||
| 89 | Packet& operator<<(u16 in_data); | 91 | Packet& operator<<(u16 in_data); |
| 90 | Packet& operator<<(s32 in_data); | 92 | Packet& operator<<(s32 in_data); |
| 91 | Packet& operator<<(u32 in_data); | 93 | Packet& operator<<(u32 in_data); |
| 94 | Packet& operator<<(s64 in_data); | ||
| 95 | Packet& operator<<(u64 in_data); | ||
| 92 | Packet& operator<<(float in_data); | 96 | Packet& operator<<(float in_data); |
| 93 | Packet& operator<<(double in_data); | 97 | Packet& operator<<(double in_data); |
| 94 | Packet& operator<<(const char* in_data); | 98 | Packet& operator<<(const char* in_data); |
diff --git a/src/network/room.cpp b/src/network/room.cpp index fbbaf8b93..261049ab0 100644 --- a/src/network/room.cpp +++ b/src/network/room.cpp | |||
| @@ -4,9 +4,9 @@ | |||
| 4 | 4 | ||
| 5 | #include <algorithm> | 5 | #include <algorithm> |
| 6 | #include <atomic> | 6 | #include <atomic> |
| 7 | #include <mutex> | ||
| 7 | #include <random> | 8 | #include <random> |
| 8 | #include <thread> | 9 | #include <thread> |
| 9 | #include <vector> | ||
| 10 | #include "enet/enet.h" | 10 | #include "enet/enet.h" |
| 11 | #include "network/packet.h" | 11 | #include "network/packet.h" |
| 12 | #include "network/room.h" | 12 | #include "network/room.h" |
| @@ -29,12 +29,14 @@ public: | |||
| 29 | 29 | ||
| 30 | struct Member { | 30 | struct Member { |
| 31 | std::string nickname; ///< The nickname of the member. | 31 | std::string nickname; ///< The nickname of the member. |
| 32 | std::string game_name; ///< The current game of the member | 32 | GameInfo game_info; ///< The current game of the member |
| 33 | MacAddress mac_address; ///< The assigned mac address of the member. | 33 | MacAddress mac_address; ///< The assigned mac address of the member. |
| 34 | ENetPeer* peer; ///< The remote peer. | 34 | ENetPeer* peer; ///< The remote peer. |
| 35 | }; | 35 | }; |
| 36 | using MemberList = std::vector<Member>; | 36 | using MemberList = std::vector<Member>; |
| 37 | MemberList members; ///< Information about the members of this room. | 37 | MemberList members; ///< Information about the members of this room |
| 38 | mutable std::mutex member_mutex; ///< Mutex for locking the members list | ||
| 39 | /// This should be a std::shared_mutex as soon as C++17 is supported | ||
| 38 | 40 | ||
| 39 | RoomImpl() | 41 | RoomImpl() |
| 40 | : random_gen(std::random_device()()), NintendoOUI{0x00, 0x1F, 0x32, 0x00, 0x00, 0x00} {} | 42 | : random_gen(std::random_device()()), NintendoOUI{0x00, 0x1F, 0x32, 0x00, 0x00, 0x00} {} |
| @@ -147,7 +149,7 @@ void Room::RoomImpl::ServerLoop() { | |||
| 147 | case IdJoinRequest: | 149 | case IdJoinRequest: |
| 148 | HandleJoinRequest(&event); | 150 | HandleJoinRequest(&event); |
| 149 | break; | 151 | break; |
| 150 | case IdSetGameName: | 152 | case IdSetGameInfo: |
| 151 | HandleGameNamePacket(&event); | 153 | HandleGameNamePacket(&event); |
| 152 | break; | 154 | break; |
| 153 | case IdWifiPacket: | 155 | case IdWifiPacket: |
| @@ -213,7 +215,10 @@ void Room::RoomImpl::HandleJoinRequest(const ENetEvent* event) { | |||
| 213 | member.nickname = nickname; | 215 | member.nickname = nickname; |
| 214 | member.peer = event->peer; | 216 | member.peer = event->peer; |
| 215 | 217 | ||
| 216 | members.push_back(std::move(member)); | 218 | { |
| 219 | std::lock_guard<std::mutex> lock(member_mutex); | ||
| 220 | members.push_back(std::move(member)); | ||
| 221 | } | ||
| 217 | 222 | ||
| 218 | // Notify everyone that the room information has changed. | 223 | // Notify everyone that the room information has changed. |
| 219 | BroadcastRoomInformation(); | 224 | BroadcastRoomInformation(); |
| @@ -223,12 +228,14 @@ void Room::RoomImpl::HandleJoinRequest(const ENetEvent* event) { | |||
| 223 | bool Room::RoomImpl::IsValidNickname(const std::string& nickname) const { | 228 | bool Room::RoomImpl::IsValidNickname(const std::string& nickname) const { |
| 224 | // A nickname is valid if it is not already taken by anybody else in the room. | 229 | // A nickname is valid if it is not already taken by anybody else in the room. |
| 225 | // TODO(B3N30): Check for empty names, spaces, etc. | 230 | // TODO(B3N30): Check for empty names, spaces, etc. |
| 231 | std::lock_guard<std::mutex> lock(member_mutex); | ||
| 226 | return std::all_of(members.begin(), members.end(), | 232 | return std::all_of(members.begin(), members.end(), |
| 227 | [&nickname](const auto& member) { return member.nickname != nickname; }); | 233 | [&nickname](const auto& member) { return member.nickname != nickname; }); |
| 228 | } | 234 | } |
| 229 | 235 | ||
| 230 | bool Room::RoomImpl::IsValidMacAddress(const MacAddress& address) const { | 236 | bool Room::RoomImpl::IsValidMacAddress(const MacAddress& address) const { |
| 231 | // A MAC address is valid if it is not already taken by anybody else in the room. | 237 | // A MAC address is valid if it is not already taken by anybody else in the room. |
| 238 | std::lock_guard<std::mutex> lock(member_mutex); | ||
| 232 | return std::all_of(members.begin(), members.end(), | 239 | return std::all_of(members.begin(), members.end(), |
| 233 | [&address](const auto& member) { return member.mac_address != address; }); | 240 | [&address](const auto& member) { return member.mac_address != address; }); |
| 234 | } | 241 | } |
| @@ -279,6 +286,7 @@ void Room::RoomImpl::SendCloseMessage() { | |||
| 279 | packet << static_cast<u8>(IdCloseRoom); | 286 | packet << static_cast<u8>(IdCloseRoom); |
| 280 | ENetPacket* enet_packet = | 287 | ENetPacket* enet_packet = |
| 281 | enet_packet_create(packet.GetData(), packet.GetDataSize(), ENET_PACKET_FLAG_RELIABLE); | 288 | enet_packet_create(packet.GetData(), packet.GetDataSize(), ENET_PACKET_FLAG_RELIABLE); |
| 289 | std::lock_guard<std::mutex> lock(member_mutex); | ||
| 282 | for (auto& member : members) { | 290 | for (auto& member : members) { |
| 283 | enet_peer_send(member.peer, 0, enet_packet); | 291 | enet_peer_send(member.peer, 0, enet_packet); |
| 284 | } | 292 | } |
| @@ -295,10 +303,14 @@ void Room::RoomImpl::BroadcastRoomInformation() { | |||
| 295 | packet << room_information.member_slots; | 303 | packet << room_information.member_slots; |
| 296 | 304 | ||
| 297 | packet << static_cast<u32>(members.size()); | 305 | packet << static_cast<u32>(members.size()); |
| 298 | for (const auto& member : members) { | 306 | { |
| 299 | packet << member.nickname; | 307 | std::lock_guard<std::mutex> lock(member_mutex); |
| 300 | packet << member.mac_address; | 308 | for (const auto& member : members) { |
| 301 | packet << member.game_name; | 309 | packet << member.nickname; |
| 310 | packet << member.mac_address; | ||
| 311 | packet << member.game_info.name; | ||
| 312 | packet << member.game_info.id; | ||
| 313 | } | ||
| 302 | } | 314 | } |
| 303 | 315 | ||
| 304 | ENetPacket* enet_packet = | 316 | ENetPacket* enet_packet = |
| @@ -335,11 +347,13 @@ void Room::RoomImpl::HandleWifiPacket(const ENetEvent* event) { | |||
| 335 | ENET_PACKET_FLAG_RELIABLE); | 347 | ENET_PACKET_FLAG_RELIABLE); |
| 336 | 348 | ||
| 337 | if (destination_address == BroadcastMac) { // Send the data to everyone except the sender | 349 | if (destination_address == BroadcastMac) { // Send the data to everyone except the sender |
| 350 | std::lock_guard<std::mutex> lock(member_mutex); | ||
| 338 | for (const auto& member : members) { | 351 | for (const auto& member : members) { |
| 339 | if (member.peer != event->peer) | 352 | if (member.peer != event->peer) |
| 340 | enet_peer_send(member.peer, 0, enet_packet); | 353 | enet_peer_send(member.peer, 0, enet_packet); |
| 341 | } | 354 | } |
| 342 | } else { // Send the data only to the destination client | 355 | } else { // Send the data only to the destination client |
| 356 | std::lock_guard<std::mutex> lock(member_mutex); | ||
| 343 | auto member = std::find_if(members.begin(), members.end(), | 357 | auto member = std::find_if(members.begin(), members.end(), |
| 344 | [destination_address](const Member& member) -> bool { | 358 | [destination_address](const Member& member) -> bool { |
| 345 | return member.mac_address == destination_address; | 359 | return member.mac_address == destination_address; |
| @@ -361,6 +375,8 @@ void Room::RoomImpl::HandleChatPacket(const ENetEvent* event) { | |||
| 361 | auto CompareNetworkAddress = [event](const Member member) -> bool { | 375 | auto CompareNetworkAddress = [event](const Member member) -> bool { |
| 362 | return member.peer == event->peer; | 376 | return member.peer == event->peer; |
| 363 | }; | 377 | }; |
| 378 | |||
| 379 | std::lock_guard<std::mutex> lock(member_mutex); | ||
| 364 | const auto sending_member = std::find_if(members.begin(), members.end(), CompareNetworkAddress); | 380 | const auto sending_member = std::find_if(members.begin(), members.end(), CompareNetworkAddress); |
| 365 | if (sending_member == members.end()) { | 381 | if (sending_member == members.end()) { |
| 366 | return; // Received a chat message from a unknown sender | 382 | return; // Received a chat message from a unknown sender |
| @@ -385,22 +401,32 @@ void Room::RoomImpl::HandleGameNamePacket(const ENetEvent* event) { | |||
| 385 | in_packet.Append(event->packet->data, event->packet->dataLength); | 401 | in_packet.Append(event->packet->data, event->packet->dataLength); |
| 386 | 402 | ||
| 387 | in_packet.IgnoreBytes(sizeof(u8)); // Igonore the message type | 403 | in_packet.IgnoreBytes(sizeof(u8)); // Igonore the message type |
| 388 | std::string game_name; | 404 | GameInfo game_info; |
| 389 | in_packet >> game_name; | 405 | in_packet >> game_info.name; |
| 390 | auto member = | 406 | in_packet >> game_info.id; |
| 391 | std::find_if(members.begin(), members.end(), | 407 | |
| 392 | [event](const Member& member) -> bool { return member.peer == event->peer; }); | 408 | { |
| 393 | if (member != members.end()) { | 409 | std::lock_guard<std::mutex> lock(member_mutex); |
| 394 | member->game_name = game_name; | 410 | auto member = |
| 395 | BroadcastRoomInformation(); | 411 | std::find_if(members.begin(), members.end(), [event](const Member& member) -> bool { |
| 412 | return member.peer == event->peer; | ||
| 413 | }); | ||
| 414 | if (member != members.end()) { | ||
| 415 | member->game_info = game_info; | ||
| 416 | } | ||
| 396 | } | 417 | } |
| 418 | BroadcastRoomInformation(); | ||
| 397 | } | 419 | } |
| 398 | 420 | ||
| 399 | void Room::RoomImpl::HandleClientDisconnection(ENetPeer* client) { | 421 | void Room::RoomImpl::HandleClientDisconnection(ENetPeer* client) { |
| 400 | // Remove the client from the members list. | 422 | // Remove the client from the members list. |
| 401 | members.erase(std::remove_if(members.begin(), members.end(), | 423 | { |
| 402 | [client](const Member& member) { return member.peer == client; }), | 424 | std::lock_guard<std::mutex> lock(member_mutex); |
| 403 | members.end()); | 425 | members.erase( |
| 426 | std::remove_if(members.begin(), members.end(), | ||
| 427 | [client](const Member& member) { return member.peer == client; }), | ||
| 428 | members.end()); | ||
| 429 | } | ||
| 404 | 430 | ||
| 405 | // Announce the change to all clients. | 431 | // Announce the change to all clients. |
| 406 | enet_peer_disconnect(client, 0); | 432 | enet_peer_disconnect(client, 0); |
| @@ -437,6 +463,19 @@ const RoomInformation& Room::GetRoomInformation() const { | |||
| 437 | return room_impl->room_information; | 463 | return room_impl->room_information; |
| 438 | } | 464 | } |
| 439 | 465 | ||
| 466 | std::vector<Room::Member> Room::GetRoomMemberList() const { | ||
| 467 | std::vector<Room::Member> member_list; | ||
| 468 | std::lock_guard<std::mutex> lock(room_impl->member_mutex); | ||
| 469 | for (const auto& member_impl : room_impl->members) { | ||
| 470 | Member member; | ||
| 471 | member.nickname = member_impl.nickname; | ||
| 472 | member.mac_address = member_impl.mac_address; | ||
| 473 | member.game_info = member_impl.game_info; | ||
| 474 | member_list.push_back(member); | ||
| 475 | } | ||
| 476 | return member_list; | ||
| 477 | }; | ||
| 478 | |||
| 440 | void Room::Destroy() { | 479 | void Room::Destroy() { |
| 441 | room_impl->state = State::Closed; | 480 | room_impl->state = State::Closed; |
| 442 | room_impl->room_thread->join(); | 481 | room_impl->room_thread->join(); |
| @@ -447,7 +486,10 @@ void Room::Destroy() { | |||
| 447 | } | 486 | } |
| 448 | room_impl->room_information = {}; | 487 | room_impl->room_information = {}; |
| 449 | room_impl->server = nullptr; | 488 | room_impl->server = nullptr; |
| 450 | room_impl->members.clear(); | 489 | { |
| 490 | std::lock_guard<std::mutex> lock(room_impl->member_mutex); | ||
| 491 | room_impl->members.clear(); | ||
| 492 | } | ||
| 451 | room_impl->room_information.member_slots = 0; | 493 | room_impl->room_information.member_slots = 0; |
| 452 | room_impl->room_information.name.clear(); | 494 | room_impl->room_information.name.clear(); |
| 453 | } | 495 | } |
diff --git a/src/network/room.h b/src/network/room.h index 65b0d008a..8285a4d0c 100644 --- a/src/network/room.h +++ b/src/network/room.h | |||
| @@ -7,6 +7,7 @@ | |||
| 7 | #include <array> | 7 | #include <array> |
| 8 | #include <memory> | 8 | #include <memory> |
| 9 | #include <string> | 9 | #include <string> |
| 10 | #include <vector> | ||
| 10 | #include "common/common_types.h" | 11 | #include "common/common_types.h" |
| 11 | 12 | ||
| 12 | namespace Network { | 13 | namespace Network { |
| @@ -21,6 +22,11 @@ struct RoomInformation { | |||
| 21 | u32 member_slots; ///< Maximum number of members in this room | 22 | u32 member_slots; ///< Maximum number of members in this room |
| 22 | }; | 23 | }; |
| 23 | 24 | ||
| 25 | struct GameInfo { | ||
| 26 | std::string name{""}; | ||
| 27 | u64 id{0}; | ||
| 28 | }; | ||
| 29 | |||
| 24 | using MacAddress = std::array<u8, 6>; | 30 | using MacAddress = std::array<u8, 6>; |
| 25 | /// A special MAC address that tells the room we're joining to assign us a MAC address | 31 | /// A special MAC address that tells the room we're joining to assign us a MAC address |
| 26 | /// automatically. | 32 | /// automatically. |
| @@ -34,7 +40,7 @@ enum RoomMessageTypes : u8 { | |||
| 34 | IdJoinRequest = 1, | 40 | IdJoinRequest = 1, |
| 35 | IdJoinSuccess, | 41 | IdJoinSuccess, |
| 36 | IdRoomInformation, | 42 | IdRoomInformation, |
| 37 | IdSetGameName, | 43 | IdSetGameInfo, |
| 38 | IdWifiPacket, | 44 | IdWifiPacket, |
| 39 | IdChatMessage, | 45 | IdChatMessage, |
| 40 | IdNameCollision, | 46 | IdNameCollision, |
| @@ -51,6 +57,12 @@ public: | |||
| 51 | Closed, ///< The room is not opened and can not accept connections. | 57 | Closed, ///< The room is not opened and can not accept connections. |
| 52 | }; | 58 | }; |
| 53 | 59 | ||
| 60 | struct Member { | ||
| 61 | std::string nickname; ///< The nickname of the member. | ||
| 62 | GameInfo game_info; ///< The current game of the member | ||
| 63 | MacAddress mac_address; ///< The assigned mac address of the member. | ||
| 64 | }; | ||
| 65 | |||
| 54 | Room(); | 66 | Room(); |
| 55 | ~Room(); | 67 | ~Room(); |
| 56 | 68 | ||
| @@ -65,6 +77,11 @@ public: | |||
| 65 | const RoomInformation& GetRoomInformation() const; | 77 | const RoomInformation& GetRoomInformation() const; |
| 66 | 78 | ||
| 67 | /** | 79 | /** |
| 80 | * Gets a list of the mbmers connected to the room. | ||
| 81 | */ | ||
| 82 | std::vector<Member> GetRoomMemberList() const; | ||
| 83 | |||
| 84 | /** | ||
| 68 | * Creates the socket for this room. Will bind to default address if | 85 | * Creates the socket for this room. Will bind to default address if |
| 69 | * server is empty string. | 86 | * server is empty string. |
| 70 | */ | 87 | */ |
diff --git a/src/network/room_member.cpp b/src/network/room_member.cpp index dac9bacae..f229ec6fd 100644 --- a/src/network/room_member.cpp +++ b/src/network/room_member.cpp | |||
| @@ -5,6 +5,7 @@ | |||
| 5 | #include <atomic> | 5 | #include <atomic> |
| 6 | #include <list> | 6 | #include <list> |
| 7 | #include <mutex> | 7 | #include <mutex> |
| 8 | #include <set> | ||
| 8 | #include <thread> | 9 | #include <thread> |
| 9 | #include "common/assert.h" | 10 | #include "common/assert.h" |
| 10 | #include "enet/enet.h" | 11 | #include "enet/enet.h" |
| @@ -25,6 +26,9 @@ public: | |||
| 25 | /// Information about the room we're connected to. | 26 | /// Information about the room we're connected to. |
| 26 | RoomInformation room_information; | 27 | RoomInformation room_information; |
| 27 | 28 | ||
| 29 | /// The current game name, id and version | ||
| 30 | GameInfo current_game_info; | ||
| 31 | |||
| 28 | std::atomic<State> state{State::Idle}; ///< Current state of the RoomMember. | 32 | std::atomic<State> state{State::Idle}; ///< Current state of the RoomMember. |
| 29 | void SetState(const State new_state); | 33 | void SetState(const State new_state); |
| 30 | bool IsConnected() const; | 34 | bool IsConnected() const; |
| @@ -37,6 +41,24 @@ public: | |||
| 37 | std::unique_ptr<std::thread> loop_thread; | 41 | std::unique_ptr<std::thread> loop_thread; |
| 38 | std::mutex send_list_mutex; ///< Mutex that controls access to the `send_list` variable. | 42 | std::mutex send_list_mutex; ///< Mutex that controls access to the `send_list` variable. |
| 39 | std::list<Packet> send_list; ///< A list that stores all packets to send the async | 43 | std::list<Packet> send_list; ///< A list that stores all packets to send the async |
| 44 | |||
| 45 | template <typename T> | ||
| 46 | using CallbackSet = std::set<CallbackHandle<T>>; | ||
| 47 | std::mutex callback_mutex; ///< The mutex used for handling callbacks | ||
| 48 | |||
| 49 | class Callbacks { | ||
| 50 | public: | ||
| 51 | template <typename T> | ||
| 52 | CallbackSet<T>& Get(); | ||
| 53 | |||
| 54 | private: | ||
| 55 | CallbackSet<WifiPacket> callback_set_wifi_packet; | ||
| 56 | CallbackSet<ChatEntry> callback_set_chat_messages; | ||
| 57 | CallbackSet<RoomInformation> callback_set_room_information; | ||
| 58 | CallbackSet<State> callback_set_state; | ||
| 59 | }; | ||
| 60 | Callbacks callbacks; ///< All CallbackSets to all events | ||
| 61 | |||
| 40 | void MemberLoop(); | 62 | void MemberLoop(); |
| 41 | 63 | ||
| 42 | void StartLoop(); | 64 | void StartLoop(); |
| @@ -84,12 +106,20 @@ public: | |||
| 84 | * Disconnects the RoomMember from the Room | 106 | * Disconnects the RoomMember from the Room |
| 85 | */ | 107 | */ |
| 86 | void Disconnect(); | 108 | void Disconnect(); |
| 109 | |||
| 110 | template <typename T> | ||
| 111 | void Invoke(const T& data); | ||
| 112 | |||
| 113 | template <typename T> | ||
| 114 | CallbackHandle<T> Bind(std::function<void(const T&)> callback); | ||
| 87 | }; | 115 | }; |
| 88 | 116 | ||
| 89 | // RoomMemberImpl | 117 | // RoomMemberImpl |
| 90 | void RoomMember::RoomMemberImpl::SetState(const State new_state) { | 118 | void RoomMember::RoomMemberImpl::SetState(const State new_state) { |
| 91 | state = new_state; | 119 | if (state != new_state) { |
| 92 | // TODO(B3N30): Invoke the callback functions | 120 | state = new_state; |
| 121 | Invoke<State>(state); | ||
| 122 | } | ||
| 93 | } | 123 | } |
| 94 | 124 | ||
| 95 | bool RoomMember::RoomMemberImpl::IsConnected() const { | 125 | bool RoomMember::RoomMemberImpl::IsConnected() const { |
| @@ -195,9 +225,10 @@ void RoomMember::RoomMemberImpl::HandleRoomInformationPacket(const ENetEvent* ev | |||
| 195 | for (auto& member : member_information) { | 225 | for (auto& member : member_information) { |
| 196 | packet >> member.nickname; | 226 | packet >> member.nickname; |
| 197 | packet >> member.mac_address; | 227 | packet >> member.mac_address; |
| 198 | packet >> member.game_name; | 228 | packet >> member.game_info.name; |
| 229 | packet >> member.game_info.id; | ||
| 199 | } | 230 | } |
| 200 | // TODO(B3N30): Invoke callbacks | 231 | Invoke(room_information); |
| 201 | } | 232 | } |
| 202 | 233 | ||
| 203 | void RoomMember::RoomMemberImpl::HandleJoinPacket(const ENetEvent* event) { | 234 | void RoomMember::RoomMemberImpl::HandleJoinPacket(const ENetEvent* event) { |
| @@ -209,7 +240,7 @@ void RoomMember::RoomMemberImpl::HandleJoinPacket(const ENetEvent* event) { | |||
| 209 | 240 | ||
| 210 | // Parse the MAC Address from the packet | 241 | // Parse the MAC Address from the packet |
| 211 | packet >> mac_address; | 242 | packet >> mac_address; |
| 212 | // TODO(B3N30): Invoke callbacks | 243 | SetState(State::Joined); |
| 213 | } | 244 | } |
| 214 | 245 | ||
| 215 | void RoomMember::RoomMemberImpl::HandleWifiPackets(const ENetEvent* event) { | 246 | void RoomMember::RoomMemberImpl::HandleWifiPackets(const ENetEvent* event) { |
| @@ -235,7 +266,7 @@ void RoomMember::RoomMemberImpl::HandleWifiPackets(const ENetEvent* event) { | |||
| 235 | 266 | ||
| 236 | packet >> wifi_packet.data; | 267 | packet >> wifi_packet.data; |
| 237 | 268 | ||
| 238 | // TODO(B3N30): Invoke callbacks | 269 | Invoke<WifiPacket>(wifi_packet); |
| 239 | } | 270 | } |
| 240 | 271 | ||
| 241 | void RoomMember::RoomMemberImpl::HandleChatPacket(const ENetEvent* event) { | 272 | void RoomMember::RoomMemberImpl::HandleChatPacket(const ENetEvent* event) { |
| @@ -248,7 +279,7 @@ void RoomMember::RoomMemberImpl::HandleChatPacket(const ENetEvent* event) { | |||
| 248 | ChatEntry chat_entry{}; | 279 | ChatEntry chat_entry{}; |
| 249 | packet >> chat_entry.nickname; | 280 | packet >> chat_entry.nickname; |
| 250 | packet >> chat_entry.message; | 281 | packet >> chat_entry.message; |
| 251 | // TODO(B3N30): Invoke callbacks | 282 | Invoke<ChatEntry>(chat_entry); |
| 252 | } | 283 | } |
| 253 | 284 | ||
| 254 | void RoomMember::RoomMemberImpl::Disconnect() { | 285 | void RoomMember::RoomMemberImpl::Disconnect() { |
| @@ -276,6 +307,46 @@ void RoomMember::RoomMemberImpl::Disconnect() { | |||
| 276 | server = nullptr; | 307 | server = nullptr; |
| 277 | } | 308 | } |
| 278 | 309 | ||
| 310 | template <> | ||
| 311 | RoomMember::RoomMemberImpl::CallbackSet<WifiPacket>& RoomMember::RoomMemberImpl::Callbacks::Get() { | ||
| 312 | return callback_set_wifi_packet; | ||
| 313 | } | ||
| 314 | |||
| 315 | template <> | ||
| 316 | RoomMember::RoomMemberImpl::CallbackSet<RoomMember::State>& | ||
| 317 | RoomMember::RoomMemberImpl::Callbacks::Get() { | ||
| 318 | return callback_set_state; | ||
| 319 | } | ||
| 320 | |||
| 321 | template <> | ||
| 322 | RoomMember::RoomMemberImpl::CallbackSet<RoomInformation>& | ||
| 323 | RoomMember::RoomMemberImpl::Callbacks::Get() { | ||
| 324 | return callback_set_room_information; | ||
| 325 | } | ||
| 326 | |||
| 327 | template <> | ||
| 328 | RoomMember::RoomMemberImpl::CallbackSet<ChatEntry>& RoomMember::RoomMemberImpl::Callbacks::Get() { | ||
| 329 | return callback_set_chat_messages; | ||
| 330 | } | ||
| 331 | |||
| 332 | template <typename T> | ||
| 333 | void RoomMember::RoomMemberImpl::Invoke(const T& data) { | ||
| 334 | std::lock_guard<std::mutex> lock(callback_mutex); | ||
| 335 | CallbackSet<T> callback_set = callbacks.Get<T>(); | ||
| 336 | for (auto const& callback : callback_set) | ||
| 337 | (*callback)(data); | ||
| 338 | } | ||
| 339 | |||
| 340 | template <typename T> | ||
| 341 | RoomMember::CallbackHandle<T> RoomMember::RoomMemberImpl::Bind( | ||
| 342 | std::function<void(const T&)> callback) { | ||
| 343 | std::lock_guard<std::mutex> lock(callback_mutex); | ||
| 344 | CallbackHandle<T> handle; | ||
| 345 | handle = std::make_shared<std::function<void(const T&)>>(callback); | ||
| 346 | callbacks.Get<T>().insert(handle); | ||
| 347 | return handle; | ||
| 348 | } | ||
| 349 | |||
| 279 | // RoomMember | 350 | // RoomMember |
| 280 | RoomMember::RoomMember() : room_member_impl{std::make_unique<RoomMemberImpl>()} { | 351 | RoomMember::RoomMember() : room_member_impl{std::make_unique<RoomMemberImpl>()} { |
| 281 | room_member_impl->client = enet_host_create(nullptr, 1, NumChannels, 0, 0); | 352 | room_member_impl->client = enet_host_create(nullptr, 1, NumChannels, 0, 0); |
| @@ -339,6 +410,7 @@ void RoomMember::Join(const std::string& nick, const char* server_addr, u16 serv | |||
| 339 | room_member_impl->SetState(State::Joining); | 410 | room_member_impl->SetState(State::Joining); |
| 340 | room_member_impl->StartLoop(); | 411 | room_member_impl->StartLoop(); |
| 341 | room_member_impl->SendJoinRequest(nick, preferred_mac); | 412 | room_member_impl->SendJoinRequest(nick, preferred_mac); |
| 413 | SendGameInfo(room_member_impl->current_game_info); | ||
| 342 | } else { | 414 | } else { |
| 343 | room_member_impl->SetState(State::CouldNotConnect); | 415 | room_member_impl->SetState(State::CouldNotConnect); |
| 344 | } | 416 | } |
| @@ -366,17 +438,53 @@ void RoomMember::SendChatMessage(const std::string& message) { | |||
| 366 | room_member_impl->Send(std::move(packet)); | 438 | room_member_impl->Send(std::move(packet)); |
| 367 | } | 439 | } |
| 368 | 440 | ||
| 369 | void RoomMember::SendGameName(const std::string& game_name) { | 441 | void RoomMember::SendGameInfo(const GameInfo& game_info) { |
| 442 | room_member_impl->current_game_info = game_info; | ||
| 443 | if (!IsConnected()) | ||
| 444 | return; | ||
| 445 | |||
| 370 | Packet packet; | 446 | Packet packet; |
| 371 | packet << static_cast<u8>(IdSetGameName); | 447 | packet << static_cast<u8>(IdSetGameInfo); |
| 372 | packet << game_name; | 448 | packet << game_info.name; |
| 449 | packet << game_info.id; | ||
| 373 | room_member_impl->Send(std::move(packet)); | 450 | room_member_impl->Send(std::move(packet)); |
| 374 | } | 451 | } |
| 375 | 452 | ||
| 453 | RoomMember::CallbackHandle<RoomMember::State> RoomMember::BindOnStateChanged( | ||
| 454 | std::function<void(const RoomMember::State&)> callback) { | ||
| 455 | return room_member_impl->Bind(callback); | ||
| 456 | } | ||
| 457 | |||
| 458 | RoomMember::CallbackHandle<WifiPacket> RoomMember::BindOnWifiPacketReceived( | ||
| 459 | std::function<void(const WifiPacket&)> callback) { | ||
| 460 | return room_member_impl->Bind(callback); | ||
| 461 | } | ||
| 462 | |||
| 463 | RoomMember::CallbackHandle<RoomInformation> RoomMember::BindOnRoomInformationChanged( | ||
| 464 | std::function<void(const RoomInformation&)> callback) { | ||
| 465 | return room_member_impl->Bind(callback); | ||
| 466 | } | ||
| 467 | |||
| 468 | RoomMember::CallbackHandle<ChatEntry> RoomMember::BindOnChatMessageRecieved( | ||
| 469 | std::function<void(const ChatEntry&)> callback) { | ||
| 470 | return room_member_impl->Bind(callback); | ||
| 471 | } | ||
| 472 | |||
| 473 | template <typename T> | ||
| 474 | void RoomMember::Unbind(CallbackHandle<T> handle) { | ||
| 475 | std::lock_guard<std::mutex> lock(room_member_impl->callback_mutex); | ||
| 476 | room_member_impl->callbacks.Get<T>().erase(handle); | ||
| 477 | } | ||
| 478 | |||
| 376 | void RoomMember::Leave() { | 479 | void RoomMember::Leave() { |
| 377 | room_member_impl->SetState(State::Idle); | 480 | room_member_impl->SetState(State::Idle); |
| 378 | room_member_impl->loop_thread->join(); | 481 | room_member_impl->loop_thread->join(); |
| 379 | room_member_impl->loop_thread.reset(); | 482 | room_member_impl->loop_thread.reset(); |
| 380 | } | 483 | } |
| 381 | 484 | ||
| 485 | template void RoomMember::Unbind(CallbackHandle<WifiPacket>); | ||
| 486 | template void RoomMember::Unbind(CallbackHandle<RoomMember::State>); | ||
| 487 | template void RoomMember::Unbind(CallbackHandle<RoomInformation>); | ||
| 488 | template void RoomMember::Unbind(CallbackHandle<ChatEntry>); | ||
| 489 | |||
| 382 | } // namespace Network | 490 | } // namespace Network |
diff --git a/src/network/room_member.h b/src/network/room_member.h index bc1af3a7e..98770a234 100644 --- a/src/network/room_member.h +++ b/src/network/room_member.h | |||
| @@ -4,6 +4,7 @@ | |||
| 4 | 4 | ||
| 5 | #pragma once | 5 | #pragma once |
| 6 | 6 | ||
| 7 | #include <functional> | ||
| 7 | #include <memory> | 8 | #include <memory> |
| 8 | #include <string> | 9 | #include <string> |
| 9 | #include <vector> | 10 | #include <vector> |
| @@ -53,12 +54,23 @@ public: | |||
| 53 | 54 | ||
| 54 | struct MemberInformation { | 55 | struct MemberInformation { |
| 55 | std::string nickname; ///< Nickname of the member. | 56 | std::string nickname; ///< Nickname of the member. |
| 56 | std::string game_name; ///< Name of the game they're currently playing, or empty if they're | 57 | GameInfo game_info; ///< Name of the game they're currently playing, or empty if they're |
| 57 | /// not playing anything. | 58 | /// not playing anything. |
| 58 | MacAddress mac_address; ///< MAC address associated with this member. | 59 | MacAddress mac_address; ///< MAC address associated with this member. |
| 59 | }; | 60 | }; |
| 60 | using MemberList = std::vector<MemberInformation>; | 61 | using MemberList = std::vector<MemberInformation>; |
| 61 | 62 | ||
| 63 | // The handle for the callback functions | ||
| 64 | template <typename T> | ||
| 65 | using CallbackHandle = std::shared_ptr<std::function<void(const T&)>>; | ||
| 66 | |||
| 67 | /** | ||
| 68 | * Unbinds a callback function from the events. | ||
| 69 | * @param handle The connection handle to disconnect | ||
| 70 | */ | ||
| 71 | template <typename T> | ||
| 72 | void Unbind(CallbackHandle<T> handle); | ||
| 73 | |||
| 62 | RoomMember(); | 74 | RoomMember(); |
| 63 | ~RoomMember(); | 75 | ~RoomMember(); |
| 64 | 76 | ||
| @@ -113,10 +125,49 @@ public: | |||
| 113 | void SendChatMessage(const std::string& message); | 125 | void SendChatMessage(const std::string& message); |
| 114 | 126 | ||
| 115 | /** | 127 | /** |
| 116 | * Sends the current game name to the room. | 128 | * Sends the current game info to the room. |
| 117 | * @param game_name The game name. | 129 | * @param game_info The game information. |
| 130 | */ | ||
| 131 | void SendGameInfo(const GameInfo& game_info); | ||
| 132 | |||
| 133 | /** | ||
| 134 | * Binds a function to an event that will be triggered every time the State of the member | ||
| 135 | * changed. The function wil be called every time the event is triggered. The callback function | ||
| 136 | * must not bind or unbind a function. Doing so will cause a deadlock | ||
| 137 | * @param callback The function to call | ||
| 138 | * @return A handle used for removing the function from the registered list | ||
| 139 | */ | ||
| 140 | CallbackHandle<State> BindOnStateChanged(std::function<void(const State&)> callback); | ||
| 141 | |||
| 142 | /** | ||
| 143 | * Binds a function to an event that will be triggered every time a WifiPacket is received. | ||
| 144 | * The function wil be called everytime the event is triggered. | ||
| 145 | * The callback function must not bind or unbind a function. Doing so will cause a deadlock | ||
| 146 | * @param callback The function to call | ||
| 147 | * @return A handle used for removing the function from the registered list | ||
| 148 | */ | ||
| 149 | CallbackHandle<WifiPacket> BindOnWifiPacketReceived( | ||
| 150 | std::function<void(const WifiPacket&)> callback); | ||
| 151 | |||
| 152 | /** | ||
| 153 | * Binds a function to an event that will be triggered every time the RoomInformation changes. | ||
| 154 | * The function wil be called every time the event is triggered. | ||
| 155 | * The callback function must not bind or unbind a function. Doing so will cause a deadlock | ||
| 156 | * @param callback The function to call | ||
| 157 | * @return A handle used for removing the function from the registered list | ||
| 158 | */ | ||
| 159 | CallbackHandle<RoomInformation> BindOnRoomInformationChanged( | ||
| 160 | std::function<void(const RoomInformation&)> callback); | ||
| 161 | |||
| 162 | /** | ||
| 163 | * Binds a function to an event that will be triggered every time a ChatMessage is received. | ||
| 164 | * The function wil be called every time the event is triggered. | ||
| 165 | * The callback function must not bind or unbind a function. Doing so will cause a deadlock | ||
| 166 | * @param callback The function to call | ||
| 167 | * @return A handle used for removing the function from the registered list | ||
| 118 | */ | 168 | */ |
| 119 | void SendGameName(const std::string& game_name); | 169 | CallbackHandle<ChatEntry> BindOnChatMessageRecieved( |
| 170 | std::function<void(const ChatEntry&)> callback); | ||
| 120 | 171 | ||
| 121 | /** | 172 | /** |
| 122 | * Leaves the current room. | 173 | * Leaves the current room. |