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authorGravatar lat9nq2021-06-28 15:58:16 -0400
committerGravatar lat9nq2021-06-28 17:32:17 -0400
commitb91b76df4fe27d781bd95ddb89b78ff54df57029 (patch)
treeabd3de5c02b036ec936a70599e496ba1d45d7849 /src/input_common/touch_from_button.cpp
parentconfiguration: Defer to common/settings for per-game settings defaults (diff)
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general: Make most settings a BasicSetting
Creates a new BasicSettings class in common/settings, and forces setting a default and label for each setting that uses it in common/settings. Moves defaults and labels from both frontends into common settings. Creates a helper function in each frontend to facillitate reading the settings now with the new default and label properties. Settings::Setting is also now a subclass of Settings::BasicSetting. Also adds documentation for both Setting and BasicSetting.
Diffstat (limited to 'src/input_common/touch_from_button.cpp')
-rw-r--r--src/input_common/touch_from_button.cpp3
1 files changed, 1 insertions, 2 deletions
diff --git a/src/input_common/touch_from_button.cpp b/src/input_common/touch_from_button.cpp
index 5b24fd8bf..87207f48f 100644
--- a/src/input_common/touch_from_button.cpp
+++ b/src/input_common/touch_from_button.cpp
@@ -12,8 +12,7 @@ namespace InputCommon {
12class TouchFromButtonDevice final : public Input::TouchDevice { 12class TouchFromButtonDevice final : public Input::TouchDevice {
13public: 13public:
14 TouchFromButtonDevice() { 14 TouchFromButtonDevice() {
15 const auto button_index = 15 const auto button_index = Settings::values.touch_from_button_map_index.GetValue();
16 static_cast<std::size_t>(Settings::values.touch_from_button_map_index);
17 const auto& buttons = Settings::values.touch_from_button_maps[button_index].buttons; 16 const auto& buttons = Settings::values.touch_from_button_maps[button_index].buttons;
18 17
19 for (const auto& config_entry : buttons) { 18 for (const auto& config_entry : buttons) {