summaryrefslogtreecommitdiff
path: root/src/input_common/udp/client.cpp
diff options
context:
space:
mode:
authorGravatar fearlessTobi2019-08-24 15:57:49 +0200
committerGravatar FearlessTobi2020-01-23 20:55:26 +0100
commitac3690f2057fb93ce18f156ff5ffd720a6d6f60c (patch)
treed0ec80a2537b992146d34f5bf17ba0cc549bd88e /src/input_common/udp/client.cpp
parentMerge pull request #3341 from bunnei/time-posix-myrule (diff)
downloadyuzu-ac3690f2057fb93ce18f156ff5ffd720a6d6f60c.tar.gz
yuzu-ac3690f2057fb93ce18f156ff5ffd720a6d6f60c.tar.xz
yuzu-ac3690f2057fb93ce18f156ff5ffd720a6d6f60c.zip
Input: UDP Client to provide motion and touch controls
An implementation of the cemuhook motion/touch protocol, this adds the ability for users to connect several different devices to citra to send direct motion and touch data to citra. Co-Authored-By: jroweboy <jroweboy@gmail.com>
Diffstat (limited to 'src/input_common/udp/client.cpp')
-rw-r--r--src/input_common/udp/client.cpp283
1 files changed, 283 insertions, 0 deletions
diff --git a/src/input_common/udp/client.cpp b/src/input_common/udp/client.cpp
new file mode 100644
index 000000000..c31236c7c
--- /dev/null
+++ b/src/input_common/udp/client.cpp
@@ -0,0 +1,283 @@
1// Copyright 2018 Citra Emulator Project
2// Licensed under GPLv2 or any later version
3// Refer to the license.txt file included.
4
5#include <algorithm>
6#include <array>
7#include <chrono>
8#include <cstring>
9#include <functional>
10#include <thread>
11#include <boost/asio.hpp>
12#include <boost/bind.hpp>
13#include "common/logging/log.h"
14#include "input_common/udp/client.h"
15#include "input_common/udp/protocol.h"
16
17using boost::asio::ip::address_v4;
18using boost::asio::ip::udp;
19
20namespace InputCommon::CemuhookUDP {
21
22struct SocketCallback {
23 std::function<void(Response::Version)> version;
24 std::function<void(Response::PortInfo)> port_info;
25 std::function<void(Response::PadData)> pad_data;
26};
27
28class Socket {
29public:
30 using clock = std::chrono::system_clock;
31
32 explicit Socket(const std::string& host, u16 port, u8 pad_index, u32 client_id,
33 SocketCallback callback)
34 : client_id(client_id), timer(io_service),
35 send_endpoint(udp::endpoint(address_v4::from_string(host), port)),
36 socket(io_service, udp::endpoint(udp::v4(), 0)), pad_index(pad_index),
37 callback(std::move(callback)) {}
38
39 void Stop() {
40 io_service.stop();
41 }
42
43 void Loop() {
44 io_service.run();
45 }
46
47 void StartSend(const clock::time_point& from) {
48 timer.expires_at(from + std::chrono::seconds(3));
49 timer.async_wait([this](const boost::system::error_code& error) { HandleSend(error); });
50 }
51
52 void StartReceive() {
53 socket.async_receive_from(
54 boost::asio::buffer(receive_buffer), receive_endpoint,
55 [this](const boost::system::error_code& error, std::size_t bytes_transferred) {
56 HandleReceive(error, bytes_transferred);
57 });
58 }
59
60private:
61 void HandleReceive(const boost::system::error_code& error, std::size_t bytes_transferred) {
62 if (auto type = Response::Validate(receive_buffer.data(), bytes_transferred)) {
63 switch (*type) {
64 case Type::Version: {
65 Response::Version version;
66 std::memcpy(&version, &receive_buffer[sizeof(Header)], sizeof(Response::Version));
67 callback.version(std::move(version));
68 break;
69 }
70 case Type::PortInfo: {
71 Response::PortInfo port_info;
72 std::memcpy(&port_info, &receive_buffer[sizeof(Header)],
73 sizeof(Response::PortInfo));
74 callback.port_info(std::move(port_info));
75 break;
76 }
77 case Type::PadData: {
78 Response::PadData pad_data;
79 std::memcpy(&pad_data, &receive_buffer[sizeof(Header)], sizeof(Response::PadData));
80 callback.pad_data(std::move(pad_data));
81 break;
82 }
83 }
84 }
85 StartReceive();
86 }
87
88 void HandleSend(const boost::system::error_code& error) {
89 // Send a request for getting port info for the pad
90 Request::PortInfo port_info{1, {pad_index, 0, 0, 0}};
91 auto port_message = Request::Create(port_info, client_id);
92 std::memcpy(&send_buffer1, &port_message, PORT_INFO_SIZE);
93 std::size_t len = socket.send_to(boost::asio::buffer(send_buffer1), send_endpoint);
94
95 // Send a request for getting pad data for the pad
96 Request::PadData pad_data{Request::PadData::Flags::Id, pad_index, EMPTY_MAC_ADDRESS};
97 auto pad_message = Request::Create(pad_data, client_id);
98 std::memcpy(send_buffer2.data(), &pad_message, PAD_DATA_SIZE);
99 std::size_t len2 = socket.send_to(boost::asio::buffer(send_buffer2), send_endpoint);
100 StartSend(timer.expiry());
101 }
102
103 SocketCallback callback;
104 boost::asio::io_service io_service;
105 boost::asio::basic_waitable_timer<clock> timer;
106 udp::socket socket;
107
108 u32 client_id;
109 u8 pad_index;
110
111 static constexpr std::size_t PORT_INFO_SIZE = sizeof(Message<Request::PortInfo>);
112 static constexpr std::size_t PAD_DATA_SIZE = sizeof(Message<Request::PadData>);
113 std::array<u8, PORT_INFO_SIZE> send_buffer1;
114 std::array<u8, PAD_DATA_SIZE> send_buffer2;
115 udp::endpoint send_endpoint;
116
117 std::array<u8, MAX_PACKET_SIZE> receive_buffer;
118 udp::endpoint receive_endpoint;
119};
120
121static void SocketLoop(Socket* socket) {
122 socket->StartReceive();
123 socket->StartSend(Socket::clock::now());
124 socket->Loop();
125}
126
127Client::Client(std::shared_ptr<DeviceStatus> status, const std::string& host, u16 port,
128 u8 pad_index, u32 client_id)
129 : status(status) {
130 StartCommunication(host, port, pad_index, client_id);
131}
132
133Client::~Client() {
134 socket->Stop();
135 thread.join();
136}
137
138void Client::ReloadSocket(const std::string& host, u16 port, u8 pad_index, u32 client_id) {
139 socket->Stop();
140 thread.join();
141 StartCommunication(host, port, pad_index, client_id);
142}
143
144void Client::OnVersion(Response::Version data) {
145 LOG_TRACE(Input, "Version packet received: {}", data.version);
146}
147
148void Client::OnPortInfo(Response::PortInfo data) {
149 LOG_TRACE(Input, "PortInfo packet received: {}", data.model);
150}
151
152void Client::OnPadData(Response::PadData data) {
153 LOG_TRACE(Input, "PadData packet received");
154 if (data.packet_counter <= packet_sequence) {
155 LOG_WARNING(
156 Input,
157 "PadData packet dropped because its stale info. Current count: {} Packet count: {}",
158 packet_sequence, data.packet_counter);
159 return;
160 }
161 packet_sequence = data.packet_counter;
162 // TODO: Check how the Switch handles motions and how the CemuhookUDP motion
163 // directions correspond to the ones of the Switch
164 Common::Vec3f accel = Common::MakeVec<float>(data.accel.x, data.accel.y, data.accel.z);
165 Common::Vec3f gyro = Common::MakeVec<float>(data.gyro.pitch, data.gyro.yaw, data.gyro.roll);
166 {
167 std::lock_guard guard(status->update_mutex);
168
169 status->motion_status = {accel, gyro};
170
171 // TODO: add a setting for "click" touch. Click touch refers to a device that differentiates
172 // between a simple "tap" and a hard press that causes the touch screen to click.
173 bool is_active = data.touch_1.is_active != 0;
174
175 float x = 0;
176 float y = 0;
177
178 if (is_active && status->touch_calibration) {
179 u16 min_x = status->touch_calibration->min_x;
180 u16 max_x = status->touch_calibration->max_x;
181 u16 min_y = status->touch_calibration->min_y;
182 u16 max_y = status->touch_calibration->max_y;
183
184 x = (std::clamp(static_cast<u16>(data.touch_1.x), min_x, max_x) - min_x) /
185 static_cast<float>(max_x - min_x);
186 y = (std::clamp(static_cast<u16>(data.touch_1.y), min_y, max_y) - min_y) /
187 static_cast<float>(max_y - min_y);
188 }
189
190 status->touch_status = {x, y, is_active};
191 }
192}
193
194void Client::StartCommunication(const std::string& host, u16 port, u8 pad_index, u32 client_id) {
195 SocketCallback callback{[this](Response::Version version) { OnVersion(version); },
196 [this](Response::PortInfo info) { OnPortInfo(info); },
197 [this](Response::PadData data) { OnPadData(data); }};
198 LOG_INFO(Input, "Starting communication with UDP input server on {}:{}", host, port);
199 socket = std::make_unique<Socket>(host, port, pad_index, client_id, callback);
200 thread = std::thread{SocketLoop, this->socket.get()};
201}
202
203void TestCommunication(const std::string& host, u16 port, u8 pad_index, u32 client_id,
204 std::function<void()> success_callback,
205 std::function<void()> failure_callback) {
206 std::thread([=] {
207 Common::Event success_event;
208 SocketCallback callback{[](Response::Version version) {}, [](Response::PortInfo info) {},
209 [&](Response::PadData data) { success_event.Set(); }};
210 Socket socket{host, port, pad_index, client_id, callback};
211 std::thread worker_thread{SocketLoop, &socket};
212 bool result = success_event.WaitFor(std::chrono::seconds(8));
213 socket.Stop();
214 worker_thread.join();
215 if (result)
216 success_callback();
217 else
218 failure_callback();
219 })
220 .detach();
221}
222
223CalibrationConfigurationJob::CalibrationConfigurationJob(
224 const std::string& host, u16 port, u8 pad_index, u32 client_id,
225 std::function<void(Status)> status_callback,
226 std::function<void(u16, u16, u16, u16)> data_callback) {
227
228 std::thread([=] {
229 constexpr u16 CALIBRATION_THRESHOLD = 100;
230
231 u16 min_x{UINT16_MAX}, min_y{UINT16_MAX};
232 u16 max_x, max_y;
233
234 Status current_status{Status::Initialized};
235 SocketCallback callback{[](Response::Version version) {}, [](Response::PortInfo info) {},
236 [&](Response::PadData data) {
237 if (current_status == Status::Initialized) {
238 // Receiving data means the communication is ready now
239 current_status = Status::Ready;
240 status_callback(current_status);
241 }
242 if (!data.touch_1.is_active)
243 return;
244 LOG_DEBUG(Input, "Current touch: {} {}", data.touch_1.x,
245 data.touch_1.y);
246 min_x = std::min(min_x, static_cast<u16>(data.touch_1.x));
247 min_y = std::min(min_y, static_cast<u16>(data.touch_1.y));
248 if (current_status == Status::Ready) {
249 // First touch - min data (min_x/min_y)
250 current_status = Status::Stage1Completed;
251 status_callback(current_status);
252 }
253 if (data.touch_1.x - min_x > CALIBRATION_THRESHOLD &&
254 data.touch_1.y - min_y > CALIBRATION_THRESHOLD) {
255 // Set the current position as max value and finishes
256 // configuration
257 max_x = data.touch_1.x;
258 max_y = data.touch_1.y;
259 current_status = Status::Completed;
260 data_callback(min_x, min_y, max_x, max_y);
261 status_callback(current_status);
262
263 complete_event.Set();
264 }
265 }};
266 Socket socket{host, port, pad_index, client_id, callback};
267 std::thread worker_thread{SocketLoop, &socket};
268 complete_event.Wait();
269 socket.Stop();
270 worker_thread.join();
271 })
272 .detach();
273}
274
275CalibrationConfigurationJob::~CalibrationConfigurationJob() {
276 Stop();
277}
278
279void CalibrationConfigurationJob::Stop() {
280 complete_event.Set();
281}
282
283} // namespace InputCommon::CemuhookUDP