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| author | 2020-09-01 13:56:37 -0400 | |
|---|---|---|
| committer | 2020-09-01 13:56:37 -0400 | |
| commit | 3dcccabd1d1c046fa9d72f6031d3b83f36b87ece (patch) | |
| tree | 38397c8aa36cd6848ee237258e85b43ff4ab494b /src/input_common | |
| parent | Merge pull request #4588 from ReinUsesLisp/tsan-event (diff) | |
| parent | Address second batch of reviews (diff) | |
| download | yuzu-3dcccabd1d1c046fa9d72f6031d3b83f36b87ece.tar.gz yuzu-3dcccabd1d1c046fa9d72f6031d3b83f36b87ece.tar.xz yuzu-3dcccabd1d1c046fa9d72f6031d3b83f36b87ece.zip | |
Merge pull request #4382 from FearlessTobi/port-udp-config
yuzu: Add motion and touch configuration from Citra
Diffstat (limited to 'src/input_common')
| -rw-r--r-- | src/input_common/CMakeLists.txt | 2 | ||||
| -rw-r--r-- | src/input_common/main.cpp | 11 | ||||
| -rw-r--r-- | src/input_common/main.h | 3 | ||||
| -rw-r--r-- | src/input_common/touch_from_button.cpp | 50 | ||||
| -rw-r--r-- | src/input_common/touch_from_button.h | 23 |
5 files changed, 89 insertions, 0 deletions
diff --git a/src/input_common/CMakeLists.txt b/src/input_common/CMakeLists.txt index 56267c8a8..32433df25 100644 --- a/src/input_common/CMakeLists.txt +++ b/src/input_common/CMakeLists.txt | |||
| @@ -9,6 +9,8 @@ add_library(input_common STATIC | |||
| 9 | motion_emu.h | 9 | motion_emu.h |
| 10 | settings.cpp | 10 | settings.cpp |
| 11 | settings.h | 11 | settings.h |
| 12 | touch_from_button.cpp | ||
| 13 | touch_from_button.h | ||
| 12 | gcadapter/gc_adapter.cpp | 14 | gcadapter/gc_adapter.cpp |
| 13 | gcadapter/gc_adapter.h | 15 | gcadapter/gc_adapter.h |
| 14 | gcadapter/gc_poller.cpp | 16 | gcadapter/gc_poller.cpp |
diff --git a/src/input_common/main.cpp b/src/input_common/main.cpp index 57e7a25fe..ea1a1cee6 100644 --- a/src/input_common/main.cpp +++ b/src/input_common/main.cpp | |||
| @@ -11,6 +11,7 @@ | |||
| 11 | #include "input_common/keyboard.h" | 11 | #include "input_common/keyboard.h" |
| 12 | #include "input_common/main.h" | 12 | #include "input_common/main.h" |
| 13 | #include "input_common/motion_emu.h" | 13 | #include "input_common/motion_emu.h" |
| 14 | #include "input_common/touch_from_button.h" | ||
| 14 | #include "input_common/udp/udp.h" | 15 | #include "input_common/udp/udp.h" |
| 15 | #ifdef HAVE_SDL2 | 16 | #ifdef HAVE_SDL2 |
| 16 | #include "input_common/sdl/sdl.h" | 17 | #include "input_common/sdl/sdl.h" |
| @@ -32,6 +33,8 @@ struct InputSubsystem::Impl { | |||
| 32 | std::make_shared<AnalogFromButton>()); | 33 | std::make_shared<AnalogFromButton>()); |
| 33 | motion_emu = std::make_shared<MotionEmu>(); | 34 | motion_emu = std::make_shared<MotionEmu>(); |
| 34 | Input::RegisterFactory<Input::MotionDevice>("motion_emu", motion_emu); | 35 | Input::RegisterFactory<Input::MotionDevice>("motion_emu", motion_emu); |
| 36 | Input::RegisterFactory<Input::TouchDevice>("touch_from_button", | ||
| 37 | std::make_shared<TouchFromButtonFactory>()); | ||
| 35 | 38 | ||
| 36 | #ifdef HAVE_SDL2 | 39 | #ifdef HAVE_SDL2 |
| 37 | sdl = SDL::Init(); | 40 | sdl = SDL::Init(); |
| @@ -46,6 +49,7 @@ struct InputSubsystem::Impl { | |||
| 46 | Input::UnregisterFactory<Input::AnalogDevice>("analog_from_button"); | 49 | Input::UnregisterFactory<Input::AnalogDevice>("analog_from_button"); |
| 47 | Input::UnregisterFactory<Input::MotionDevice>("motion_emu"); | 50 | Input::UnregisterFactory<Input::MotionDevice>("motion_emu"); |
| 48 | motion_emu.reset(); | 51 | motion_emu.reset(); |
| 52 | Input::UnregisterFactory<Input::TouchDevice>("touch_from_button"); | ||
| 49 | #ifdef HAVE_SDL2 | 53 | #ifdef HAVE_SDL2 |
| 50 | sdl.reset(); | 54 | sdl.reset(); |
| 51 | #endif | 55 | #endif |
| @@ -171,6 +175,13 @@ const GCButtonFactory* InputSubsystem::GetGCButtons() const { | |||
| 171 | return impl->gcbuttons.get(); | 175 | return impl->gcbuttons.get(); |
| 172 | } | 176 | } |
| 173 | 177 | ||
| 178 | void InputSubsystem::ReloadInputDevices() { | ||
| 179 | if (!impl->udp) { | ||
| 180 | return; | ||
| 181 | } | ||
| 182 | impl->udp->ReloadUDPClient(); | ||
| 183 | } | ||
| 184 | |||
| 174 | std::vector<std::unique_ptr<Polling::DevicePoller>> InputSubsystem::GetPollers( | 185 | std::vector<std::unique_ptr<Polling::DevicePoller>> InputSubsystem::GetPollers( |
| 175 | Polling::DeviceType type) const { | 186 | Polling::DeviceType type) const { |
| 176 | #ifdef HAVE_SDL2 | 187 | #ifdef HAVE_SDL2 |
diff --git a/src/input_common/main.h b/src/input_common/main.h index 58e5dc250..f3fbf696e 100644 --- a/src/input_common/main.h +++ b/src/input_common/main.h | |||
| @@ -115,6 +115,9 @@ public: | |||
| 115 | /// Retrieves the underlying GameCube button handler. | 115 | /// Retrieves the underlying GameCube button handler. |
| 116 | [[nodiscard]] const GCButtonFactory* GetGCButtons() const; | 116 | [[nodiscard]] const GCButtonFactory* GetGCButtons() const; |
| 117 | 117 | ||
| 118 | /// Reloads the input devices | ||
| 119 | void ReloadInputDevices(); | ||
| 120 | |||
| 118 | /// Get all DevicePoller from all backends for a specific device type | 121 | /// Get all DevicePoller from all backends for a specific device type |
| 119 | [[nodiscard]] std::vector<std::unique_ptr<Polling::DevicePoller>> GetPollers( | 122 | [[nodiscard]] std::vector<std::unique_ptr<Polling::DevicePoller>> GetPollers( |
| 120 | Polling::DeviceType type) const; | 123 | Polling::DeviceType type) const; |
diff --git a/src/input_common/touch_from_button.cpp b/src/input_common/touch_from_button.cpp new file mode 100644 index 000000000..98da0ef1a --- /dev/null +++ b/src/input_common/touch_from_button.cpp | |||
| @@ -0,0 +1,50 @@ | |||
| 1 | // Copyright 2020 Citra Emulator Project | ||
| 2 | // Licensed under GPLv2 or any later version | ||
| 3 | // Refer to the license.txt file included. | ||
| 4 | |||
| 5 | #include "core/frontend/framebuffer_layout.h" | ||
| 6 | #include "core/settings.h" | ||
| 7 | #include "input_common/touch_from_button.h" | ||
| 8 | |||
| 9 | namespace InputCommon { | ||
| 10 | |||
| 11 | class TouchFromButtonDevice final : public Input::TouchDevice { | ||
| 12 | public: | ||
| 13 | TouchFromButtonDevice() { | ||
| 14 | for (const auto& config_entry : | ||
| 15 | Settings::values.touch_from_button_maps[Settings::values.touch_from_button_map_index] | ||
| 16 | .buttons) { | ||
| 17 | const Common::ParamPackage package{config_entry}; | ||
| 18 | map.emplace_back( | ||
| 19 | Input::CreateDevice<Input::ButtonDevice>(config_entry), | ||
| 20 | std::clamp(package.Get("x", 0), 0, static_cast<int>(Layout::ScreenUndocked::Width)), | ||
| 21 | std::clamp(package.Get("y", 0), 0, | ||
| 22 | static_cast<int>(Layout::ScreenUndocked::Height))); | ||
| 23 | } | ||
| 24 | } | ||
| 25 | |||
| 26 | std::tuple<float, float, bool> GetStatus() const override { | ||
| 27 | for (const auto& m : map) { | ||
| 28 | const bool state = std::get<0>(m)->GetStatus(); | ||
| 29 | if (state) { | ||
| 30 | const float x = static_cast<float>(std::get<1>(m)) / | ||
| 31 | static_cast<int>(Layout::ScreenUndocked::Width); | ||
| 32 | const float y = static_cast<float>(std::get<2>(m)) / | ||
| 33 | static_cast<int>(Layout::ScreenUndocked::Height); | ||
| 34 | return {x, y, true}; | ||
| 35 | } | ||
| 36 | } | ||
| 37 | return {}; | ||
| 38 | } | ||
| 39 | |||
| 40 | private: | ||
| 41 | // A vector of the mapped button, its x and its y-coordinate | ||
| 42 | std::vector<std::tuple<std::unique_ptr<Input::ButtonDevice>, int, int>> map; | ||
| 43 | }; | ||
| 44 | |||
| 45 | std::unique_ptr<Input::TouchDevice> TouchFromButtonFactory::Create( | ||
| 46 | const Common::ParamPackage& params) { | ||
| 47 | return std::make_unique<TouchFromButtonDevice>(); | ||
| 48 | } | ||
| 49 | |||
| 50 | } // namespace InputCommon | ||
diff --git a/src/input_common/touch_from_button.h b/src/input_common/touch_from_button.h new file mode 100644 index 000000000..8b4d1aa96 --- /dev/null +++ b/src/input_common/touch_from_button.h | |||
| @@ -0,0 +1,23 @@ | |||
| 1 | // Copyright 2020 Citra Emulator Project | ||
| 2 | // Licensed under GPLv2 or any later version | ||
| 3 | // Refer to the license.txt file included. | ||
| 4 | |||
| 5 | #pragma once | ||
| 6 | |||
| 7 | #include <memory> | ||
| 8 | #include "core/frontend/input.h" | ||
| 9 | |||
| 10 | namespace InputCommon { | ||
| 11 | |||
| 12 | /** | ||
| 13 | * A touch device factory that takes a list of button devices and combines them into a touch device. | ||
| 14 | */ | ||
| 15 | class TouchFromButtonFactory final : public Input::Factory<Input::TouchDevice> { | ||
| 16 | public: | ||
| 17 | /** | ||
| 18 | * Creates a touch device from a list of button devices | ||
| 19 | */ | ||
| 20 | std::unique_ptr<Input::TouchDevice> Create(const Common::ParamPackage& params) override; | ||
| 21 | }; | ||
| 22 | |||
| 23 | } // namespace InputCommon | ||