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authorGravatar bunnei2020-09-01 13:56:37 -0400
committerGravatar GitHub2020-09-01 13:56:37 -0400
commit3dcccabd1d1c046fa9d72f6031d3b83f36b87ece (patch)
tree38397c8aa36cd6848ee237258e85b43ff4ab494b /src/input_common
parentMerge pull request #4588 from ReinUsesLisp/tsan-event (diff)
parentAddress second batch of reviews (diff)
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Merge pull request #4382 from FearlessTobi/port-udp-config
yuzu: Add motion and touch configuration from Citra
Diffstat (limited to 'src/input_common')
-rw-r--r--src/input_common/CMakeLists.txt2
-rw-r--r--src/input_common/main.cpp11
-rw-r--r--src/input_common/main.h3
-rw-r--r--src/input_common/touch_from_button.cpp50
-rw-r--r--src/input_common/touch_from_button.h23
5 files changed, 89 insertions, 0 deletions
diff --git a/src/input_common/CMakeLists.txt b/src/input_common/CMakeLists.txt
index 56267c8a8..32433df25 100644
--- a/src/input_common/CMakeLists.txt
+++ b/src/input_common/CMakeLists.txt
@@ -9,6 +9,8 @@ add_library(input_common STATIC
9 motion_emu.h 9 motion_emu.h
10 settings.cpp 10 settings.cpp
11 settings.h 11 settings.h
12 touch_from_button.cpp
13 touch_from_button.h
12 gcadapter/gc_adapter.cpp 14 gcadapter/gc_adapter.cpp
13 gcadapter/gc_adapter.h 15 gcadapter/gc_adapter.h
14 gcadapter/gc_poller.cpp 16 gcadapter/gc_poller.cpp
diff --git a/src/input_common/main.cpp b/src/input_common/main.cpp
index 57e7a25fe..ea1a1cee6 100644
--- a/src/input_common/main.cpp
+++ b/src/input_common/main.cpp
@@ -11,6 +11,7 @@
11#include "input_common/keyboard.h" 11#include "input_common/keyboard.h"
12#include "input_common/main.h" 12#include "input_common/main.h"
13#include "input_common/motion_emu.h" 13#include "input_common/motion_emu.h"
14#include "input_common/touch_from_button.h"
14#include "input_common/udp/udp.h" 15#include "input_common/udp/udp.h"
15#ifdef HAVE_SDL2 16#ifdef HAVE_SDL2
16#include "input_common/sdl/sdl.h" 17#include "input_common/sdl/sdl.h"
@@ -32,6 +33,8 @@ struct InputSubsystem::Impl {
32 std::make_shared<AnalogFromButton>()); 33 std::make_shared<AnalogFromButton>());
33 motion_emu = std::make_shared<MotionEmu>(); 34 motion_emu = std::make_shared<MotionEmu>();
34 Input::RegisterFactory<Input::MotionDevice>("motion_emu", motion_emu); 35 Input::RegisterFactory<Input::MotionDevice>("motion_emu", motion_emu);
36 Input::RegisterFactory<Input::TouchDevice>("touch_from_button",
37 std::make_shared<TouchFromButtonFactory>());
35 38
36#ifdef HAVE_SDL2 39#ifdef HAVE_SDL2
37 sdl = SDL::Init(); 40 sdl = SDL::Init();
@@ -46,6 +49,7 @@ struct InputSubsystem::Impl {
46 Input::UnregisterFactory<Input::AnalogDevice>("analog_from_button"); 49 Input::UnregisterFactory<Input::AnalogDevice>("analog_from_button");
47 Input::UnregisterFactory<Input::MotionDevice>("motion_emu"); 50 Input::UnregisterFactory<Input::MotionDevice>("motion_emu");
48 motion_emu.reset(); 51 motion_emu.reset();
52 Input::UnregisterFactory<Input::TouchDevice>("touch_from_button");
49#ifdef HAVE_SDL2 53#ifdef HAVE_SDL2
50 sdl.reset(); 54 sdl.reset();
51#endif 55#endif
@@ -171,6 +175,13 @@ const GCButtonFactory* InputSubsystem::GetGCButtons() const {
171 return impl->gcbuttons.get(); 175 return impl->gcbuttons.get();
172} 176}
173 177
178void InputSubsystem::ReloadInputDevices() {
179 if (!impl->udp) {
180 return;
181 }
182 impl->udp->ReloadUDPClient();
183}
184
174std::vector<std::unique_ptr<Polling::DevicePoller>> InputSubsystem::GetPollers( 185std::vector<std::unique_ptr<Polling::DevicePoller>> InputSubsystem::GetPollers(
175 Polling::DeviceType type) const { 186 Polling::DeviceType type) const {
176#ifdef HAVE_SDL2 187#ifdef HAVE_SDL2
diff --git a/src/input_common/main.h b/src/input_common/main.h
index 58e5dc250..f3fbf696e 100644
--- a/src/input_common/main.h
+++ b/src/input_common/main.h
@@ -115,6 +115,9 @@ public:
115 /// Retrieves the underlying GameCube button handler. 115 /// Retrieves the underlying GameCube button handler.
116 [[nodiscard]] const GCButtonFactory* GetGCButtons() const; 116 [[nodiscard]] const GCButtonFactory* GetGCButtons() const;
117 117
118 /// Reloads the input devices
119 void ReloadInputDevices();
120
118 /// Get all DevicePoller from all backends for a specific device type 121 /// Get all DevicePoller from all backends for a specific device type
119 [[nodiscard]] std::vector<std::unique_ptr<Polling::DevicePoller>> GetPollers( 122 [[nodiscard]] std::vector<std::unique_ptr<Polling::DevicePoller>> GetPollers(
120 Polling::DeviceType type) const; 123 Polling::DeviceType type) const;
diff --git a/src/input_common/touch_from_button.cpp b/src/input_common/touch_from_button.cpp
new file mode 100644
index 000000000..98da0ef1a
--- /dev/null
+++ b/src/input_common/touch_from_button.cpp
@@ -0,0 +1,50 @@
1// Copyright 2020 Citra Emulator Project
2// Licensed under GPLv2 or any later version
3// Refer to the license.txt file included.
4
5#include "core/frontend/framebuffer_layout.h"
6#include "core/settings.h"
7#include "input_common/touch_from_button.h"
8
9namespace InputCommon {
10
11class TouchFromButtonDevice final : public Input::TouchDevice {
12public:
13 TouchFromButtonDevice() {
14 for (const auto& config_entry :
15 Settings::values.touch_from_button_maps[Settings::values.touch_from_button_map_index]
16 .buttons) {
17 const Common::ParamPackage package{config_entry};
18 map.emplace_back(
19 Input::CreateDevice<Input::ButtonDevice>(config_entry),
20 std::clamp(package.Get("x", 0), 0, static_cast<int>(Layout::ScreenUndocked::Width)),
21 std::clamp(package.Get("y", 0), 0,
22 static_cast<int>(Layout::ScreenUndocked::Height)));
23 }
24 }
25
26 std::tuple<float, float, bool> GetStatus() const override {
27 for (const auto& m : map) {
28 const bool state = std::get<0>(m)->GetStatus();
29 if (state) {
30 const float x = static_cast<float>(std::get<1>(m)) /
31 static_cast<int>(Layout::ScreenUndocked::Width);
32 const float y = static_cast<float>(std::get<2>(m)) /
33 static_cast<int>(Layout::ScreenUndocked::Height);
34 return {x, y, true};
35 }
36 }
37 return {};
38 }
39
40private:
41 // A vector of the mapped button, its x and its y-coordinate
42 std::vector<std::tuple<std::unique_ptr<Input::ButtonDevice>, int, int>> map;
43};
44
45std::unique_ptr<Input::TouchDevice> TouchFromButtonFactory::Create(
46 const Common::ParamPackage& params) {
47 return std::make_unique<TouchFromButtonDevice>();
48}
49
50} // namespace InputCommon
diff --git a/src/input_common/touch_from_button.h b/src/input_common/touch_from_button.h
new file mode 100644
index 000000000..8b4d1aa96
--- /dev/null
+++ b/src/input_common/touch_from_button.h
@@ -0,0 +1,23 @@
1// Copyright 2020 Citra Emulator Project
2// Licensed under GPLv2 or any later version
3// Refer to the license.txt file included.
4
5#pragma once
6
7#include <memory>
8#include "core/frontend/input.h"
9
10namespace InputCommon {
11
12/**
13 * A touch device factory that takes a list of button devices and combines them into a touch device.
14 */
15class TouchFromButtonFactory final : public Input::Factory<Input::TouchDevice> {
16public:
17 /**
18 * Creates a touch device from a list of button devices
19 */
20 std::unique_ptr<Input::TouchDevice> Create(const Common::ParamPackage& params) override;
21};
22
23} // namespace InputCommon