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authorGravatar ReinUsesLisp2021-01-18 19:18:38 -0300
committerGravatar ReinUsesLisp2021-02-13 02:18:05 -0300
commit75fd3f95a38ff9bcbb852f987fe20aabe4f3be7d (patch)
tree7805706f25120a27b5a44c0bbb59e22782d0ae03 /src/input_common/sdl
parentrenderer_opengl: Remove interop (diff)
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yuzu/config: Disable assembly shaders by default
Due to BindBufferRangeNV limitations and poor quality code emission from our side, assembly shaders are currently slower than GLSL. Their build time and feature advantages are still relevant, but they are outweighted by their runtime performance.
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