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authorGravatar B3n302017-07-07 21:34:15 +0200
committerGravatar bunnei2017-07-07 15:34:15 -0400
commit2e37ce01c9dcdc5932cf5fe47a1ade0e0d2b7cf8 (patch)
treeb5298b3c528d9acc1f3fa48f19c9f9c19c97d036 /src/network/room_member.cpp
parentMerge pull request #2814 from Kloen/macro-remove (diff)
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Implement basic virtual Room support based on enet (#2803)
* Added support for network with ENet lib, connecting is possible, but data can't be sent, yet. * fixup! Added support for network with ENet lib, * fixup! CLang * fixup! Added support for network with ENet lib, * fixup! Added support for network with ENet lib, * fixup! Clang format * More fixups! * Moved ENetHost* and ENetPeer* into pimpl classes * fixup! Moved ENetHost* and ENetPeer* into pimpl classes * fixup! Clang again * fixup! Moved ENetHost* and ENetPeer* into pimpl classes * fixup! Moved ENetHost* and ENetPeer* into pimpl classes * fixup! Moved ENetHost* and ENetPeer* into pimpl classes
Diffstat (limited to 'src/network/room_member.cpp')
-rw-r--r--src/network/room_member.cpp74
1 files changed, 74 insertions, 0 deletions
diff --git a/src/network/room_member.cpp b/src/network/room_member.cpp
new file mode 100644
index 000000000..c87f009f4
--- /dev/null
+++ b/src/network/room_member.cpp
@@ -0,0 +1,74 @@
1// Copyright 2017 Citra Emulator Project
2// Licensed under GPLv2 or any later version
3// Refer to the license.txt file included.
4
5#include "common/assert.h"
6#include "enet/enet.h"
7#include "network/room_member.h"
8
9namespace Network {
10
11constexpr u32 ConnectionTimeoutMs = 5000;
12
13class RoomMember::RoomMemberImpl {
14public:
15 ENetHost* client = nullptr; ///< ENet network interface.
16 ENetPeer* server = nullptr; ///< The server peer the client is connected to
17
18 std::atomic<State> state{State::Idle}; ///< Current state of the RoomMember.
19
20 std::string nickname; ///< The nickname of this member.
21};
22
23RoomMember::RoomMember() : room_member_impl{std::make_unique<RoomMemberImpl>()} {
24 room_member_impl->client = enet_host_create(nullptr, 1, NumChannels, 0, 0);
25 ASSERT_MSG(room_member_impl->client != nullptr, "Could not create client");
26}
27
28RoomMember::~RoomMember() {
29 ASSERT_MSG(!IsConnected(), "RoomMember is being destroyed while connected");
30 enet_host_destroy(room_member_impl->client);
31}
32
33RoomMember::State RoomMember::GetState() const {
34 return room_member_impl->state;
35}
36
37void RoomMember::Join(const std::string& nick, const char* server_addr, u16 server_port,
38 u16 client_port) {
39 ENetAddress address{};
40 enet_address_set_host(&address, server_addr);
41 address.port = server_port;
42
43 room_member_impl->server =
44 enet_host_connect(room_member_impl->client, &address, NumChannels, 0);
45
46 if (!room_member_impl->server) {
47 room_member_impl->state = State::Error;
48 return;
49 }
50
51 ENetEvent event{};
52 int net = enet_host_service(room_member_impl->client, &event, ConnectionTimeoutMs);
53 if (net > 0 && event.type == ENET_EVENT_TYPE_CONNECT) {
54 room_member_impl->nickname = nick;
55 room_member_impl->state = State::Joining;
56 // TODO(B3N30): Send a join request with the nickname to the server
57 // TODO(B3N30): Start the receive thread
58 } else {
59 room_member_impl->state = State::CouldNotConnect;
60 }
61}
62
63bool RoomMember::IsConnected() const {
64 return room_member_impl->state == State::Joining || room_member_impl->state == State::Joined;
65}
66
67void RoomMember::Leave() {
68 enet_peer_disconnect(room_member_impl->server, 0);
69 room_member_impl->state = State::Idle;
70 // TODO(B3N30): Close the receive thread
71 enet_peer_reset(room_member_impl->server);
72}
73
74} // namespace Network